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  1. #8041
    paintpauller's Avatar Contributor
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    Originally Posted by paintpauller View Post
    @diesall Thanks for all the help and quick responses/updates!

    is there any chance to get
    PHP Code:
    newSection true
    added to hotkeys? that would be great if it wasn't to much of a hassle =D
    would it also be possible to add a tooltip on individual values in the widget select?

    Edit 1: BTW love the Variable Debugger! It makes implementing options so much easier.

    Edit 2: adding some slash commands would be great too.
    the 3 that i would add are:
    1. /PQI enable /PQI show enables PQI
    2. /PQI rc enable /PQI rc show shows PQI Rotation Config
    3. /PQI rc width xxx changes PQI Rotation Config width
    If you need help implementing slash commands let me know, I am currently updating a addon and have a good grasp on how to implement them =D
    Last edited by paintpauller; 02-23-2013 at 06:26 AM.

    PQR - Rotation Bot
  2. #8042
    diesall's Avatar Contributor
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    Originally Posted by paintpauller View Post
    would it also be possible to add a tooltip on individual values in the widget select?

    Edit 1: BTW love the Variable Debugger! It makes implementing options so much easier.

    Edit 2: adding some slash commands would be great too.
    the 3 that i would add are:
    1. /PQI enable /PQI show enables PQI
    2. /PQI rc enable /PQI rc show shows PQI Rotation Config
    3. /PQI rc width xxx changes PQI Rotation Config width
    If you need help implementing slash commands let me know, I am currently updating a addon and have a good grasp on how to implement them =D
    There is a databroker and a minimap button with PQInterface, the mouse wheel on any title frame will adjusts its width, but if you want slash commands (i take it you want to macro and keybind them) i'll slate them into the next release

  3. #8043
    paintpauller's Avatar Contributor
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    Originally Posted by diesall View Post
    There is a databroker and a minimap button with PQInterface, the mouse wheel on any title frame will adjusts its width, but if you want slash commands (i take it you want to macro and keybind them) i'll slate them into the next release
    thanks, if you want the help let me know =D

    I wanted my profile to auto enable PQI, open, and size PQI Rotation Config on startup and then give a option to enable/disable the auto PQI features.

  4. #8044
    Albanuva's Avatar Master Sergeant
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    Originally Posted by osbornx22 View Post
    I dont mean the tremor spell id itself, i mean all the debuffs, which tremor dispells, like fear, etc.
    111397, -- Blood Fear
    5484, -- Howl
    8122, -- scream
    5782, -- Fear
    5246, -- Intimidating Shout
    113004, -- Intimidating Shout (druid symbio)
    6358 -- Seduction

  5. #8045
    paintpauller's Avatar Contributor
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    Originally Posted by Albanuva View Post
    111397, -- Blood Fear
    5484, -- Howl
    8122, -- scream
    5782, -- Fear
    5246, -- Intimidating Shout
    113004, -- Intimidating Shout (druid symbio)
    6358 -- Seduction
    115750, -- Blinding Light (Ret Pally - talent)

  6. #8046
    Gabbz's Avatar Contributor
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    @Diesall Love the new PQR interface! Good work.
    Can you make a post regarding the PQR interface so we keep the discussion there ?
    Easier to find good post that way.
    Looking for exploiters and botters to Elder Scrolls Online.

  7. #8047
    boxo's Avatar Member
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    so, say i wanted to update an infamous warrior profile for 5.2, but instead of written in separate abilities, the rotation is just one "ability". If that is the case, are the abilities executed in order of appearance (top down)?

    I don't think that the rotation should be too difficult to update. Remove TfB and HS (maybe add a cooldown check to pair HS with MS for burst), make slam the priority rage dump, add resource requirements to overpower...

    Thoughts?

    edit: oh, and change stance dance.
    Last edited by boxo; 02-23-2013 at 11:09 AM.

  8. #8048
    paintpauller's Avatar Contributor
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    Originally Posted by boxo View Post
    so, say i wanted to update an infamous warrior profile for 5.2, but instead of written in separate abilities, the rotation is just one "ability". If that is the case, are the abilities executed in order of appearance (top down)?

    I don't think that the rotation should be too difficult to update. Remove TfB and HS (maybe add a cooldown check to pair HS with MS for burst), make slam the priority rage dump, add resource requirements to overpower...

    Thoughts?

    edit: oh, and change stance dance.
    ya that would work, and then by returning true it will stop there and start again from the top skipping all the code below that point =D

  9. #8049
    crystal_tech's Avatar Elite User
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    Originally Posted by boxo View Post
    so, say i wanted to update an infamous warrior profile for 5.2, but instead of written in separate abilities, the rotation is just one "ability". If that is the case, are the abilities executed in order of appearance (top down)?

    I don't think that the rotation should be too difficult to update. Remove TfB and HS (maybe add a cooldown check to pair HS with MS for burst), make slam the priority rage dump, add resource requirements to overpower...

    Thoughts?

    edit: oh, and change stance dance.
    yea its one big if then statement. and the way lua works is it reads line by line until it returns true then it starts back at the top.

    For kicks I coded out a SV hunter profile using one big if then just to see what happened with my base line gear. it was under performing by 2k. not saying his isn't but I'd move to a differ way of coding out a profile, With valmaa's lock profile he rewrote the casting engine to make better use of a bigger if then/ functions. find the way that makes it easy for you.

    also, I've added Snake trap if Black arrow/explosive trap on CD and options for ice trap/freezing trap in the frame. Will Upload it here in a bit.

    Please if someone helped you donate rep to them.

  10. #8050
    paintpauller's Avatar Contributor
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    Originally Posted by diesall View Post
    There is a databroker and a minimap button with PQInterface, the mouse wheel on any title frame will adjusts its width, but if you want slash commands (i take it you want to macro and keybind them) i'll slate them into the next release
    found a bug:
    & needs to be taken out of variable names or replaced with and

    thus
    PQI_AlphaUtilities_DisenchantJCNeck&RingBlues_enable = PQI_AlphaUtilities_DisenchantJCNeckRingBlues_enable
    or
    PQI_AlphaUtilities_DisenchantJCNeck&RingBlues_enable = PQI_AlphaUtilities_DisenchantJCNeckandRingBlues_enable




    Edit: After some testing I found that
    PHP Code:
                name "Disenchant Tailor & Wrist's",
                
    enable true,
                
    tooltip "Do you want to disenchant them?"
    will produce a variable of PQI_AlphaUtilities_DisenchantTailorWrists_enable but Variable Debugger and Rotation Variables will both say that it is
    PQI_AlphaUtilities_DisenchantTailor&Wrist's_enable

    Edit: had a bugged variable after resetting the above statement was false, but Variable Debugger and Rotation Variables will both say that it is
    PQI_AlphaUtilities_DisenchantTailor&Wrist's_enable is still true, however it is a invalid variable

    also when doing the following to get a colored name:
    PHP Code:
                name "Disenchant J.C. Neck Ring (|cff0080ffBlues|cffffffff)",
                
    newSection true,
                
    enable true,
                
    tooltip "Do you want to disenchant them?"
    Variable Debugger and Rotation Variables will both say that it is PQI_AlphaUtilities_DisenchantJCNeckRingBlues_enable. I have tried but can't for the life of me find out what the actual variable is, in Variable Debugger and Rotation Variables the Blues is blue so I would assume that it has |cff0080ffBlues|cffffffff in the variable. in that case you would only need to exclude | from being put in variables.

    Edit: In conclusion the following symbols need to be removed from variables:
    Code:
    &    '    "    |
    I personally have only come across the above symbols but at the same time they represent almost all symbols that I have tried.
    Last edited by paintpauller; 02-23-2013 at 07:56 PM.

  11. #8051
    paintpauller's Avatar Contributor
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    for those looking to update there profiles to support the new PQI I would suggest putting the PQIconfig in its own ability and adding
    if IsLeftShiftKeyDown() then
    PQI:AddRotation(ConfigName)
    end
    at the end. by doing this it makes it quick to edit the GUI in game, simply start/restart the rotation and tap left shift! =D
    hope this helps save some time for those of you looking to update

  12. #8052
    osbornx22's Avatar Sergeant
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    Originally Posted by paintpauller View Post
    115750, -- Blinding Light (Ret Pally - talent)
    nice, thx @alba & @paint

    and http://www.wowhead.com/spell=87204 ?

    PS: I need again and again a specific list of spell id for special actions, like

    http://www.wowhead.com/spell=18499
    http://www.wowhead.com/spell=8143

    or
    if not isSlowImmun() -- Freedom, ...
    and not hasSlow() -- Deepfreeze, Nova,
    then
    castSlow()
    end
    or
    if isSpellImmun (AMS, Cloak, Bubble, ...) then
    stopCasting()
    end
    or
    if isMeleeImmun (HOP, Deterrence, Bubble, ...) then
    stopYellowHit()
    end
    etc. in most actions i need a list of spellids. Is there a actual, complete and correct source for this? maybe already in the form

    local spells = { 1, 2, 3, ... }

    I think its better to have one source for all, which is maintained by all?

    PPS: And hasCC(), isStunImmun(), isCCImmun(), hasStun(), hasSilence(), etc ....
    Last edited by osbornx22; 02-23-2013 at 02:14 PM.

  13. #8053
    paintpauller's Avatar Contributor
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    Originally Posted by osbornx22 View Post
    nice, thx @alba & @paint

    and Sin and Punishment - Spell - World of Warcraft ?
    that would be

    131556, -- Sin and Punishment

  14. #8054
    osbornx22's Avatar Sergeant
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    Not the one with the buff in wowhead?

    87204 with buff in wowhead
    131556 no buff in wowhead

  15. #8055
    paintpauller's Avatar Contributor
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    Originally Posted by osbornx22 View Post
    nice, thx @alba & @paint

    and Sin and Punishment - Spell - World of Warcraft ?

    PS: I need again and again a specific list of spell id for special actions, like

    Berserker Rage - Spell - World of Warcraft
    Tremor Totem - Spell - World of Warcraft

    etc. in most actions i need a list of spellids. Is there a actual, complete and correct source for this? maybe already in the form

    local spells = { 1, 2, 3, ... }

    I think its better to have one source for all, which is maintained by all?

    PPS: And hasCC(), isStunImmun(), isCCImmun(), hasStun(), hasSilence(), etc ....
    I know that there is one but I couldnt find where I found it last time, will do some more digging and see if I cant find it.

    Edit: this is what I was thinking of but it does not have a list of fears =(
    http://www.wowhead.com/guide=1100/mi...fs-and-debuffs
    Originally Posted by osbornx22 View Post
    Not the one with the buff in wowhead?

    87204 with buff in wowhead
    131556 no buff in wowhead
    you want 131556, 87204 is a spell that will apply 131556 (the fear) to all nearby enemy targets within 6 yards
    Last edited by paintpauller; 02-23-2013 at 02:25 PM.

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