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  1. #2281
    Gatss's Avatar Private
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    Very much it would be desirable to see, an operating profile on the Priest from your command....
    I am confident that it will not be such a tranzhiry god-send...... =)

    [PQR] Nova Team Profiles
  2. #2282
    julfo's Avatar Corporal
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    Originally Posted by Gatss View Post
    Hello!

    I apologize for mistakes, I know only Russian, used the translator!
    I want to thank, for remarkable profiles which facilitate game if it is necessary to distract on something, and sometimes funny prompt an exit from a difficult situation.
    Now to business:
    My brother extorted the Priest Darkness, decided to facilitate a little to itself long and dreary clothing in LFR but why that profiles not though to work for the priest darkness discipline, can prompt what is the matter?

    I know the profile works at a recreation center but as I Frost use PVE Is cut.
    It would be very desirable to see PVP profiles on a recreation center, very much they help out on Fields of battles when distract on work or simply laziness from that that was tired.

    I use Replikatoren (Updated for 5.3) but why that with the last update PQR profiles somehow started working incorrectly or, in it is general ceased to work ((((((((

    for example though outdated Gourgas(Discontinued) a profile, remarkably worked before the PQR updating, ма now at all ceased to give life signs (((((((

    Partykilla (Updated for 5.4) began to be in a stupor, simply ceases to work sometimes simply stupidly anything or when you switch to options of work of a profile, reload helps with game and repeated inclusion of a profile only.

    On it generally that all meanwhile who knows answers to my questions, explain please that to what........
    Once again I apologize, for nasty English, it is a shame, but now there is an occasion to start learning))))))))
    Thank you in advance, yours faithfully to all who it is worthy!

    It is signed: Скурт (Black Scar)
    I just wanted to say that, even though you did not intend it, google translator has resulted in a really funny couple of posts from you which have helped me get through a difficult day. Hopefully you can get your problem with the profiles sorted out

  3. #2283
    s0bhx's Avatar Member
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    hello guys. i need some help with change spell id to runmacro

    [PQR] Nova Team Profiles-444444-jpg

  4. #2284
    crystal_tech's Avatar Elite User
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    Originally Posted by s0bhx View Post
    hello guys. i need some help with change spell id to runmacro

    [PQR] Nova Team Profiles-444444-jpg
    why make it a macro? it would slow it down and break 99% of the code in the other parts.

    Please if someone helped you donate rep to them.

  5. #2285
    Gatss's Avatar Private
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    So there will be working profiles on Shadow Priest?:confused::confused:PVE

  6. #2286
    azuro's Avatar Contributor
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    Will u be making ur UH dk profile properly updated and functional? i tried it but i lagged out, getting spammed by a wall of text.

    Would REALLY appriciate a proper DK profile

  7. #2287
    crystal_tech's Avatar Elite User
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    sorry holidays are slowing things down, work should resume this week on profiles.

    Please if someone helped you donate rep to them.

  8. #2288
    safya's Avatar Private
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    Hello guys, I am all new at PQR, I like to use it but I would likt o know if there is any link to find some abilities script for WOW 3.35 frost dk and unh dk for PVP

  9. #2289
    kayonekayone's Avatar Member
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    hey healdruid needs a update? by the way who is making the update? i want to donate him for the nice healdruid profil

  10. #2290
    sterfreak's Avatar Member
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    I, for the life of me, cannot get the WW monk profile to work. I've tried downloading PQR by itself. Tried using the Command Center. Both automatically and manually downloading the profiles, offsets, and data. Using 32bit WoW and .net framework 4.5.1 (since I cannot figure out how to uninstall it and install basic .net 4.0) I have tried on both a Windows 7 and 8.1 PC. I'm running out of ideas. Any help on troubleshooting this issue would be greatly appreciated.

  11. #2291
    crystal_tech's Avatar Elite User
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    When I get home from work I can try to help you

    Please if someone helped you donate rep to them.

  12. #2292
    bu_ba_911's Avatar Elite User
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    I thought I had done this already.... I am incredibly sorry everyone.... but here's the decrypted data from before I took a break

    Originally Posted by That Guy that knew that person with the Hair
    PHP Code:
    local function MushroomLog()
        
    local frame CreateFrame("frame""WildMushroomLog")
        
    frame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
        
    frame:RegisterEvent("GROUP_ROSTER_CHANGED")
        
    frame:SetScript("OnEvent", function(selfevent, ...)
        
    local Log = {...}
            if 
    event == "COMBAT_LOG_EVENT_UNFILTERED" then
                
    if (Log[2] and ( Log[2] == "SPELL_HEAL" or Log[2] == "SPELL_PERIODIC_HEAL" or Log[2] == "SPELL_CAST_SUCCESS" ) )
                 and (
    Log[4] and Log[4] == Nova_GUID("player") ) then
                    
    if Log[12then
                        
    if Log[12] == 81269 then
                            
    if GlyphCheck(145529then
                                
    if GetTime() - tableResetTimer 0.7 then
                                    local k
    =#WildMushroomTable
                                    
    while >= do
                                        if 
    GetTime() - WildMushroomTable[k].time 2.2 then
                                            table
    .remove(WildMushroomTablek)
                                        
    end
                                        k 
    -1
                                    end
                                    tableResetTimer 
    GetTime()
                                
    end
                                
    for i=1#members do
                                    
    if Log[8] and Log[8] == members[i].GUID then
                                        
    for t=1#WildMushroomTable do
                                            
    if members[i].GUID == WildMushroomTable[t].GUID then
                                                WildMushroomTable
    [t] = { Unit members[i].UnitHP=members[i].HPGUID members[i].GUID time GetTime() }
                                                return
                                            
    end
                                        end                                    
                                        tinsert
    (WildMushroomTable, { Unit members[i].UnitHP=members[i].HPGUID members[i].GUID time GetTime()} )
                                        return 
                                    
    end
                                end
                            end
                        
    elseif Log[12] == 774 then
                            
    if GetTotemInfo(1)
                             and 
    select(2GetTotemInfo(1)) == GetSpellInfo(145205then
                                
    if Log[16] and Log[16] > 0 then
                                    rejuveOverHeal 
    rejuveOverHeal Log[16]
                                
    end
                            end
                        
    elseif Log[12] == 145205 then
                            lastMushroomCast 
    GetTime()
                        
    end
                    end
                end
            
    elseif event == "GROUP_ROSTER_CHANGED" then
                
    if #WildMushroomTable > 0 then
                    
    table.wipe(WildMushroomTable)
                
    end
            end
        end
    )
    end

    function WildMushrooms()
        if 
    not WildMushroomsSetup then
            WildMushroomTable 
    = { }
            
    rejuveOverHeal 0
            tableResetTimer 
    =  0
            lastMushroomCast 
    0
        
            MushroomLog
    ()
            
    WildMushroomsSetup true
        end
        
        
    if Nova_WildMushroom_Check then
            
    if GetTime() - tableResetTimer 3 then
                local k
    =#WildMushroomTable
                
    while >= do
                    if 
    GetTime() - WildMushroomTable[k].time 1 then
                        table
    .remove(WildMushroomTablek)
                    
    end
                    k 
    -1
                end
                tableResetTimer 
    GetTime()
            
    end

            
    if GetTotemInfo(1)
             and 
    not UnitAffectingCombat("player")
             and 
    #WildMushroomTable == 0 then
                
    DestroyTotem(1)
                return 
    false
            end

            
    if not GetTotemInfo(1)
             and 
    rejuveOverHeal 0 then
                rejuveOverHeal 
    0
            end
            
            
            
    -- We're checking for the perfect AoE Target now
            GetDistance()
            local PerfectAoETarget = {}
            for i=1, #members do
                local numNearby, memNearby = UnitsClose(members[i].Unit, 90)
                if UnitGroupRolesAssigned(members[i].Unit) == "TANK" then
                    numNearby = numNearby + 1
                end
                table.insert(PerfectAoETarget, {NumberNearby = numNearby, HP = members[i].HP, Unit = members[i].Unit, MembersNearby = memNearby} )
            end
            table.sort(PerfectAoETarget, function(x,y) return x.NumberNearby > y.NumberNearby end)

            if #PerfectAoETarget > 0 and PerfectAoETarget[1].NumberNearby >= 2 then
                local SimilarFound = false
                for k=1, #PerfectAoETarget[1].MembersNearby do
                    for j=1, #WildMushroomTable do
                        if UnitIsUnit(PerfectAoETarget[1].MembersNearby[k].Unit, WildMushroomTable[j].Unit) then
                            if PQR_SpellAvailable(102791)
                             and UnitAffectingCombat("player")
                             and GetTotemInfo(1)
                             and members[1].HP <= Nova_WildMushroomBloom 
                             and Nova_WildMushroomBloomPerc <= 100 * rejuveOverHeal / UnitHealthMax("player") then
                                SimilarFound = true
                                SpellCancelQueuedSpell()
                                CastSpellByName(GetSpellInfo(102791))
                            end

                            SimilarFound = true
                        end
                    end
                end

                if not SimilarFound then
                    if GetTime() - lastMushroomCast > 4 
                     and UnitAffectingCombat("player") then
                        SpellCancelQueuedSpell()
                        CastSpellByName(GetSpellInfo(145205), PerfectAoETarget[1].Unit)
                        tableResetTimer = GetTime()
                        return true
                    end
                else return false
                end
            end
            

            local MemFound = false
            local FoundTank = false

            if not IsInRaid() then
                for b=1, #WildMushroomTable do
                    if members[1].GUID == WildMushroomTable[b].GUID then
                        MemFound = true
                        if members[1].HP >= Nova_WildMushroomBloom 
                         and GetTotemInfo(1)
                         and Nova_WildMushroomBloomPerc <= 100 * rejuveOverHeal / UnitHealthMax("player") then
                            SpellCancelQueuedSpell()
                            CastSpellByName(GetSpellInfo(102791))
                            return true
                        end
                    end
                end
            else
                if #Nova_Tanks > 0 
                 and GetTime() - lastMushroomCast > 4 
                 and UnitAffectingCombat("player") then
                    for l=1, #WildMushroomTable do
                        if Nova_Tanks[1].GUID == WildMushroomTable[l].GUID then
                            FoundTank = true
                            if Nova_Tanks[1].HP <= Nova_WildMushroomBloom 
                             and GetTotemInfo(1)
                             and Nova_WildMushroomBloomPerc <= 100 * rejuveOverHeal / UnitHealthMax("player") then
                                SpellCancelQueuedSpell()
                                CastSpellByName(GetSpellInfo(102791))
                                return true
                            end
                        end
                    end
                    if FoundTank == false then
                        SpellCancelQueuedSpell()
                        CastSpellByName(GetSpellInfo(145205), Nova_Tanks[1].Unit)
                        return true
                    end
                elseif GetTime() - lastMushroomCast > 4 
                 and UnitAffectingCombat("player") then
                    for l=1, #WildMushroomTable do
                        if Nova_GUID("player") == WildMushroomTable[l].GUID then
                            FoundPlayer = true
                        end
                        if not FoundPlayer then
                            SpellCancelQueuedSpell()
                            CastSpellByName(GetSpellInfo(145205), "player")
                            return true
                        end
                    end
                end
            end


            if ( #WildMushroomTable <= 1 
             or ( not MemFound
             and not FoundTank ))
             and GetTime() - lastMushroomCast > 4 
             and UnitAffectingCombat("player") 
             and PQR_SpellAvailable(145205) 
             and not IsInRaid() then
                if Nova_Tanks[1]
                 and Nova_Tanks[1].Unit 
                 and Nova_Tanks[1].HP < 80 then
                    SpellCancelQueuedSpell()
                    CastSpellByName(GetSpellInfo(145205), Nova_Tanks[1].Unit)
                    return true
                elseif not MemFound
                 and members[1].HP < 90 then
                    SpellCancelQueuedSpell()
                    CastSpellByName(GetSpellInfo(145205), members[1].Unit)
                    return true
                elseif (#WildMushroomTable == 1 and not UnitIsUnit(WildMushroomTable[1].Unit, members[1].Unit))
                 or #WildMushroomTable == 0 then
                    SpellCancelQueuedSpell()
                    CastSpellByName(GetSpellInfo(145205), members[1].Unit)
                    return true
                end
                return false
            end
            return false
        end
    end

    function SoulOfTheForest()
        if UnitBuffID("player", 114108) then
            if PQR_SpellAvailable(48438)  
             and Nova_WildGrowth_Check then
                GetDistance()
                local PerfectAoETarget = {}
                for i=1, #members do
                    table.insert(PerfectAoETarget, {NumberNearby = UnitsClose(members[i].Unit, Nova_WildGrowth), Unit = members[i].Unit} )
                end
                
                table.sort(PerfectAoETarget, function(x,y) return x.NumberNearby > y.NumberNearby end)
                
                if PerfectAoETarget[1].NumberNearby >= 2
                 or AverageHealth(3) <= Nova_WildGrowthSotF then
                    CastSpellByName(GetSpellInfo(48438), PerfectAoETarget[1].Unit)
                    return true
                end
            end
            if PQR_SpellAvailable(774)  
             and Nova_Rejuvenation_Check then
                if #Nova_Tanks > 0 then
                    for y=1, #Nova_Tanks do
                        if not UnitBuffID(Nova_Tanks[y].Unit, 774, "PLAYER")
                         and Nova_Tanks[y].HP < 90 then
                            CastSpellByName(GetSpellInfo(774), Nova_Tanks[y].Unit)
                            return true
                        end
                    end
                end
                for i=1, #members do
                    if not UnitBuffID(members[i].Unit, 774, "PLAYER")
                     and members[i].HP < Nova_RejuvenationSotF then
                        CastSpellByName(GetSpellInfo(774),  members[i].Unit)
                        return true
                    end
                end
            end
            return false
        end
        return false
    end

    function GenesisFinder()
        local rejuveNotes = { }
        if UnitAffectingCombat("player")
         or UnitAffectingCombat(members[1].Unit) then
            for y=1, #members do
                if UnitBuffID(members[y].Unit, 774) then
                    tinsert(rejuveNotes, { Unit = members[y].Unit, HP = members[y].HP, buffTime = (select(7, UnitBuffID(members[y].Unit, 774)) - GetTime())})
                end
            end
        end

        local count = 0
        for i=1, #rejuveNotes do
            if rejuveNotes[i].HP < Nova_Genesis and rejuveNotes[i].buffTime >= 7 then
                count = count + 1
            end
        end



        if count >= 2 then
            return true
        elseif #rejuveNotes > 0 then
            if rejuveNotes[1].HP < Nova_GenesisST
             and rejuveNotes[1].buffTime >= 7 then
                return true
            end
        end
    end


    function AddOrRemoveBlacklist(t)
        local returnValue, AddOrRemove = nil, nil
        if UnitExists(t) then
            for i=1, #Nova_BlackList do
                if Nova_GUID(t) == Nova_BlackList[i].GUID then
                    returnValue = UnitName(t)
                    tremove(Nova_BlackList, i)
                    AddOrRemove = 1
                    return AddOrRemove, returnValue
                end
            end
            if UnitPlayerOrPetInRaid(t) then
                tinsert(Nova_BlackList, { Unit = t, GUID = Nova_GUID(t) })
                returnValue = UnitName(t)
                AddOrRemove = 2
                return AddOrRemove, returnValue
            end
        end

        return 0
    end


    Nova_CustomT = { }
    Nova_BlackList = { }
    --------------------------------------------------------------------------------------------------
    --                                    Copied Functions                                            --
    --------------------------------------------------------------------------------------------------



    ----------------------------------------------
    -- Sheuron Healing Functions
    ----------------------------------------------
    SpecialHealUnitList = {
        
    }

    local function SpecialHealUnit(t)
        for i=1, #SpecialHealUnitList do
            if Nova_GUID(t) == SpecialHealUnitList[i] then
                return true
            end
        end
    end

    function UnitAlreadyTabled(t)
        for i=1, #members do
            if Nova_GUID(t) == members[i].GUID then
                return true
            end
        end

        return false
    end


    function CalculateHP(t)
        incomingheals = UnitGetIncomingHeals(t) and UnitGetIncomingHeals(t) or 0
        local PercentWithIncoming = 100 * ( UnitHealth(t) + incomingheals ) / UnitHealthMax(t)
        local ActualWithIncoming = ( UnitHealthMax(t) - ( UnitHealth(t) + incomingheals ) )
        return PercentWithIncoming, ActualWithIncoming
    end

    function CanHeal(t)
        if (UnitInRange(t) 
            and UnitCanCooperate("player",t) 
            and not UnitIsCharmed(t) 
            and not UnitIsDeadOrGhost(t) 
            and not PQR_IsOutOfSight(t) 
            and UnitIsConnected(t)
            and UnitDebuffID(t,104451) == nil -- Ice Tomb
            and UnitDebuffID(t,76577) == nil -- Smoke Bomb
            and UnitDebuffID(t, 121949) == nil -- Parasistic Growth
            and UnitDebuffID(t, 122784) == nil -- Reshape Life
            and UnitDebuffID(t, 122370) == nil -- Reshape Life 2
            and UnitDebuffID(t, 123184) == nil -- Dissonance Field
            and UnitDebuffID(t, 123255) == nil -- Dissonance Field 2
            and UnitDebuffID(t, 123596) == nil -- Dissonance Field 3 
            and UnitDebuffID(t, 128353) == nil) -- Dissonance Field 4
            or UnitIsUnit("player", t)
            then return true else return false end 
    end

    function SheuronEngine(MO, LOWHP, ACTUALHP)
        Nova_Tanks = { }
        local MouseoverCheck = MO or false
        local ActualHP = ACTUALHP or false
        local LowHPTarget = LOWHP or 80
        lowhpmembers = 0
        members = { { Unit = "player", HP = CalculateHP("player"), GUID = Nova_GUID("player"), AHP = select(2, CalculateHP("player")) } } 
        
        -- Check if the Player is apart of the Custom Table
        for i=1, #Nova_CustomT do 
            if Nova_GUID("player") == Nova_CustomT[i].GUID then 
                Nova_CustomT[i] = { Unit = "player", HP = CalculateHP("player"), AHP = select(2, CalculateHP("player")), GUID = Nova_GUID("player") }
            end 
        end

        if IsInRaid() then
                group = "raid"
        elseif IsInGroup() then
                group = "party"
        end
        
        for i = 1, GetNumGroupMembers() do 
            local member, memberhp = group..i, CalculateHP(group..i)
            
            local nSkip, nSkipPet = false, false
            for r=1, #Nova_BlackList do
                if Nova_BlackList[r].GUID == Nova_GUID(member) then
                    nSkip = true
                    break
                end
            end

            if not nSkip then
                -- Checking all Party/Raid Members for Range/Health
                if CanHeal(member) then 
                    -- Checking if Member has threat
                    if UnitThreatSituation(member) == 3 then memberhp = memberhp - 1 end
                    -- Checking if Member has Beacon on them
                    if UnitBuffID(member, 53563) then memberhp = memberhp + 3 end 
                    -- Searing Plasma Check
                    if UnitDebuffID(member, 109379) then memberhp = memberhp - 9 end
                    -- Checking if Member is a tank
                    if UnitGroupRolesAssigned(member) == "TANK" then 
                        memberhp = memberhp - 3 
                        table.insert(Nova_Tanks, { Unit = member, HP = memberhp, AHP = select(2, CalculateHP(member)), GUID = Nova_GUID(member) } )
                    end            
                    -- If they are in the Custom Table add their info in
                    for m=1, #Nova_CustomT do 
                        if Nova_GUID(member) == Nova_CustomT[m].GUID then 
                            Nova_CustomT[m] = { Unit = member, HP = memberhp, AHP = select(2, CalculateHP(member)), GUID = Nova_GUID(member) }
                        end 
                    end 
                    
                    if not UnitIsUnit("player", member) then
                        table.insert( members,{ Unit = group..i, HP = memberhp, GUID = Nova_GUID(group..i), AHP = select(2, CalculateHP(group..i)) } ) 
                    end
                end 
            end

            for e=1, #Nova_BlackList do
                if Nova_GUID(group..i.."pet") == Nova_BlackList[e].GUID then
                    nSkipPet = true
                    break
                end
            end
            
            if not nSkipPet then
                -- Checking Pets in the group
                if CanHeal(group..i.."pet") then
                    local memberpet, memberpethp = nil, nil
                    if UnitAffectingCombat("player") then
                         memberpet = group..i.."pet" 
                         memberpethp = CalculateHP(group..i.."pet") * 2
                    else
                         memberpet = group..i.."pet"
                         memberpethp = CalculateHP(group..i.."pet")
                    end
                    
                    -- Checking if Pet is apart of the CustomTable
                    for j=1, #Nova_CustomT do 
                        if Nova_GUID(memberpet) == Nova_CustomT[j].GUID then 
                            Nova_CustomT[j] = { Unit = memberpet, HP = memberpethp, AHP = select(2, CalculateHP(memberpet)), GUID = Nova_GUID(memberpet) }
                        end
                    end
                    
                    table.insert(members, { Unit = memberpet, HP = memberpethp, GUID = Nova_GUID(memberpet), AHP = select(2, CalculateHP(memberpet)) } )
                end
            end
        end 


        -- This is for special situations, IE world healing or NPC healing in encounters
        if UnitExists("target") and CanHeal("target") or SpecialHealUnit("target") then
            if not UnitAlreadyTabled("target") then
                table.insert(members, { Unit = "tagert", GUID = Nova_GUID("target"), HP = CalculateHP("target"), AHP = select(2, CalculateHP("target")) } )
            end
        elseif MouseoverCheck and UnitExists("mouseover") and ( CanHeal("mouseover") or SpecialHealUnit("mouseover") ) then
            if not UnitAlreadyTabled("mouseover") then
                table.insert(members, { Unit = "tagert", GUID = Nova_GUID("mouseover"), HP = CalculateHP("mouseover"), AHP = select(2, CalculateHP("mouseover")) } )
            end
        elseif UnitExists("focus") and CanHeal("focus") or SpecialHealUnit("focus") then
            if not UnitAlreadyTabled("focus") then
                table.insert(members, { Unit = "tagert", GUID = Nova_GUID("focus"), HP = CalculateHP("focus"), AHP = select(2, CalculateHP("focus")) } )
            end
        end


        
        -- So if we pass that ActualHP is true, then we will sort by most health missing. If not, we sort by lowest % of health.
        if not ActualHP then
            table.sort(members, function(x,y) return x.HP < y.HP end)
            if #Nova_Tanks > 0 then
                table.sort(Nova_Tanks, function(x,y) return x.HP < y.HP end)
            end
        elseif ActualHP then
            table.sort(members, function(x,y) return x.AHP > y.AHP end)
            if #Nova_Tanks > 0 then
                table.sort(Nova_Tanks, function(x,y) return x.AHP > y.AHP end)
            end
        end
        
        -- Setting Low HP Members variable for AoE Healing
        for u=1,#members do
            if members[u].HP < LowHPTarget then
                lowhpmembers = lowhpmembers + 1
            end
        end
        
        -- Checking Priority Targeting
        if UnitExists("target") and (CanHeal("target") or SpecialHealUnit("target")) then
            table.sort(members, function(x) if x.GUID == Nova_GUID("target") then return true else return false end end)
        elseif UnitExists("mouseover") and ( (CanHeal("mouseover") and GetMouseFocus() ~= WorldFrame ) or SpecialHealUnit("mouseover") ) and MouseoverCheck then
            table.sort(members, function(x) if x.GUID == Nova_GUID("mouseover") then return true else return false end end)
        end
    end

    function CheckDistance(unit1,unit2)
        local x1,y1 = GetPlayerMapPosition(unit1)
        local x2,y2 = GetPlayerMapPosition(unit2)
        
        return sqrt( (x1-x2)^2 + (y1-y2)^2 )
    end

    function UnitsClose(t, percent)
        local PercentToHeal = percent or 85
        local n = 0
        local NearbyMembers = { }
        
        if distance and distance[1] then
            for i=1,#members do
                local x = CheckDistance(t,members[i].Unit)
                if x ~= 0 and x < distance[1] and members[i].HP < PercentToHeal then n = n + 1; table.insert(NearbyMembers, { Unit = members[i].Unit } ) end
            end
        end
        return n, NearbyMembers
    end

    function GetDistance() 
        local playerx,playery = GetPlayerMapPosition("player")
        
        if GetCurrentMapAreaID() ~= xrnMap or GetCurrentMapDungeonLevel() ~= xrnDung then
            xrnMap,xrnDung = GetCurrentMapAreaID(), GetCurrentMapDungeonLevel()
            mp, distance = {}, {}
        end
        
        if #members > 1 and #distance < 10 and playerx ~= 0 and playery ~= 0 then
            for i=1,#members do
                if CheckInteractDistance(members[i].Unit,2) then
                    mp[members[i].Unit] = {GetPlayerMapPosition(members[i].Unit)}
                elseif UnitInRange(members[i].Unit) and mp[members[i].Unit] then
                    table.insert(distance,sqrt((mp[members[i].Unit][1] - playerx)^2 + (mp[members[i].Unit][2] - playery)^2))
                    table.sort(distance)
                    mp[members[i].Unit] = nil
                end
            end
        end
    end


    EncryptionSetup = true 
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  13. #2293
    sterfreak's Avatar Member
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    Originally Posted by crystal_tech View Post
    When I get home from work I can try to help you
    I would greatly appreciate it.

  14. #2294
    Redwit's Avatar Banned
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    Hello everybody,
    I'm very new to PQR and tried for couple of hours to get it to work. I installed PQR and profiles using NCC program according to the first post of this page. After selecting Nova [Unholy] profile which i downloaded using NCC it displayse me following error in-game. Please help me to solve this problem

    Code:
    Message: [string "-------------------------------------------..."]:92: attempt to call global 'Nova_Pause' (a nil value)
    Time: 12/19/13 13:49:55
    Count: 1275
    Stack: [string "-------------------------------------------..."]:92: in function `?'
    [string "if PQR_Addon_Loaded == nil then..."]:765: in function `PQR_NextAbility'
    [string "if PQR_Addon_Loaded == nil then..."]:534: in function `PQR_ExecuteRotation'
    [string "if PQR_Addon_Loaded == nil then..."]:287: in function <[string "if PQR_Addon_Loaded == nil then..."]:214>
    
    Locals: (*temporary) = nil
    (*temporary) = 5
    (*temporary) = "attempt to call global 'Nova_Pause' (a nil value)"

  15. #2295
    crystal_tech's Avatar Elite User
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    sigh, that damn error again

    bubba removed that function from the data file just add this to get it back.

    Code:
    -- Universal Modifier Checker
    Nova_Pause = nil
    function Nova_Pause(num)
        local num = num or 0
        if num == 1
            and IsLeftShiftKeyDown()
            and not GetCurrentKeyBoardFocus() then
                return true
        elseif num == 2
            and IsLeftControlKeyDown()
            and not GetCurrentKeyBoardFocus() then
                return true
        elseif num == 3
            and IsLeftAltKeyDown()
            and not GetCurrentKeyBoardFocus() then
                return true
        elseif num == 4
            and IsRightShiftKeyDown()
            and not GetCurrentKeyBoardFocus() then
                return true
        elseif num == 5
            and IsRightControlKeyDown()
            and not GetCurrentKeyBoardFocus() then
                return true
        elseif num == 6
            and IsRightAltKeyDown()
            and not GetCurrentKeyBoardFocus() then
                return true
        end
        return false
    end

    Please if someone helped you donate rep to them.

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