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  1. #136
    jshookz's Avatar Member
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    Yeah for the hunter scatter traps I didn't read about having the healer on focus...whoops! But other than that, everything Jack said above should be addresed and if it is then this is deff the #1 pvp arms profile for sure. I got to 2.2k on the PTR yesterday with a holy priest. I don't even play a warrior xD

    [PQR] Arms Warrior PvP 5.4
  2. #137
    TommyT's Avatar Contributor
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    So is it possible to remove the red messages?
    i need some footage for a crappy video and dont really want to show that iam using PQR lol

  3. #138
    jackus's Avatar Active Member
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    Originally Posted by TommyT View Post
    So is it possible to remove the red messages?
    i need some footage for a crappy video and dont really want to show that iam using PQR lol
    I think u can remove all this code in each ability:
    RaidNotice_AddMessage(RaidWarningFrame, "\124cbc33cbc3\<Breaking CC with Racial>", ChatTypeInfo["RAID_WARNING"])
    RaidNotice_AddMessage(RaidWarningFrame, "", ChatTypeInfo["RAID_WARNING"])

  4. #139
    TommyT's Avatar Contributor
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    Originally Posted by jackus View Post
    I think u can remove all this code in each ability:
    RaidNotice_AddMessage(RaidWarningFrame, "\124cbc33cbc3\<Breaking CC with Racial>", ChatTypeInfo["RAID_WARNING"])
    RaidNotice_AddMessage(RaidWarningFrame, "", ChatTypeInfo["RAID_WARNING"])
    Hopefully still works ive removed them all
    thanks for the help

  5. #140
    Partykilla's Avatar Contributor
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    Originally Posted by jackus View Post
    ...
    Thanks for good feedback mate,
    +Rep

    I will consider this in next update
    As I don't rly use PQR on my warrior ( I like to play myself )
    I sometimes feel lazy I use PQR <3

    I'll update asap.

  6. #141
    deejayfowler's Avatar Master Sergeant
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    Originally Posted by jackus View Post
    just remove CC Trinket from rotation.

    What i've found so far (bugs):
    1. Heroic Leap: Sometimes it only highlights the green circkle and I ahve to manual press my left mouse button to leap.
      1. Heroic Leap: If you place the mouse out of range and then back in range of Heroic Leap it bugs. Same with banners.

    2. Intervene: I dont know whats wrong with intervene but is still broken. Some times it drops banner but dont intervene. And it dont go back to /targetlasttarget
      1. Cokx PVE Arms rotation can intervene banner without targeting them. Just if you needed some help.

    3. Storm bolt: it's logic is bad. It should stormbolt healers or big CDs on enemies
    4. and in <<=CONFIG==>> there should be a name that I want to intervene when hunter scatter shoot. In most arenas you use FOCUS on enemy healers
    5. Spell reflect: Sometimes it uses spellreflect And mass spell reflect to counter one spell. It should check before it blows both.
    6. It thinks Trainging Dummy is a totem
    7. Why is
      Code:
      -- Rape Druids
      if UnitBuffID("target",16689)
      and inMelee() == true
      then 
      _castSpell(114028)
      end
      in the buttom of <<==CONFIG==>>


    Ideas:

    1. It should spell reflect warlock Blood Horror Spellid = 111397
    2. Add something that removes RaidNotice_AddMessages
    3. I dont know if it allready does this, but here goes. Check if arena team mate is in range for mass spell reflection



    To people that want it to use SLAM more. Use this code and put SLAM above Overpower in Rotation:

    Code:
    if 100 * UnitHealth("player") / UnitHealthMax("player") >= 21
    and UnitExists("target")
    and inMelee() == true
    and not isImmune("target")
    and UnitPower("player") > 31
    and PQR_SpellAvailable(1464) 
    then _castSpell(1464)
    RaidNotice_AddMessage(RaidWarningFrame, "\124caa88aa88\<Slam>", ChatTypeInfo["RAID_WARNING"])
    RaidNotice_AddMessage(RaidWarningFrame, "", ChatTypeInfo["RAID_WARNING"])    
    end
    And new Heroic Leap from Cokx
    Code:
    if IsSpellKnown(6544)
    and heroicLeapKey ~= nil 
     and not GetCurrentKeyBoardFocus()
      and not IsMouselooking()
    then
        CastSpellByName(GetSpellInfo(6544))
            if SpellIsTargeting()
            then 
                CameraOrSelectOrMoveStart() CameraOrSelectOrMoveStop() 
                return true
            end
    end
    EDIT: Finaly I fixed the intervene!!!
    First edit:<<=CONFIG==>>
    demoBannerKey = IsLeftAltKeyDown() to bannerKey = IsLeftAltKeyDown()
    Then in rotation you remove:

    • DemoBannerThrow
    • MockingBannerThrow
    • SafeguardToBanner

    Go into Ability Editor and make 2 new abilities:
    First one is intervene to banner (call it want you want)
    Code:
    --Intervene to banner--
    if select(2,GetTotemInfo(1)) ~= nil
    and bannerKey ~= nil
    then
        if cdRemains(3411) == 0
        then
        TargetUnit(select(2,GetTotemInfo(1)))
        CastSpellByName(GetSpellInfo(3411),"target")
        end
        if cdRemains(3411) > 0
        and UnitExists("target")
        and UnitIsFriend("player","target")
        then
            RunMacroText("/targetlasttarget")
        end
    end
    2nd one is banners/intervene (call it want you want)
    Code:
    --Intervene to banner--
    if select(2,GetTotemInfo(1)) ~= nil
    and bannerKey ~= nil
    then
        if cdRemains(3411) == 0
        then
        TargetUnit(select(2,GetTotemInfo(1)))
        CastSpellByName(GetSpellInfo(3411),"target")
        end
        if cdRemains(3411) > 0
        and UnitExists("target")
        and UnitIsFriend("player","target")
        then
            RunMacroText("/targetlasttarget")
        end
    end
    
    
    --MockingBanner Throw--
    if cdRemains(114192) == 0 and ( cdRemains(114203) <= 150 and cdRemains(114203) > 0 )
    and bannerKey ~= nil
    and GetCurrentKeyBoardFocus() == nil
    then
        CastSpellByName(GetSpellInfo(114192))
            if SpellIsTargeting()
            then 
                CameraOrSelectOrMoveStart()
                CameraOrSelectOrMoveStop()
            end
            _castSpell(114192)
    end
    
    --DemoBanner Throw--
    if cdRemains(114203) == 0
    and bannerKey ~= nil 
    and GetCurrentKeyBoardFocus() == nil
    then
        CastSpellByName(GetSpellInfo(114203))
            if SpellIsTargeting() ~= nil
            then 
                CameraOrSelectOrMoveStart()
                CameraOrSelectOrMoveStop()
            end
            _castSpell(114203)
    end
    Then place thies two new abilities into rotation and it should work (At least it does for me)
    any chance u can send me your version of the profile ive tried adding the abilitys and removing the old 1 now i cant intervene anything lool :P

  7. #142
    replikatoren's Avatar Active Member
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    Originally Posted by jackus View Post
    just remove CC Trinket from rotation.

    What i've found so far (bugs):
    1. Heroic Leap: Sometimes it only highlights the green circkle and I ahve to manual press my left mouse button to leap.
      1. Heroic Leap: If you place the mouse out of range and then back in range of Heroic Leap it bugs. Same with banners.

    2. Intervene: I dont know whats wrong with intervene but is still broken. Some times it drops banner but dont intervene. And it dont go back to /targetlasttarget
      1. Cokx PVE Arms rotation can intervene banner without targeting them. Just if you needed some help.

    3. Storm bolt: it's logic is bad. It should stormbolt healers or big CDs on enemies
    4. and in <<=CONFIG==>> there should be a name that I want to intervene when hunter scatter shoot. In most arenas you use FOCUS on enemy healers
    5. Spell reflect: Sometimes it uses spellreflect And mass spell reflect to counter one spell. It should check before it blows both.
    6. It thinks Trainging Dummy is a totem
    7. Why is
      Code:
      -- Rape Druids
      if UnitBuffID("target",16689)
      and inMelee() == true
      then 
      _castSpell(114028)
      end
      in the buttom of <<==CONFIG==>>


    Ideas:

    1. It should spell reflect warlock Blood Horror Spellid = 111397
    2. Add something that removes RaidNotice_AddMessages
    3. I dont know if it allready does this, but here goes. Check if arena team mate is in range for mass spell reflection



    To people that want it to use SLAM more. Use this code and put SLAM above Overpower in Rotation:

    Code:
    if 100 * UnitHealth("player") / UnitHealthMax("player") >= 21
    and UnitExists("target")
    and inMelee() == true
    and not isImmune("target")
    and UnitPower("player") > 31
    and PQR_SpellAvailable(1464) 
    then _castSpell(1464)
    RaidNotice_AddMessage(RaidWarningFrame, "\124caa88aa88\<Slam>", ChatTypeInfo["RAID_WARNING"])
    RaidNotice_AddMessage(RaidWarningFrame, "", ChatTypeInfo["RAID_WARNING"])    
    end
    And new Heroic Leap from Cokx
    Code:
    if IsSpellKnown(6544)
    and heroicLeapKey ~= nil 
     and not GetCurrentKeyBoardFocus()
      and not IsMouselooking()
    then
        CastSpellByName(GetSpellInfo(6544))
            if SpellIsTargeting()
            then 
                CameraOrSelectOrMoveStart() CameraOrSelectOrMoveStop() 
                return true
            end
    end
    EDIT: Finaly I fixed the intervene!!!
    First edit:<<=CONFIG==>>
    demoBannerKey = IsLeftAltKeyDown() to bannerKey = IsLeftAltKeyDown()
    Then in rotation you remove:

    • DemoBannerThrow
    • MockingBannerThrow
    • SafeguardToBanner

    Go into Ability Editor and make 2 new abilities:
    First one is intervene to banner (call it want you want)
    Code:
    --Intervene to banner--
    if select(2,GetTotemInfo(1)) ~= nil
    and bannerKey ~= nil
    then
        if cdRemains(3411) == 0
        then
        TargetUnit(select(2,GetTotemInfo(1)))
        CastSpellByName(GetSpellInfo(3411),"target")
        end
        if cdRemains(3411) > 0
        and UnitExists("target")
        and UnitIsFriend("player","target")
        then
            RunMacroText("/targetlasttarget")
        end
    end
    2nd one is banners/intervene (call it want you want)
    Code:
    --Intervene to banner--
    if select(2,GetTotemInfo(1)) ~= nil
    and bannerKey ~= nil
    then
        if cdRemains(3411) == 0
        then
        TargetUnit(select(2,GetTotemInfo(1)))
        CastSpellByName(GetSpellInfo(3411),"target")
        end
        if cdRemains(3411) > 0
        and UnitExists("target")
        and UnitIsFriend("player","target")
        then
            RunMacroText("/targetlasttarget")
        end
    end
    
    
    --MockingBanner Throw--
    if cdRemains(114192) == 0 and ( cdRemains(114203) <= 150 and cdRemains(114203) > 0 )
    and bannerKey ~= nil
    and GetCurrentKeyBoardFocus() == nil
    then
        CastSpellByName(GetSpellInfo(114192))
            if SpellIsTargeting()
            then 
                CameraOrSelectOrMoveStart()
                CameraOrSelectOrMoveStop()
            end
            _castSpell(114192)
    end
    
    --DemoBanner Throw--
    if cdRemains(114203) == 0
    and bannerKey ~= nil 
    and GetCurrentKeyBoardFocus() == nil
    then
        CastSpellByName(GetSpellInfo(114203))
            if SpellIsTargeting() ~= nil
            then 
                CameraOrSelectOrMoveStart()
                CameraOrSelectOrMoveStop()
            end
            _castSpell(114203)
    end
    Then place thies two new abilities into rotation and it should work (At least it does for me)
    You guys dont have to place it into 2 different abilities.
    Just make one new ability, call it Interv*****nner or anything else.
    and then just add
    --Safeguard to banner--
    if select(2,GetTotemInfo(1)) ~= nil
    and bannerKey ~= nil
    then
    if cdRemains(3411) == 0
    then
    TargetUnit(select(2,GetTotemInfo(1)))
    CastSpellByName(GetSpellInfo(3411),"target")
    end
    if cdRemains(3411) > 0
    and UnitExists("target")
    and UnitIsFriend("player","target")
    then
    RunMacroText("/targetlasttarget")
    end
    end


    --MockingBanner Throw--
    if cdRemains(114192) == 0 and ( cdRemains(114203) <= 150 and cdRemains(114203) > 0 )
    and bannerKey ~= nil
    and GetCurrentKeyBoardFocus() == nil
    then
    CastSpellByName(GetSpellInfo(114192))
    if SpellIsTargeting()
    then
    CameraOrSelectOrMoveStart()
    CameraOrSelectOrMoveStop()
    end
    _castSpell(114192)
    end

    --DemoBanner Throw--
    if cdRemains(114203) == 0
    and bannerKey ~= nil
    and GetCurrentKeyBoardFocus() == nil
    then
    CastSpellByName(GetSpellInfo(114203))
    if SpellIsTargeting() ~= nil
    then
    CameraOrSelectOrMoveStart()
    CameraOrSelectOrMoveStop()
    end
    _castSpell(114203)
    end
    Dunno why there was any problem with intervene, since it worked on the profile I released last time, maybe PartyKilla has not seen it.

  8. #143
    jackus's Avatar Active Member
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    link is gone sorry
    Last edited by jackus; 10-03-2013 at 01:25 PM.

  9. #144
    deejayfowler's Avatar Master Sergeant
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    Originally Posted by jackus View Post
    I hope this is okay with PartyKilla. I upload my modded version:

    PartyKillaModded_02-10-2013.rar - Speedy Share - upload your files here

    Still all rep goes to PartyKilla. This is just a little modded version
    many thanks for the upload and will give it a test now

  10. #145
    deejayfowler's Avatar Master Sergeant
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    Originally Posted by jackus View Post
    I hope this is okay with PartyKilla. I upload my modded version:

    PartyKillaModded_02-10-2013.rar - Speedy Share - upload your files here

    Still all rep goes to PartyKilla. This is just a little modded version

    Edit: tell me if you want me to remove it
    tested ya edited version i like the change to banner works a charm seems u have alot different buttons to me took me a while to figure out ya fear key etc

  11. #146
    jackus's Avatar Active Member
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    It should also instant interrupt penence and the 2 channel monk healing spells

    and you should add this to spellrelfect:

    110301, -- Turn Evil
    145067, -- Turn Evil
    10326, -- Turn Evil

    its holy palas new fear

    EDIT: Also if Shatter is on CD it should not use MS/OP/SLAM/CS/HS on bubbel/iceblock or Deterrence

    And how do I remove so it STOPS using both spellreflects when a mage novas me. That is just STUPID hehe

    2nd EDIT: also in duels it uses mass spell reflection vs rogues. Have no idea why.

    3th EDIT: I think it uses heroic throw on mage mirror images.

    4th EDIT: I just met DPS monk and hunter and shaman and it instantly poped mass spell reflection. I have NO idea why

    5th EDIT: even tho I removed StormBolt from rotation it still uses it O_o
    Last edited by jackus; 10-03-2013 at 10:00 AM.

  12. #147
    jshookz's Avatar Member
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    Originally Posted by jackus View Post
    It should also instant interrupt penence and the 2 channel monk healing spells

    and you should add this to spellrelfect:

    110301, -- Turn Evil
    145067, -- Turn Evil
    10326, -- Turn Evil

    its holy palas new fear

    EDIT: Also if Shatter is on CD it should not use MS/OP/SLAM/CS/HS on bubbel/iceblock or Deterrence

    And how do I remove so it STOPS using both spellreflects when a mage novas me. That is just STUPID hehe

    2nd EDIT: also in duels it uses mass spell reflection vs rogues. Have no idea why.
    Did you change any keybindings from partykillas?

  13. #148
    jackus's Avatar Active Member
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    Originally Posted by jshookz View Post
    Did you change any keybindings from partykillas?
    Yeah in <<==CONFIG==>> but you can just change them back

  14. #149
    Partykilla's Avatar Contributor
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    October update!
    Download here.

    Changelog in Main post <3
    Last edited by Partykilla; 10-03-2013 at 12:42 PM. Reason: Changed hostsite

  15. #150
    jackus's Avatar Active Member
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    sorry not allowed to post. Sorry Partykilla
    Last edited by jackus; 10-03-2013 at 01:24 PM.

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