Hello.
PQR Gladiator Script PVP for ALL Clases
Rogue Class:
-Auto kick: target/focus (not usable in interrupt immune’s(aura mastery, divine protection and etc..)
-Auto vanish: death coil,scatter,gouge,blind,wyvern sting,deep freeze,hammer of justice.
-Auto Cloak of Shadows: death coil.
Paladin Class:
-Auto Divine Storm: Vanish.
-FakeCast: "Kick" on "Shadowstep"
— "Turn Evil": Being used on any ranged Arena1-3 DK with "Lichborne"
— "Turn Evil"/"Holy Wrath" on Arena1-3Pet's (Succubus) "Seduction"-Cast, if it's casted on You.
- "Hammer of Justice": Not Usable into /"CoS"/"Ice Block"/"Bladestorm"/"Spell Reflection"/etc.
— "Turn Evil": Not Usable into "Grounding Totem".
— "Divine Sacrifice" on "Scatter Shot".
— Auto "Divine Plea". (Protection)
— Combat: If Arena1-3 Rogue exists, You will Buff any ranged Mate to enter Combat aswell.
Shaman Class:
- "Grounding Totem" on "Hex".
- "Tremor Totem": Being used if a ranged Party1-2 Member is under any "Fear"-Spell.
- Stopcasting, if your Target has "Spell Reflection"/"Grounding Totem" up and "Purge" it.
- "Cleanse Spirit": Being used to Dispel "Hex"/"Curse of Tongues" off a ranged Party1-2 Member.
- "Water Shield"/"Lightning Shield": Being used if it's not up anymore and (NoCast).
- "Wind Shear" in First/Last Second for Arena1-3. Interrupted Spells:
* CC Spells: "Hex"/"Polymorph"/"Seduction"/"Fear"/"Cyclone";
* Healing Spells: Just if Arena1-3 is not a Warlock/Shaman/Druid or Mage.
- FakeCast:
* "Kick" on "Shadowstep".
* "Pummel".
- Combat: If Arena1-3 Rogue exists, You will Buff any ranged Mate to enter Combat aswell.
Warrior Class:
[Overpower] on every Cast/Channel.
This script will automatically interrupt spell casts by using [Overpower] for unrelenting assault.
[Bash]/[Pummel] First/Last Second.
This script will automatically interrupt spell casts by using [Bash] if shield is equiped or [Pummel] if [Bash] is not available. Interrupted Spells include:
* Healing Spells;
* CC Spells;
* Important Dps Spells ([Vampiric Touch], [Immolate], etc.).
› Interrupt-Spells will not not be usable if:
* [Aura Mastery]/[Divine Shield]/[Ice Block]/etc. is up;
* Target is not Casting/Channeling.
› Healing Spells won't get Interrupted, if [Overpower] is available.
› Spell Reflection: If a shield is equipped, a CC Spell is casted on you and [Interrupt] is not in range.
This script will automatically reflect a CC spell if a shield is equiped.
Shattering Throw: Is being used to remove [Ice Block]/[Hand of Protection]/[Divine Shield]
This script will automatically cast [Shattering Throw] if the target has casted [Ice Block], [Hand of Protection] or [Divine Shield].
› Succubus: If [Seduction] is up on Party1-2:
* [Interrupt] Succubus. - If in Range;
* [Charge] Succubus. - If not in Interrupt Range;
* [Intercept] Succubus. - If not in [Interrupt] Range and [Charge] is on Cooldown.
› Intervene: If [Scatter Shot] is up on Party1-2 you will [Intervene] him.
› Shadowfiend: If [Shadowfiend] is an existing/ranged Arena1-3Pet you will fear it.
› [Intercept]/[Charge]: If Your current Target is about to die:
* [Intercept] Arena1-3 Healer to break his current Healing Spell;
* [Charge] back to Your Main-Target.
› Battle Shout script
This script will automatically use [Battle Shout] when it's not up. No more having to check for it.
› Disarm script:
This script will automatically change stance and [Disarm] the enemy [Bladestorm] if [Rend] or [Hamstring] and [Mortal Strike] are up on you or your partner, if you're not in range it will [Intervene] and [Disarm].
Best scripts for warrior ever!
Priest Class:
-Auto SWD: Gouge,Blind,Sheep,Scatter,Wyvern Sting,Repentance,Seduction.
-FakeCast: "Kick" on "Shadowstep"
-"Vampiric Touch" on "Spell Reflection"
— Pet:
* "Shadowcrawl": Being used on PetTarget as soon as it's off Cooldown;
* "Fear Ward": Being used on Pet if Arena1-3 Warrior exists.
- Combat: If Arena1-3 Rogue exists, You will Buff any ranged Mate to enter Combat aswell.
-Auto dispel player,party1,party2.
-Auto dispel Target.
Patchs.MPQs
Warrior GCD Reduccer (Reduce 0,4 GCD)
Bleeds DMG (increases the damage of bleeding)
Dodge / Parry (Increased 6% Parry and Dodge)
Critical DMG (Increased 10% Critical Chance)
DMG invisible (3k to 5k the DMG every 1 o 2 min)
GCD for ALL Clases (Reduce 0,2 all GCD)
Range (Inclesed Mele Range to 9y)
Resilience (Increased 240 Resilience on all Clases)
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Discrod -- GladScript#6997