Very nice profile.
Did you think to add more Heroic strike for 2T13 set?
P.S. http://eu.battle.net/wow/en/tool/tal...Yh!j!aZbYdSikK i think better for PVE
Very nice profile.
Did you think to add more Heroic strike for 2T13 set?
P.S. http://eu.battle.net/wow/en/tool/tal...Yh!j!aZbYdSikK i think better for PVE
Last edited by irri; 12-24-2011 at 10:39 AM.
Yeah it's actually already set up assuming 2t13, it'll activate inner rage when CS is applied to target and use new heroic strike parameters for the duration to get as much out as possible using the least amount of rage. And I think you're right about that spec being better.
Last edited by Bossqwerty; 12-24-2011 at 11:10 AM.
Ok i'm at my wits end.
Here's part of my code for Vendetta
I just can't get it to fire. I know the array is short but in place of the training dummy will be bosses Names. I've tried getting this to work for the past 2 days. so the person to solve this gets some rep from me.Code:local boss = {"Training Dummy"} local Isboss = 0 for i,v in ipairs(boss) do if UnitIsUnit("target",v) then Isboss = 1 end end if Isboss == 1 then return true end
since only one person has pm'ed me about this I hadn't realized how big of an issue LoD was with the latest patch....... I haven't been able to check up on the forums very often but now that I have I see how much people was that built in. I don't know how to check when people are in front of you so I'll probably just make it cast on a modifier ability
Here is what i use for Heroic Strike..
target hp >= 20
target hp < 20Code:local unithealth = 100 * UnitHealth("target") / UnitHealthMax("target") local rage = UnitPower("player") if unithealth>=20 then if rage>=85 or (UnitBuff("player","Inner Rage") and rage>=75) or UnitBuff("player","Deadly Calm") or UnitBuff("player","Battle Trance") or (UnitBuff("player","Incite") or UnitBuff("player","Colossus Smash")) and rage>=50 or (UnitBuff("player","Inner Rage") and rage>=40) then return true end end
Code:local unithealth = 100 * UnitHealth("target") / UnitHealthMax("target") local rage = UnitPower("player") if unithealth<20 then if rage>=75 or (UnitBuff("player","Inner Rage") and rage>=65) then return true end end
Alright I know I'm missing something stupid but like I said I've never touched LUA or any kind of code before. Whenever I try to make a new profile and start out basic with just a few abilties that only return true nothing fires off. What am I doing wrong?
Yup that was exactly it, had too many profiles. Should be posted in the OP or something. +rep
---------- Post added at 12:52 PM ---------- Previous post was at 12:48 PM ----------
This is what I use to only return true if a boss is the target (or any specific mob). I'm not sure if this is even what you're looking for.
Edit: On second glance I don't think that's what you're looking for at all, sorry!Code:local boss = UnitName("target") if boss == "Raider's Training Dummy" then return true end
Edit 2: I made what you're looking for!
Code:local boss = { "Raider's Training Dummy", "Training Dummy" } for i,v in ipairs(boss) do if UnitName("target") == v then return true end end
Last edited by Bossqwerty; 12-24-2011 at 01:34 PM.
does this work for lower lvls?
THANK YOU!!!!!!!!!
it works.
now the fun part adding all the bosses to use it on.
am I missing anything?Code:{ "Rom'ogg Bonecrusher", "Corla, Herald of Twilight", "Karsh Steelbender", "Beauty", "Ascendant Lord Obsidius", "Echo of Baine", "Echo of Jaina", "Echo of Sylvanas", "Echo of Tyrande", "Murozond", "General Umbriss", "Forgemaster Throngus", "Drahga Shadowburner", "Valiona", "Erudax, the Duke of Below", "Temple Guardian Anhuur", "Earthrager Ptah", "Anraphet", "Isiset, Construct of Magic", "Setesh, Construct of Destruction", "Rajh, Construct of Sun", "Arcurion", "Asira Dawnslayer", "Archbishop Benedictus", "General Husam", "Lockmaw", "High Prophet Barim", "Siamat", "Baron Ashbury", "Baron Silverlaine", "Commander Springvale", "Lord Walden", "Lord Godfrey", "Glubtok", "Helix Gearbreaker", "Foe Reaper 5000", "Admiral Ripsnarl", "'Captain' Cookie", "Vanessa VanCleef", "Corborus", "Slabhide", "Ozruk", "High Priestess Azil", "Grand Vizier Ertan", "Altairus", "Asaad, Caliph of Zephyrs", "Lady Naz'jar", "Commader Ulthok, the Festering Prince", "Erunak Stonespeaker", "Mindbender Ghur'sha", "Ozumat", "Peroth'arn", "Queen Azshara", "Mannoroth", "Varo'then", "Akil'zon", "Nalorakk", "Jan'alai", "Halazzi", "Hex Lord Malacrass", "Daakara", "High Priest Venoxis", "Bloodlord Mandokir", "High Priestess Kilnara", "Zanzil", "Jin'do the Godbreaker", "Argaloth", "Occu'thar", "Alizabal", "Magma", "Arcanotron", "Electron", "Magmatron", "Toxitron", "Chimaeron", "Maloriak", "Atramedes", "Nefarian", "Onyxia", "Morchok", "Warlord Zon'ozz", "Yor'sahj the Unsleeping", "Hagara the Stormbinder", "Ultraxion", "Warmaster Blackhorn", "Beth'tilac", "Lord Rhyolith", "Alysrazor", "Shannox", "Baleroc, the Gatekeeper", "Majordomo Staghelm", "Ragnaros", "Halfus Wyrmbreaker", "Theralion", "Valiona", "Cho'gall", "Sinestra", "Feludius", "Ignacious", "Arion", "Terrastra", "Elementium Monstrosity", "Al'Akir", "Nezir", "Rohash", "Anshal", "Training Dummy" }
Would that work? Boss level returns as -1 i believe. So you don't have to add in all the boss names, just look for something that is level x and then cast what you need? This came from Bubba's DK profile for raising dead.Code:if UnitLevel("target") >= 87 or UnitLevel("target") == -1 then if UnitHealth("target") > 300000 then return true end end