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  1. #1
    Jens's Avatar Contributor
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    Jenses Tracker (4.0.6.13623)

    Updated to 4.1.0.13914



    What is this?
    This enables you to track stuff like beasts, humanoids, veins etc. without having the appropriate class / profession.
    You can also track creatures by name, so you can see rare spawns on the minimap!

    Updates:
    1.3.0:
    - Overhaul of the source and interface!
    - Updated to patch 4.1.0.13914

    1.2.0:
    - Fixed some issues

    1.1:
    - Packed the assemblies, now theres only an exe file.
    - Fixed some sluggish GUI elements

    As always, use at your own risk!

    For this to work you need to have these frameworks installed:
    .NET Framework 4.0
    C++ 2010 Redistributable


    Virus scan

    Download!
    Last edited by Jens; 05-03-2011 at 11:32 AM.

    Jenses Tracker (4.0.6.13623)
  2. #2
    Ion78's Avatar Corporal
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    [23:56:48] [23:56] : -- Starting new session
    [23:56:48] [23:56] : Selected -> 4176
    [23:56:48] [23:56] : Starting Memory
    [23:56:48] [23:56] : Starting manager
    [23:56:48] [23:56] : Starting pulsator
    [23:56:48] Could not read the specified bytes! 00000060 [299] - From: CosmosMem
    ....
    [23:57:22] [23:57] : Shutting down...
    [23:57:22] [23:57] : Pulsator is running, terminating
    [23:57:22] [23:57] : ObjectManager is running, terminating
    [23:57:22] [23:57] : Memory if running, terminating
    [23:57:22] [23:57] : Shutting down logger
    [23:57:32] [23:57] : -- Starting new session
    [23:57:32] [23:57] : Selected -> 4176
    [23:57:32] [23:57] : Starting Memory
    [23:57:32] [23:57] : Starting manager
    [23:57:32] [23:57] : Starting pulsator
    [23:57:32] Could not read the specified bytes! 00000060 [299] - From: CosmosMem

    same error all the time

  3. #3
    Jens's Avatar Contributor
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    Originally Posted by Ion78 View Post
    (Lots of errors...)
    same error all the time
    Made a stupid error, should be fixed now =), link updated.

    Edit:
    Woops, apparently custom tracking didn't work either, also fixed that!
    Last edited by Jens; 02-16-2011 at 07:58 AM.

  4. #4
    ntsmarkv's Avatar Active Member
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    Could Track hidden work also? Curios

  5. #5
    Jens's Avatar Contributor
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    Originally Posted by ntsmarkv View Post
    Could Track hidden work also? Curios
    If you by hidden mean stealthed, then no, theres no way since the server doesn't give the client any information about stealthed units until they are visible, If you mean track hidden like the hunter ability, then no it's not currently implemented, but I'll look into it when i have more spare time!

  6. #6
    Valmere's Avatar Contributor
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    Your screen shot looks almost exactly like earlier versions of QuickTrack, which is still being updated. What EXACTLY is so different? All you seem to have changed is the window title.
    wat

  7. #7
    Jens's Avatar Contributor
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    Originally Posted by Valmere View Post
    Your screen shot looks almost exactly like earlier versions of QuickTrack, which is still being updated. What EXACTLY is so different? All you seem to have changed is the window title.
    Only thing i got from Apoc's QuickTrack was how to set descriptors, and even though that's the main portion of this, everything else, including the user interface, the underlying memory stuff, etc. is all from my private framework.

    This is just a public release of some of the stuff i have, and update myself.
    Last edited by Jens; 02-18-2011 at 02:54 PM.

  8. #8
    lwyjdgv's Avatar Member
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    tested.
    can't track Humanoids?

  9. #9
    Jens's Avatar Contributor
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    Originally Posted by lwyjdgv View Post
    tested.
    can't track Humanoids?
    This wasn't actually an issue with tracking humanoids, rather an issue with how my memory class kept attaching and detaching itself to the process, should be fixed!

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