I've combed through all of the v table, and I don't see any sufficient int64 (int64, unsigned int). Normally it's this signature followed by the click variation that does a jmp to the same function. Any ideas how to get interact working again?
I've combed through all of the v table, and I don't see any sufficient int64 (int64, unsigned int). Normally it's this signature followed by the click variation that does a jmp to the same function. Any ideas how to get interact working again?
The Lua API `C_PlayerInteractionManager.InteractUnit` should help.