i believe the
!last is broken.
Here is my code:
Code:
{"Inferno Blast",{"player.buff(Heating Up)", "!last","!player.buff(Pyroblast!)"}, "target" },
it stopped working, when yesterday it was working perfectly fine. (i do appreciate the update though, it will be better in the long run)
to fix I did:
Code:
{"Inferno Blast",{"player.buff(Heating Up)","!player.buff(Pyroblast!)"}, "target" },
removed the "!last"
You may ask why bother? well its because the two set tier17 fire bonus adds charges to inferno blast. So I want that in now so I dont have to add it later. Was working yesterday perfectly.
It also messed up a lot of the other sections of my routine.
tested:
None of these are working. ALways false.
Code:
"!last"
"!last(SPELL)"
"last(SPELL)"
Looking through the files, I could be wrong as I dont understand most of the meaning, but I gleam that the new function isnt "last" but "lastcast"
from this:
Code:
ProbablyEngine.condition.register("lastcast", function(spell, arg)
if arg then spell = arg end
return ProbablyEngine.parser.lastCast == GetSpellName(spell)
end)
i could be wrong. IDK!