everytime i uses it i get error 299, and error 87. (in the the program it self)
using either on wotlk and cata pservers
everytime i uses it i get error 299, and error 87. (in the the program it self)
using either on wotlk and cata pservers
Last edited by danielx; 04-15-2013 at 05:50 PM.
deleted - spam due lag
The offsets this program uses are version 5.2 (16826) specific. It won't work with anything but retail. To make this work for your WotLK or Cata servers you would need to look at the version of WoW it uses and find the 'Info Dump Thread' for that version in the Memory Editing section. If you look at the source code of what I posted a few changes would be necessary:
Code:WoWbase_PLUS_D5153C = WoWbaseaddress + 13964604;You'd look at the function in the IDB file (assuming it's provided) and see what address plus offset is being used. In the IDB file for 16826 the pseudocode for part of the GetActiveCamera() function is:Code:stepA = (char*)stepA + 0x8150;
You would just change the number 8150 and 13964604 (the decimal notation of D5153C) in the source code provided in the original post of this thread.Code:if ( dword_D5153C ) result = *(_DWORD *)(dword_D5153C + 0x8150);
Now this is assuming the Camera ptr struct is the same. I don't know if that's the case. Most anyone in the Memory Editing section would know better than me. The only reason I knew is due to Master674 when he posted it at http://www.ownedcore.com/forums/worl...1-fov-wow.html (FoV in wow) ..
Last edited by para_; 04-15-2013 at 06:48 PM.
many thanks for the help.
although i can't seems to compile it, it gives up an error of a missing header file.
many thanks
Responded to your PM regarding the compile issues. His question - in case anyone else is having the same trouble - was that afx.h wasn't being found. Best course of action is to make sure you have the full version of Visual C++ and not the express edition. If you have the full version try commenting it out and see what errors that gives you. It could give hints as to what functions need to be defined which you then search to see which headers do define them other than afx.h
Any chance you can add remove fog capability? thanks great work
Here's a video of the fog removal... So I know it's possible:
Also check out this for Machinima Tool:
http://www.ownedcore.com/forums/worl...n-off-fog.html (Turn off fog?)
Last edited by Owneth; 04-17-2013 at 10:59 AM.
Ultra: https://i.imgur.com/uU3LyjQ.jpg
Higher view distance: https://i.imgur.com/T1qRElK.jpg
Memory view: https://i.imgur.com/yzqAZZA.png
I found a kind of quick fix for increased view distance / minus fog but it crashes the client sometimes. Use cheat engine and mess around with these four address as floats to see if it suits you.
Wow.exe+E225FC <-- hafta change via below or freeze first
Wow.exe+E22600 <-- changes the value above with it (mainly toy with this one)
Wow.exe+E22604 <-- not sure
Wow.exe+E22608 <-- not sure
Last edited by para_; 04-17-2013 at 07:49 PM.
Thanks for the rep, Alfalfa. I updated the original program to change FoV as I know that's what most people wanted in the first place. If anyone wants the other features I can try working on them. The update is in the main post.