yes and if i paste in ( http://goo.gl/wbbNU) i get invalid file?
ok i got ya you click on the link then put that link in like this
http://dl.dropbox.com/u/23527046/Pro..._Abilities.xml
yes and if i paste in ( http://goo.gl/wbbNU) i get invalid file?
ok i got ya you click on the link then put that link in like this
http://dl.dropbox.com/u/23527046/Pro..._Abilities.xml
Last edited by Techz; 04-24-2012 at 01:24 PM.
Well since Onya has disabled PM's..... I guess this is a public viewing of how I picture the Custom Tables to go
http://goo.gl/b8AYj
Well, I finally remembered why I had "Target" instead of unit in my Data file bu_ba. When you have unit and the function can't find a unit, it lags the interface pretty bad. When I get home, I'm going to change it back. Found this out last might when I was in Firelands and while on half the trash, it dropped my fps down to 10 and made the interface laggy as all let loose until I selected a target lol
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if not UnitExists(unit) then unit = "target" end???
would that work for u? lol
it just seems like u limit the whole function by doing that XD
otherwise you don't even need to send over the unitid to check things... u would just call the function without passing any information through
"mouseover" or tankid.."target" would really be the only values i see you passing through there anyways XD
I'm trying to implement a "raise ally" on mouseover but it's not working. Can anyone please help me finding what's wrong?
(SP_RaiseAlly = 61999)Code:if IsRightControlKeyDown() then -- Raise Ally if UnitExists("mouseover") and UnitIsFriend("player", "mouseover") and UnitIsDeadOrGhost("mouseover") then if PQR_SpellAvailable(SP_RaiseAlly) then CastSpellByID(SP_RaiseAlly, "mouseover") end end end
hi im looking for a balance profile xml. file i have not been able to find anyone that works does someone know about one?
Try "return true" after CastSpellByID, prolly you are casting other spells while trying to res.
Ability Name: Raise Ally
Spell ID: 61999
Target: Mouseover
You dont need to check if UnitExists because already checking if UnitIsDeadOrGhost is on mouseover. Also you should add to abilities using Runic Power like Death Coil not being casted while right control is pressed.Code:if IsRightControlKeyDown() and UnitIsDeadOrGhost("mouseover") and UnitIsFriend("player", "mouseover") then return true end
Last edited by sheuron; 04-24-2012 at 07:29 PM.
[ Sheuron PQR Profiles Pack ] https://goo.gl/lfAMC
If you like this piece of code feel free to invite me a beer making a donation.
My paypal account: [email protected]
Just released the offsets for the next beta build of MOP. (It is not up yet, it will probably be up in a day or two.)
You can use PQRUpdater or the Download Offsets button to get them.
How can this be detected? I know that "what are the chances of being banned" questions are frowned upon, and i'm not asking for a percent, i'm just unaware of how this can be detected. Is the only way that it can be detected is by being reported by another player or can they catch by a scan of your WoW? Very noob questions I know, but I just had to ask.
I'm sorry for asking this, as i'm sure it gets very tiring explaining this or similar questions over and over, but I just had to ask. Yes i've also used the search feature and google, though i couldnt find anything.
Hey Buba the patch notes are up on mmo and they made some chances to the monk. such as black out costs 2 chi. Spinning crane kick is 2 chi. and so on if you want to take a look before servers reopen
the rotation should still be fine as is... but i will take a look at it,,,, IF MY MONK EVER GETS COPIED RAWR
but yea it should be fine.... the only issues people may be having with logic is by taking the Cider instead of Power Stance.... i might have to write a check to see which was taken
What do you mean. Monk's can stance dance for more DPS like Warriors too? What are monks a blend of enhance shams, warriors and some off form of atonement spec priests without the bubbles?
EDIT* Other than that, it looks like you have the Stance stuff in there, just have yet to call it eh? :P
EDIT**
Code:if not GetCVarBool("Stance") then if SavedCVarValue and PQ_Stance ~= 1 then CastShapeshiftForm(1) PQ_Notify("Stance Mode: |cffFF1100Stance_1") end elseif GetCVarBool("Stance") then if not SavedCVarValue and PQ_Stance ~= 2 then CastShapeshiftForm(2) PQ_Notify("Stance Mode: |Cff00B500Stance_2") end end
Last edited by firepong; 04-24-2012 at 11:43 PM.
ah wasnt sure seeign how i cant test it either andi gave up on lvling 1. and the whole hemo thing was bugging the crap out of me so i gave up on it for now. hoping this patch will fix the transfure issue and the prob i was having lol. Blue says late this evning itll be up so ill be checking then