Hi guys, not been following this thread for a while.
I play a holy paladin, and before 4.3 i used
HonorBuddy + UPaCCBT: The BehaviourTree Ultimate Paladin Healer Custom Class
For healing FL HC's. And it worked great. It healed every perfectly withought me having to touch anything (Except move my toon)
So is there anything this good for PQR? I know there used to be a Holy Paladin profile, but is there anything like the HB ones i used that is also updated for the 4.3 changes?
Curious if you coders could whip this up. Was wondering if you could code in to the warrior scripts a way to check for spell casts and automatically cast d stance, equip a shield, and spell reflect. I assume you could recycle the code used for the auto interrupt (pummel for warriors) and just use that check system? It'd be awesome for BG's or any PvP profiles for warriors. Just a thought! Maybe make it equip a certain gear set so people dont have to edit it when they get new weapons/shield. Maybe just add in the notes like, "Make your shield gear set #2!) etc. Thoughts?
local FoxBuff = UnitBuffID("player", 82661)
if PQR_IsMoving(1) == true and FoxBuff == nil then
return true
end
why does this not work in the arena?
---------- Post added at 12:29 PM ---------- Previous post was at 12:10 PM ----------
in BG, PVE it dow work but not in arena ?!
Anyone have a working Holy Pala Profile for 4.3 ?
Thanks a lot
does anyone else notice that pqr_ismoving does not work in the arena?
I used the fire mage profile posted couple pages back.
I used it in LFR and noticed it was using scorch a lot..I looked at the fireball coding
if (UnitDebuffID("target", 22959) or PQR_IsCastingSpell(294)
and PQR_IsMoving(1) == false
then return true end
Noticed it wont cast fireball unless the debuff Critical Mass was up. And I kept seeing that my debuff was getting over written by something else. I believe it was Shadow and Flame which is DebuffID 17800. How do I add this to the code to check for this as well?
GRB fire does not work on my 42 mage? Also anyone have a holy paladin profile.
It isnt supose to work on low lvl chars, unless you remove some spells that you have not learned yet.
Btw for all profile creators i had putted up a web space were you can upload your profiles so they work with PQR-PU.
Its much easyer to everyone if all of you upload there your updated profiles.
Easyer to download them. Faster. Everyone keeps they profiles updated and would help alot the working of PQR-PU.
Thank you all that already make part of this project:
-xaos
-mentally
-crystal_teck
I'm having problems creating abilities...
eg one works and one doesnt... yet if I copy the ability then sometimes it does... the only thing between them is the different spellid and check range name
Scream
local hasScream = UnitDebuff("target", "Psychic Scream")
local hasHorror = UnitDebuff("target", "Psychic Horror")
local hasSilence = UnitDebuff("target", "Silence")
local inRange = 0
local unit = "target"
if UnitIsEnemy("player","Target") and UnitExists(unit) and UnitIsVisible(unit) then
inRange = IsSpellInRange("Psychic Scream", unit)
end
if inRange== 1 and GetSpellCooldown(8122) == 0 then
if hasScream == nil and hasHorror == nil and hasSilence == nil then
return true
end
end
Horror
local hasScream = UnitDebuff("target", "Psychic Scream")
local hasHorror = UnitDebuff("target", "Psychic Horror")
local hasSilence = UnitDebuff("target", "Silence")
local inRange = 0
local unit = "target"
if UnitIsEnemy("player","Target") and UnitExists(unit) and UnitIsVisible(unit) then
inRange = IsSpellInRange("Psychic Horror", unit)
end
if inRange== 1 and GetSpellCooldown(64044) == 0 then
if hasScream == nil and hasHorror == nil and hasSilence == nil then
return true
end
end
I'm also having a similar problem with the silence...
it was working, cut and pasted into new one and it neither works
local spell, _, _, _, _, _, _, _, Interuptable = UnitCastingInfo("Target")
local name, _, _, _, _, _, _, nonInteruptable = UnitChannelInfo("Target")
if UnitIsEnemy("player","Target") and UnitExists("Target") and UnitIsVisible("Target") then
if GetSpellCooldown(15487) == 0 and IsSpellInRange("Silence", "Target") == 1 then
if (spell and Interuptable) or (name and nonInteruptable) then
if UnitBuff("Target", "Divine Shield") == nil
then return true
end
end
end
end
Found another glitch on the fire mage profile not casting living bomb when another mage in raid do it. This is the new Living Bomb code:
Same thing can be apply to Serpent Sting on my Hunter profileCode:if UnitDebuffID("target",44457,"PLAYER") == nil and UnitHealth("target") > UnitHealthMax("player") then return true end
Anyone have the problem with the v1.1 not interrupting?
I'm on a rogue, ticked interrupt all spell, with debug mode on whenever a guy casts an interruptible spell the chat will spam "[PQR] Casting Interrupt..." but nothing, kick is not being used at all.
But then again I'm not sure how exactly does it work, I didn't write down my interrupt spell name or spellID anywhere, how will the program know if I should be using Pummel or Kick or Mind Freeze or not?
i agree with lost i have tried so many ways to multi-dot effectively and keep dots up the current aoe mob. but to no avail any suggestions for this issue its baffling me.