[Help][SL 9.2.7] Find type of animation menu

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  1. #1
    Trogg's Avatar Member
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    [Help][SL 9.2.7] Find type of animation

    Hi, i trying to find objects like ground marks and etc, and there are not exists in ObjectList, how can i find them?
    g-marks.png

    [Help][SL 9.2.7] Find type of animation
  2. #2
    Trogg's Avatar Member
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    So, any tip? Сan't find anything to grab onto this

  3. #3
    joshi205's Avatar Member
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    I don't see them in the ObjectManager either, but looking at this

    Code:
    __int64 __fastcall Script_IsRaidMarkerActive(__int64 a1)
    {
      unsigned int v3; // ecx
      int v4; // eax
    
      if ( !(unsigned int)lua_isnumber(a1, 1i64) )
      {
        luaL_error(a1, "Usage: IsRaidMarkerActive(index)");
        return 0i64;
      }
      v3 = sub_2D27C0(a1, 1i64) - 1;
      if ( v3 > 8 )
        return 0i64;
      if ( v3 < 8 && (v4 = dword_47C1080, _bittest(&v4, v3)) )
      {
        lua_pushboolean(a1, 1i64);
        return 1i64;
      }
      else
      {
        lua_pushboolean(a1, 0i64);
        return 1i64;
      }
    }
    It looks like theres a bitfield at that dword offset telling you which markers are currently active. Maybe crossreferencing that will lead you somewhere?
    GL with the search

  4. Thanks Trogg (1 members gave Thanks to joshi205 for this useful post)

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