[BETA] PQRotation - an automated ability priority queue. menu

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  1. #1981
    travis2861's Avatar Contributor
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    @bu_ba_911

    Hello there I'mm very interested in testing your profiles, also i would like if you don't mine if you couldn't link me to the latest release i get lost in this thread so easily >.< TY and i love you work keep it up.(I just woke up so I am sorry for the broken english.)



    EDIT: Your PM box is full.

    [BETA] PQRotation - an automated ability priority queue.
  2. #1982
    8BitSuperHero's Avatar Private
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    Originally Posted by Noelpqr View Post
    hmmm i think u need to change two abilities to make it work on hc boss but since I am writing this from a friend pc i dont have wow try it but u can try it urself

    the 1st one is Aff/Destro: Bane of Agony

    search for if levelCheck == -1 then
    and change it to if levelCheck >= 87 then

    the 2nd ability is Aff/Destro: Bane of Doom

    search for if levelCheck ~= -1 then
    and change it to if levelCheck <= 86 then
    Alright. Changed em, and giving them a go as soon as the que pops! Will report back soon with how it works.
    Thanks!

    Edit: Tested, and working! Thanks a ton for the help.
    Last edited by 8BitSuperHero; 10-07-2011 at 11:19 PM.

  3. #1983
    Xelper's Avatar ★ Elder ★
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    Will release an update later today that will work with PTR:

    Managed to get the list of offsets that I need to update with each build down to a level that I will probably have the time to update it within a day of each build.

    <?xml version="1.0" encoding="UTF-8"?>
    <Offsets>
    <CurrentWoWVersion>14809</CurrentWoWVersion>
    <WoWVersionOffset>0xA6B6FD</WoWVersionOffset>
    <PlayerName>0xA8F3C0</PlayerName>
    <PlayerClass>0xA8F53D</PlayerClass>
    <GameState>0xB9F18E</GameState>
    <GetCurrentKeyBoardFocus>0xAA4584</GetCurrentKeyBoardFocus>
    <Lua_DoStringAddress>0x4ADE20</Lua_DoStringAddress>
    <Lua_GetLocalizedTextAddress>0x1DBDF0</Lua_GetLocalizedTextAddress>
    </Offsets>

  4. #1984
    jadethread's Avatar Member
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    Wooot. Thanks

  5. #1985
    Ninjaderp's Avatar Banned
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    Xelper you are the man! Eagerly looking forward to it!

  6. #1986
    Cookie799's Avatar Master Sergeant
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    Is there an ele shammy one around i can not find one.........

  7. #1987
    Ninjaderp's Avatar Banned
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    If you took the time to read the first post Im sure you would find a elementalshaman profile or two. :-)

  8. #1988
    Cookie799's Avatar Master Sergeant
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    Originally Posted by Ninjaderp View Post
    If you took the time to read the first post Im sure you would find a elementalshaman profile or two. :-)
    I did click on that ele link and i got this Invalid Attachment specified. If you followed a valid link, please notify the administrator

  9. #1989
    Ninjaderp's Avatar Banned
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    Then send the author a PM about it, he might fix it when he/she goes online again.

  10. #1990
    Cookie799's Avatar Master Sergeant
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    Originally Posted by Ninjaderp View Post
    If you took the time to read the first post Im sure you would find a elementalshaman profile or two. :-)
    And also if you use the code it comes as a Encha Shammy too ................

  11. #1991
    Ninjaderp's Avatar Banned
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    Can you put more punctuations please? Like I said PM the authors of the profiles if you want them to update them would be a good idea.

  12. #1992
    Xelper's Avatar ★ Elder ★
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    PQR 1.0.13 Released
    -BUGFIX: SetMapToCurrentZone() will now fire at profile load so that PQR_IsMoving works if the program is loaded for the first time during a boss fight.

    -Now supports multiple Offsets.xml files.
    -This build includes Offsets for 14545 (Live) and 14809. New offsets can be added simply be downloading an XML and placing it in the folder with the other Offset XML files.
    -Drastically reduced the number of offsets that need to be updated from 18 down to 7. (Most were leftover from pre-public release builds that worked a little bit differently, but were still being used.)
    -The injected detour and ClntObjMgrGetActivePlayerObj both use FindPattern, the latter is not yet tested with other PTR builds but it works for both live and PTR (14809), the pattern search can also be overwritten by using <ClntObjMgrGetActivePlayerObj>Value</ClntObjMgrGetActivePlayerObj> if the pattern does fail in future PTRs.

    http://dl.dropbox.com/u/39925787/PQR1013.zip

    Let me know how it works, that way I can make it the official release on the main post.

  13. #1993
    jadethread's Avatar Member
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    Thanks Xelper. You're the best

  14. #1994
    dklcfr's Avatar Master Sergeant
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    working amazingly on the PTR on a premade dk atm, thanks muchly Xelper.

  15. #1995
    jadethread's Avatar Member
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    Its working sorta for me. Heals and stuff. But lags aloottttt. Im using bu_ba's Hpally profile. Mabey its the profile idk.

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