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  1. #1
    lg40's Avatar Member
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    spell.charges

    this working for anyone else? I cant seem to get it to work

    Code:
    { "78674", "spell.charges(78674) >= 2" },

    spell.charges
  2. #2
    boxo's Avatar Member
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    if i was going to guess, and I don't know for sure, what you'd want is more like:

    { "78674", "player.spell(78674).charges >= 2" },

    Try that.

    Basically, most of the conditions require a "unit" (player/target/focus etc) before the condition. If it's for you, like a cooldown or a buff or whatever, you use player.

    Then, when you are looking for the spell of buff, you put the id right after "spell" or "buff", and then add what you're looking for (cooldown/duration etc).

    Hope this helps.
    Last edited by boxo; 12-08-2014 at 05:04 PM.

  3. #3
    Mackdaddy2887's Avatar Knight-Lieutenant
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    Originally Posted by boxo View Post
    if i was going to guess, and I don't know for sure, what you'd want is more like:

    { "78674", "player.spell(78674).charges >= 2" },

    Try that.

    Basically, most of the conditions require a "unit" (player/target/focus etc) before the condition. If it's for you, like a cooldown or a buff or whatever, you use player.

    Then, when you are looking for the spell of buff, you put the id right after "spell" or "buff", and then add what you're looking for (cooldown/duration etc).

    Hope this helps.
    Yes this its correct. It's how I use renewing most charges

  4. #4
    ImogenOC's Avatar Contributor ProbablyEngine Community Manager
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    ^^ The above is correct.
    ProbablyEngine - Developer and Lead Support
    A Powerful Rotation Bot: ProbablyEngine

  5. #5
    lg40's Avatar Member
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    thanks it works great

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