[Release] Spyro Fisher! 3.0.3 menu

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  1. #16
    Dazzled's Avatar Active Member
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    o i c, that's smart never heard of this style, I'm sure it works much much better than pixel scanning, and layout is nice, +rep when i can give some

    [Release] Spyro Fisher! 3.0.3
  2. #17
    Dazzled's Avatar Active Member
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    I got an error as soon as i opened it:

    Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

    Could not load file or assembly 'fasmdll_managed, Version=1.0.3221.34697. Cultural=nuetral, PublicKey Token=null' or one of its dependencies. An attempt was made to load a aprogram with an incorrect format.

    And when I hit continue it loads up and says "this program has stopped working" and im forced to close program, (vista 64 bit)

  3. #18
    lolfunny200's Avatar Member
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    What do i open the program with?

  4. #19
    Cypher's Avatar Kynox's Sister's Pimp
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    Hey Rob, just curious, you checking if the bobber is your own before trying to use it? I ask because someone said elsewhere OBJECT_FIELD_CREATEDBY didn't work for them but it worked great for me.

  5. #20
    Gamer's Avatar Active Member
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    Originally Posted by Cypher View Post
    Hey Rob, just curious, you checking if the bobber is your own before trying to use it? I ask because someone said elsewhere OBJECT_FIELD_CREATEDBY didn't work for them but it worked great for me.
    FYI, program is not obfuscated (if you didn't want to wait for an answer)

    PS:

    Code:
           int num3 = wow.ReadInt(item + 20);
            if ((num3 == 5) && (wow.ReadUInt64(wow.ReadUInt(item + 8) + 0x18) == playerGUID))
            {
                fishingBobber = item;
            }
    Looks like he checks if it's a gameobject first, then if created by his local guid.


    Originally Posted by lolfunny200 View Post
    What do i open the program with?
    It's an executable, you don't open it with anything, just double click.

    Originally Posted by Dazzled View Post
    I got an error as soon as i opened it:

    Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

    Could not load file or assembly 'fasmdll_managed, Version=1.0.3221.34697. Cultural=nuetral, PublicKey Token=null' or one of its dependencies. An attempt was made to load a aprogram with an incorrect format.

    And when I hit continue it loads up and says "this program has stopped working" and im forced to close program, (vista 64 bit)
    Make sure you have the 3 .dll's that came in the folder with this program (blackmagic, FASM, and fasm_managed). They need to be in the same folder as the executable.
    Last edited by Gamer; 01-02-2009 at 05:07 AM.

  6. #21
    Timzorize's Avatar Member
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    Sounds like the program works, +Rep!

  7. #22
    stormer's Avatar Active Member
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    Damn i wanna use this but... i got Da ''Final Warning''... Thx to my friend.
    soo 1 more any ban / warning etc. They press da Red button wich says,

    (Skull)Account Termination (Skull)

    and thats what im afraid off :<


    https://www.mmowned.com/forums/wow-guides/150097-how-make-awesome-signatures.html

  8. #23
    Dazzled's Avatar Active Member
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    Originally Posted by Dazzled View Post
    I got an error as soon as i opened it:

    Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

    Could not load file or assembly 'fasmdll_managed, Version=1.0.3221.34697. Cultural=nuetral, PublicKey Token=null' or one of its dependencies. An attempt was made to load a aprogram with an incorrect format.

    And when I hit continue it loads up and says "this program has stopped working" and im forced to close program, (vista 64 bit)
    They are all in the same folder =/

    EDIT: Ok so I opened it up with nothing else running and it was perfect, than I opened WoW and re opened spyro after signing in and looking my character and than the error occured same as before, might be something to do with WoW. Does this need to be in the same folder as wow? or what can i do? please help! read below post for the message I get in details:
    Last edited by Dazzled; 01-02-2009 at 06:56 AM.

  9. #24
    Dazzled's Avatar Active Member
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    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.BadImageFormatException: Could not load file or assembly 'fasmdll_managed, Version=1.0.3221.34697, Culture=neutral, PublicKeyToken=null' or one of its dependencies. An attempt was made to load a program with an incorrect format.
    File name: 'fasmdll_managed, Version=1.0.3221.34697, Culture=neutral, PublicKeyToken=null'
    at Magic.BlackMagic..ctor()
    at Magic.BlackMagic..ctor(Int32 ProcessId)
    at SpyroFisherII.frmSpyroFisher.init()
    at SpyroFisherII.frmSpyroFisher.frmSpyroFisher_Reset()
    at SpyroFisherII.frmSpyroFisher.frmSpyroFisher_Load(Object sender, EventArgs e)
    at System.Windows.Forms.Form.OnLoad(EventArgs e)
    at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
    at System.Windows.Forms.Control.CreateControl()
    at System.Windows.Forms.Control.WmShowWindow(Message& m)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

    WRN: Assembly binding logging is turned OFF.
    To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
    Note: There is some performance penalty associated with assembly bind failure logging.
    To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].



    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
    ----------------------------------------
    Spyro Fisher v2
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.0.0
    CodeBase: file:///C:/Users/Kevin/Desktop/Spyro/Spyro%20Fisher%20v2.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    BlackMagic
    Assembly Version: 1.0.3227.24589
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Kevin/Desktop/Spyro/BlackMagic.DLL
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  10. #25
    r00tman's Avatar Contributor
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    Wait for the next MrFishIt, it will pwn :>
    but +rep for contributing

  11. #26
    KRYPTON88's Avatar Banned
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    Love the GUI, Great colors! +Rep I love it when people take time to make your program look nice! Very good.

  12. #27
    Robske's Avatar Contributor
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    Originally Posted by Cypher View Post
    Hey Rob, just curious, you checking if the bobber is your own before trying to use it? I ask because someone said elsewhere OBJECT_FIELD_CREATEDBY didn't work for them but it worked great for me.
    I used to do a 3 level check (GameObject -> OBJECT_FIELD_CREATEDBY -> ObjectName) but this version only uses GameObject -> OBJECT_FIELD_CREATEDBY as visible in my unobfuscated code... I didn't bother obfuscating it because the original plan was to release the source too.

    @ Target:
    I have no idea why the Fisher crashes the way it does, "Could not load file or assembly 'fasmdll_managed" is indeed a wierd one. I'm not the author of this DLL. Have you tried running as admin?
    Last edited by Robske; 01-02-2009 at 10:55 AM.
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  13. #28
    Dazzled's Avatar Active Member
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    yep, well this sucks for me, o well as long as my life sucks to make everyone elses fine im ok with it.

    EDIT: hmm as I was over looking the error box which i mentioned earlier i noticed the window is titled "Microsoft .NET Framework" so is it a .NET framework error? I have the latest version of it (3.5) so i dont see how its a problem, ive tried running as admin and setting it in compatibility with XP, nothin.
    Last edited by Dazzled; 01-02-2009 at 11:59 AM.

  14. #29
    kjelle's Avatar Member
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    uhm is there any way of removing the "Jump at intervals" cause it make's me look more bottish than when just standing still

  15. #30
    Robske's Avatar Contributor
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    Originally Posted by kjelle View Post
    uhm is there any way of removing the "Jump at intervals" cause it make's me look more bottish than when just standing still
    Use PostMessage instead of Injection, my main problem with CastSpellByID is that it bypasses the AFK check while fishing. In other words, if it wasn't for the jump you would go AFK while fishing and eventually logout after 30 minutes.

    I should have fixed it with a slight nudge instead of a jump though...
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

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