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    Question about bot dispelling UA

    Here is the code I use for important dispels like poly and fears and such but for some reason it is still dispelling even if UA is present?

    I know I'm not getting a double negative from the "and not UnitDebuff(members[i].Unit, 3010" because it dispels properly when it isn't present the issue is that the bot isn't detecting the dot on the target. Does ua have a different id when it is present on a target or is the code wrong?

    for i=1,#members do
    if dispellableCC(members[i].Unit)
    and not PQR_IsOutOfSight(members[i].Unit, 0.1)
    and not UnitDebuff(members[i].Unit, 3010
    and not UnitDebuff(members[i].Unit, 34914)
    and not UnitDebuff(members[i].Unit, 131736) then
    _castSpell(527,members[i].Unit)
    end

    Question about bot dispelling UA

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