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  1. #1
    raindog's Avatar Active Member
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    Something more useful for you guys?

    Now all you guys need to do is find the pointer to this data.


    Code:
        struct Player
        {
            /*0x0000*/ QWORD ObjectFieldGuid;
            /*0x0008*/ unsigned int ObjectFieldType;
            /*0x000c*/ unsigned int ObjectFieldEntry;
            /*0x0010*/ float ObjectFieldScaleX;
            /*0x0014*/ unsigned int ObjectFieldPadding;
            /*0x0018*/ QWORD UnitFieldCharm;
            /*0x0020*/ QWORD UnitFieldSummon;
            /*0x0028*/ QWORD UnitFieldCharmedby;
            /*0x0030*/ QWORD UnitFieldSummonedby;
            /*0x0038*/ QWORD UnitFieldCreatedby;
            /*0x0040*/ QWORD UnitFieldTarget;
            /*0x0048*/ QWORD UnitFieldPersuaded;
            /*0x0050*/ QWORD UnitFieldChannelObject;
            /*0x0058*/ unsigned int UnitFieldHealth;
            /*0x005c*/ unsigned int UnitFieldPower1;
            /*0x0060*/ unsigned int UnitFieldPower2;
            /*0x0064*/ unsigned int UnitFieldPower3;
            /*0x0068*/ unsigned int UnitFieldPower4;
            /*0x006c*/ unsigned int UnitFieldPower5;
            /*0x0070*/ unsigned int UnitFieldMaxhealth;
            /*0x0074*/ unsigned int UnitFieldMaxpower1;
            /*0x0078*/ unsigned int UnitFieldMaxpower2;
            /*0x007c*/ unsigned int UnitFieldMaxpower3;
            /*0x0080*/ unsigned int UnitFieldMaxpower4;
            /*0x0084*/ unsigned int UnitFieldMaxpower5;
            /*0x0088*/ unsigned int UnitFieldLevel;
            /*0x008c*/ unsigned int UnitFieldFactiontemplate;
            /*0x0090*/ char UnitFieldBytes0[4];
            /*0x0094*/ unsigned int UnitVirtualItemSlotDisplay[3];
            /*0x00a0*/ char UnitVirtualItemInfo[24];
            /*0x00b8*/ unsigned int UnitFieldFlags;
            /*0x00bc*/ unsigned int UnitFieldFlags2;
            /*0x00c0*/ unsigned int UnitFieldAura[56];
            /*0x01a0*/ char UnitFieldAuraflags[56];
            /*0x01d8*/ char UnitFieldAuralevels[56];
            /*0x0210*/ char UnitFieldAuraapplications[56];
            /*0x0248*/ unsigned int UnitFieldAurastate;
            /*0x024c*/ unsigned int UnitFieldBaseattacktime[2];
            /*0x0254*/ unsigned int UnitFieldRangedattacktime;
            /*0x0258*/ float UnitFieldBoundingradius;
            /*0x025c*/ float UnitFieldCombatreach;
            /*0x0260*/ unsigned int UnitFieldDisplayid;
            /*0x0264*/ unsigned int UnitFieldNativedisplayid;
            /*0x0268*/ unsigned int UnitFieldMountdisplayid;
            /*0x026c*/ float UnitFieldMindamage;
            /*0x0270*/ float UnitFieldMaxdamage;
            /*0x0274*/ float UnitFieldMinoffhanddamage;
            /*0x0278*/ float UnitFieldMaxoffhanddamage;
            /*0x027c*/ char UnitFieldBytes1[4];
            /*0x0280*/ unsigned int UnitFieldPetnumber;
            /*0x0284*/ unsigned int UnitFieldPetNameTimestamp;
            /*0x0288*/ unsigned int UnitFieldPetexperience;
            /*0x028c*/ unsigned int UnitFieldPetnextlevelexp;
            /*0x0290*/ unsigned int UnitDynamicFlags;
            /*0x0294*/ unsigned int UnitChannelSpell;
            /*0x0298*/ float UnitModCastSpeed;
            /*0x029c*/ unsigned int UnitCreatedBySpell;
            /*0x02a0*/ unsigned int UnitNpcFlags;
            /*0x02a4*/ unsigned int UnitNpcEmotestate;
            /*0x02a8*/ int UnitTrainingPoints;
            /*0x02ac*/ unsigned int UnitFieldStat0;
            /*0x02b0*/ unsigned int UnitFieldStat1;
            /*0x02b4*/ unsigned int UnitFieldStat2;
            /*0x02b8*/ unsigned int UnitFieldStat3;
            /*0x02bc*/ unsigned int UnitFieldStat4;
            /*0x02c0*/ unsigned int UnitFieldPosstat0;
            /*0x02c4*/ unsigned int UnitFieldPosstat1;
            /*0x02c8*/ unsigned int UnitFieldPosstat2;
            /*0x02cc*/ unsigned int UnitFieldPosstat3;
            /*0x02d0*/ unsigned int UnitFieldPosstat4;
            /*0x02d4*/ unsigned int UnitFieldNegstat0;
            /*0x02d8*/ unsigned int UnitFieldNegstat1;
            /*0x02dc*/ unsigned int UnitFieldNegstat2;
            /*0x02e0*/ unsigned int UnitFieldNegstat3;
            /*0x02e4*/ unsigned int UnitFieldNegstat4;
            /*0x02e8*/ unsigned int UnitFieldResistances[7];
            /*0x0304*/ unsigned int UnitFieldResistancebuffmodspositive[7];
            /*0x0320*/ unsigned int UnitFieldResistancebuffmodsnegative[7];
            /*0x033c*/ unsigned int UnitFieldBaseMana;
            /*0x0340*/ unsigned int UnitFieldBaseHealth;
            /*0x0344*/ char UnitFieldBytes2[4];
            /*0x0348*/ unsigned int UnitFieldAttackPower;
            /*0x034c*/ int UnitFieldAttackPowerMods;
            /*0x0350*/ float UnitFieldAttackPowerMultiplier;
            /*0x0354*/ unsigned int UnitFieldRangedAttackPower;
            /*0x0358*/ int UnitFieldRangedAttackPowerMods;
            /*0x035c*/ float UnitFieldRangedAttackPowerMultiplier;
            /*0x0360*/ float UnitFieldMinrangeddamage;
            /*0x0364*/ float UnitFieldMaxrangeddamage;
            /*0x0368*/ unsigned int UnitFieldPowerCostModifier[7];
            /*0x0384*/ float UnitFieldPowerCostMultiplier[7];
            /*0x0388*/ QWORD PlayerDuelArbiter;
            /*0x0390*/ unsigned int PlayerFlags;
            /*0x0394*/ unsigned int PlayerGuildid;
            /*0x0398*/ unsigned int PlayerGuildrank;
            /*0x039c*/ char PlayerBytes[4];
            /*0x03a0*/ char PlayerBytes2[4];
            /*0x03a4*/ char PlayerBytes3[4];
            /*0x03a8*/ unsigned int PlayerDuelTeam;
            /*0x03ac*/ unsigned int PlayerGuildTimestamp;
            /*0x03b0*/ unsigned int PlayerQuestLog11;
            /*0x03b4*/ unsigned int PlayerQuestLog12[2];
            /*0x03bc*/ unsigned int PlayerQuestLog21;
            /*0x03c0*/ unsigned int PlayerQuestLog22[2];
            /*0x03c8*/ unsigned int PlayerQuestLog31;
            /*0x03cc*/ unsigned int PlayerQuestLog32[2];
            /*0x03d4*/ unsigned int PlayerQuestLog41;
            /*0x03d8*/ unsigned int PlayerQuestLog42[2];
            /*0x03e0*/ unsigned int PlayerQuestLog51;
            /*0x03e4*/ unsigned int PlayerQuestLog52[2];
            /*0x03ec*/ unsigned int PlayerQuestLog61;
            /*0x03f0*/ unsigned int PlayerQuestLog62[2];
            /*0x03f8*/ unsigned int PlayerQuestLog71;
            /*0x03fc*/ unsigned int PlayerQuestLog72[2];
            /*0x0404*/ unsigned int PlayerQuestLog81;
            /*0x0408*/ unsigned int PlayerQuestLog82[2];
            /*0x0410*/ unsigned int PlayerQuestLog91;
            /*0x0414*/ unsigned int PlayerQuestLog92[2];
            /*0x041c*/ unsigned int PlayerQuestLog101;
            /*0x0420*/ unsigned int PlayerQuestLog102[2];
            /*0x0428*/ unsigned int PlayerQuestLog111;
            /*0x042c*/ unsigned int PlayerQuestLog112[2];
            /*0x0434*/ unsigned int PlayerQuestLog121;
            /*0x0438*/ unsigned int PlayerQuestLog122[2];
            /*0x0440*/ unsigned int PlayerQuestLog131;
            /*0x0444*/ unsigned int PlayerQuestLog132[2];
            /*0x044c*/ unsigned int PlayerQuestLog141;
            /*0x0450*/ unsigned int PlayerQuestLog142[2];
            /*0x0458*/ unsigned int PlayerQuestLog151;
            /*0x045c*/ unsigned int PlayerQuestLog152[2];
            /*0x0464*/ unsigned int PlayerQuestLog161;
            /*0x0468*/ unsigned int PlayerQuestLog162[2];
            /*0x0470*/ unsigned int PlayerQuestLog171;
            /*0x0474*/ unsigned int PlayerQuestLog172[2];
            /*0x047c*/ unsigned int PlayerQuestLog181;
            /*0x0480*/ unsigned int PlayerQuestLog182[2];
            /*0x0488*/ unsigned int PlayerQuestLog191;
            /*0x048c*/ unsigned int PlayerQuestLog192[2];
            /*0x0494*/ unsigned int PlayerQuestLog201;
            /*0x0498*/ unsigned int PlayerQuestLog202[2];
            /*0x04a0*/ unsigned int PlayerQuestLog211;
            /*0x04a4*/ unsigned int PlayerQuestLog212[2];
            /*0x04ac*/ unsigned int PlayerQuestLog221;
            /*0x04b0*/ unsigned int PlayerQuestLog222[2];
            /*0x04b8*/ unsigned int PlayerQuestLog231;
            /*0x04bc*/ unsigned int PlayerQuestLog232[2];
            /*0x04c4*/ unsigned int PlayerQuestLog241;
            /*0x04c8*/ unsigned int PlayerQuestLog242[2];
            /*0x04d0*/ unsigned int PlayerQuestLog251;
            /*0x04d4*/ unsigned int PlayerQuestLog252[2];
            /*0x04dc*/ QWORD PlayerVisibleItem1Creator;
            /*0x04e4*/ unsigned int PlayerVisibleItem10[12];
            /*0x0514*/ int PlayerVisibleItem1Properties;
            /*0x0518*/ unsigned int PlayerVisibleItem1Pad;
            /*0x051c*/ QWORD PlayerVisibleItem2Creator;
            /*0x0524*/ unsigned int PlayerVisibleItem20[12];
            /*0x0554*/ int PlayerVisibleItem2Properties;
            /*0x0558*/ unsigned int PlayerVisibleItem2Pad;
            /*0x055c*/ QWORD PlayerVisibleItem3Creator;
            /*0x0564*/ unsigned int PlayerVisibleItem30[12];
            /*0x0594*/ int PlayerVisibleItem3Properties;
            /*0x0598*/ unsigned int PlayerVisibleItem3Pad;
            /*0x059c*/ QWORD PlayerVisibleItem4Creator;
            /*0x05a4*/ unsigned int PlayerVisibleItem40[12];
            /*0x05d4*/ int PlayerVisibleItem4Properties;
            /*0x05d8*/ unsigned int PlayerVisibleItem4Pad;
            /*0x05dc*/ QWORD PlayerVisibleItem5Creator;
            /*0x05e4*/ unsigned int PlayerVisibleItem50[12];
            /*0x0614*/ int PlayerVisibleItem5Properties;
            /*0x0618*/ unsigned int PlayerVisibleItem5Pad;
            /*0x061c*/ QWORD PlayerVisibleItem6Creator;
            /*0x0624*/ unsigned int PlayerVisibleItem60[12];
            /*0x0654*/ int PlayerVisibleItem6Properties;
            /*0x0658*/ unsigned int PlayerVisibleItem6Pad;
            /*0x065c*/ QWORD PlayerVisibleItem7Creator;
            /*0x0664*/ unsigned int PlayerVisibleItem70[12];
            /*0x0694*/ int PlayerVisibleItem7Properties;
            /*0x0698*/ unsigned int PlayerVisibleItem7Pad;
            /*0x069c*/ QWORD PlayerVisibleItem8Creator;
            /*0x06a4*/ unsigned int PlayerVisibleItem80[12];
            /*0x06d4*/ int PlayerVisibleItem8Properties;
            /*0x06d8*/ unsigned int PlayerVisibleItem8Pad;
            /*0x06dc*/ QWORD PlayerVisibleItem9Creator;
            /*0x06e4*/ unsigned int PlayerVisibleItem90[12];
            /*0x0714*/ int PlayerVisibleItem9Properties;
            /*0x0718*/ unsigned int PlayerVisibleItem9Pad;
            /*0x071c*/ QWORD PlayerVisibleItem10Creator;
            /*0x0724*/ unsigned int PlayerVisibleItem100[12];
            /*0x0754*/ int PlayerVisibleItem10Properties;
            /*0x0758*/ unsigned int PlayerVisibleItem10Pad;
            /*0x075c*/ QWORD PlayerVisibleItem11Creator;
            /*0x0764*/ unsigned int PlayerVisibleItem110[12];
            /*0x0794*/ int PlayerVisibleItem11Properties;
            /*0x0798*/ unsigned int PlayerVisibleItem11Pad;
            /*0x079c*/ QWORD PlayerVisibleItem12Creator;
            /*0x07a4*/ unsigned int PlayerVisibleItem120[12];
            /*0x07d4*/ int PlayerVisibleItem12Properties;
            /*0x07d8*/ unsigned int PlayerVisibleItem12Pad;
            /*0x07dc*/ QWORD PlayerVisibleItem13Creator;
            /*0x07e4*/ unsigned int PlayerVisibleItem130[12];
            /*0x0814*/ int PlayerVisibleItem13Properties;
            /*0x0818*/ unsigned int PlayerVisibleItem13Pad;
            /*0x081c*/ QWORD PlayerVisibleItem14Creator;
            /*0x0824*/ unsigned int PlayerVisibleItem140[12];
            /*0x0854*/ int PlayerVisibleItem14Properties;
            /*0x0858*/ unsigned int PlayerVisibleItem14Pad;
            /*0x085c*/ QWORD PlayerVisibleItem15Creator;
            /*0x0864*/ unsigned int PlayerVisibleItem150[12];
            /*0x0894*/ int PlayerVisibleItem15Properties;
            /*0x0898*/ unsigned int PlayerVisibleItem15Pad;
            /*0x089c*/ QWORD PlayerVisibleItem16Creator;
            /*0x08a4*/ unsigned int PlayerVisibleItem160[12];
            /*0x08d4*/ int PlayerVisibleItem16Properties;
            /*0x08d8*/ unsigned int PlayerVisibleItem16Pad;
            /*0x08dc*/ QWORD PlayerVisibleItem17Creator;
            /*0x08e4*/ unsigned int PlayerVisibleItem170[12];
            /*0x0914*/ int PlayerVisibleItem17Properties;
            /*0x0918*/ unsigned int PlayerVisibleItem17Pad;
            /*0x091c*/ QWORD PlayerVisibleItem18Creator;
            /*0x0924*/ unsigned int PlayerVisibleItem180[12];
            /*0x0954*/ int PlayerVisibleItem18Properties;
            /*0x0958*/ unsigned int PlayerVisibleItem18Pad;
            /*0x095c*/ QWORD PlayerVisibleItem19Creator;
            /*0x0964*/ unsigned int PlayerVisibleItem190[12];
            /*0x0994*/ int PlayerVisibleItem19Properties;
            /*0x0998*/ unsigned int PlayerVisibleItem19Pad;
            /*0x099c*/ unsigned int PlayerChosenTitle;
            /*0x09a0*/ QWORD PlayerFieldInvSlotHead[23];
            /*0x0a58*/ QWORD PlayerFieldPackSlot1[16];
            /*0x0ad8*/ QWORD PlayerFieldBankSlot1[28];
            /*0x0bb8*/ QWORD PlayerFieldBankbagSlot1[7];
            /*0x0bf0*/ QWORD PlayerFieldVendorbuybackSlot1[12];
            /*0x0c50*/ QWORD PlayerFieldKeyringSlot1[32];
            /*0x0d50*/ QWORD PlayerFarsight;
            /*0x0d58*/ QWORD PlayerFieldKnownTitles;
            /*0x0d60*/ unsigned int PlayerXp;
            /*0x0d64*/ unsigned int PlayerNextLevelXp;
            /*0x0d68*/ int PlayerSkillInfo11[384];
            /*0x1368*/ unsigned int PlayerCharacterPoints1;
            /*0x136c*/ unsigned int PlayerCharacterPoints2;
            /*0x1370*/ unsigned int PlayerTrackCreatures;
            /*0x1374*/ unsigned int PlayerTrackResources;
            /*0x1378*/ float PlayerBlockPercentage;
            /*0x137c*/ float PlayerDodgePercentage;
            /*0x1380*/ float PlayerParryPercentage;
            /*0x1384*/ unsigned int PlayerExpertise;
            /*0x1388*/ float PlayerCritPercentage;
            /*0x138c*/ float PlayerRangedCritPercentage;
            /*0x1390*/ float PlayerOffhandCritPercentage;
            /*0x1394*/ float PlayerSpellCritPercentage1[7];
            /*0x13b0*/ unsigned int PlayerShieldBlock;
            /*0x13b4*/ char PlayerExploredZones1[256];
            /*0x14b4*/ unsigned int PlayerRestStateExperience;
            /*0x14b8*/ unsigned int PlayerFieldCoinage;
            /*0x14bc*/ unsigned int PlayerFieldModDamageDonePos[7];
            /*0x14d8*/ unsigned int PlayerFieldModDamageDoneNeg[7];
            /*0x14f4*/ unsigned int PlayerFieldModDamageDonePct[7];
            /*0x1510*/ unsigned int PlayerFieldModHealingDonePos;
            /*0x1514*/ unsigned int PlayerFieldModTargetResistance;
            /*0x1518*/ char PlayerFieldBytes[4];
            /*0x151c*/ unsigned int PlayerAmmoId;
            /*0x1520*/ unsigned int PlayerSelfResSpell;
            /*0x1524*/ unsigned int PlayerFieldPvpMedals;
            /*0x1528*/ unsigned int PlayerFieldBuybackPrice1[12];
            /*0x1558*/ unsigned int PlayerFieldBuybackTimestamp1[12];
            /*0x1588*/ int PlayerFieldKills;
            /*0x158c*/ unsigned int PlayerFieldTodayContribution;
            /*0x1590*/ unsigned int PlayerFieldYesterdayContribution;
            /*0x1594*/ unsigned int PlayerFieldLifetimeHonorbaleKills;
            /*0x1598*/ char PlayerFieldBytes2[4];
            /*0x159c*/ unsigned int PlayerFieldWatchedFactionIndex;
            /*0x15a0*/ unsigned int PlayerFieldCombatRating1[24];
            /*0x1600*/ unsigned int PlayerFieldArenaTeamInfo11[18];
            /*0x1648*/ unsigned int PlayerFieldHonorCurrency;
            /*0x164c*/ unsigned int PlayerFieldArenaCurrency;
            /*0x1650*/ float PlayerFieldModManaRegen;
            /*0x1654*/ float PlayerFieldModManaRegenInterrupt;
            /*0x1658*/ unsigned int PlayerFieldMaxLevel;
            /*0x165c*/ unsigned int PlayerFieldDailyQuests1[10];
            /*0x1684*/ unsigned int PlayerFieldPadding;
        };

    Something more useful for you guys?
  2. #2
    schlumpf's Avatar Retired Noggit Developer

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    Fukken thanks. You have something against this being in some wiki or other forums?

  3. #3
    tttommeke's Avatar Banned
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    Looks good, will test it after the examens if they work

    +rep

  4. #4
    raindog's Avatar Active Member
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    schlumpf can you contact me via IM?

    ICq: 11585596
    MSN: [email protected]
    AIM: Katachasm


    I have some questions about your work on the map files for wow. I thought you might have some information based on your posts at WMO - WoW.Dev Wiki

    Code:
    struct MOHD // --Schlumpf 20:53, 30 July 2007 (CEST)
    {
    /*000h*/  UINT32 nTextures;		
    /*004h*/  UINT32 nGroups;		
    /*008h*/  UINT32 nPortals;		
    /*00Ch*/  UINT32 nLights;		
    /*010h*/  UINT32 nModels;		
    /*014h*/  UINT32 nDoodads;		
    /*018h*/  UINT32 nSets;		
    /*01Ch*/  UINT8  colR;		
    /*01Dh*/  UINT8  colG;	
    /*01Eh*/  UINT8  colB;		
    /*01Fh*/  UINT8  colX;			
    /*020h*/  UINT32 wmoID;
    /*024h*/  float  bb1[3];
    /*030h*/  float  bb2[3];		
    /*03Ch*/  UINT32 nullish;
    };

  5. #5
    raindog's Avatar Active Member
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    Originally Posted by tttommeke View Post
    Looks good, will test it after the examens if they work

    +rep


    Of course it works. I have definitions for all 8 object types, COntainers, units, items, gameobject, corpses and dynamic objects. I wrote a simple script that will rip this data from the client and write out the code you see above.

  6. #6
    Gothian's Avatar Member
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    Raindog, you are a god!

    Oh, and for VB:

    Code:
    Structure Player
        '0x0000
        Private ObjectFieldGuid As UInt
        '0x0008
        Private ObjectFieldType As Integer
        '0x000c
        Private ObjectFieldEntry As Integer
        '0x0010
        Private ObjectFieldScaleX As Single
        '0x0014
        Private ObjectFieldPadding As Integer
        '0x0018
        Private UnitFieldCharm As UInt
        '0x0020
        Private UnitFieldSummon As UInt
        '0x0028
        Private UnitFieldCharmedby As UInt
        '0x0030
        Private UnitFieldSummonedby As UInt
        '0x0038
        Private UnitFieldCreatedby As UInt
        '0x0040
        Private UnitFieldTarget As UInt
        '0x0048
        Private UnitFieldPersuaded As UInt
        '0x0050
        Private UnitFieldChannelObject As UInt
        '0x0058
        Private UnitFieldHealth As Integer
        '0x005c
        Private UnitFieldPower1 As Integer
        '0x0060
        Private UnitFieldPower2 As Integer
        '0x0064
        Private UnitFieldPower3 As Integer
        '0x0068
        Private UnitFieldPower4 As Integer
        '0x006c
        Private UnitFieldPower5 As Integer
        '0x0070
        Private UnitFieldMaxhealth As Integer
        '0x0074
        Private UnitFieldMaxpower1 As Integer
        '0x0078
        Private UnitFieldMaxpower2 As Integer
        '0x007c
        Private UnitFieldMaxpower3 As Integer
        '0x0080
        Private UnitFieldMaxpower4 As Integer
        '0x0084
        Private UnitFieldMaxpower5 As Integer
        '0x0088
        Private UnitFieldLevel As Integer
        '0x008c
        Private UnitFieldFactiontemplate As Integer
        '0x0090
        Private UnitFieldBytes0 As Char
    End Structure
    Last edited by Gothian; 12-09-2007 at 12:47 AM.

    Soon you can find my projects at: www.termight.info

  7. #7
    schlumpf's Avatar Retired Noggit Developer

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    raindog: Please add your structures to the WoW.Dev wiki. If you don't know how, contact me. I'd be very happy about the information being in there.

  8. #8
    Cypher's Avatar Kynox's Sister's Pimp
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    Wow, very very nice. +rep to you

  9. #9
    fzorkmid's Avatar Member
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    This is really nice. Would love to see some structure information on NPCs for a project I'm working on. Trying to find Elite/Rare/RareElite info in the NPCs structure.

    fz

  10. #10
    suicidity's Avatar Contributor
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    Nice project.


  11. #11
    unknwon's Avatar Member
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    any chance you`d share the project file.?

  12. #12
    Ermok's Avatar Contributor
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    +rep thanks for this..

  13. #13
    r00tman's Avatar Contributor
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    +2rep thanks

  14. #14
    robotkid's Avatar Contributor
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    :D

    Hi everyone :wave:

    F
    or all those who dont know how to read this nice values that's the way to do it

    After you login and enter your realm just open Cheat Engine and press the
    "Add address manually" button. Don't change anything and check Pointer.

    Then enter 0E579F8 at the pointer address and 8 at the offest. This value
    is the first value from the player structure (
    ObjectFieldGuid) Just add xx
    to this value to read the corresponding data from the player stracture

    For example:
    ---------------

    Let's say the value is 0DA6A4F0 (the address of our pointer) to read the maximum health
    you need to add 70h (check the player stracture list by
    raindog) which is DA6A560 for our
    example and read the value.



    Have Fun
    Last edited by robotkid; 01-09-2008 at 11:32 AM.

  15. #15
    suicidity's Avatar Contributor
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    Robot your wrong.

    For 3 character long values, you must add 2500 to the value (if i remember correctly - just woke up from a 20 hour WoW Binge ) 2 long you must subtract 10 - and 4 long subtract 8000

    These values wont directly work because they've been updated, and if you add something like 74D - It just wont work.

    But nice guide anyhow.


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  4. I got a request for you guys...
    By Icedmetal57 in forum World of Warcraft General
    Replies: 5
    Last Post: 03-14-2007, 11:26 PM
  5. Another paid WoW gold guide site for you guys
    By archemonde in forum World of Warcraft Guides
    Replies: 18
    Last Post: 02-07-2007, 12:02 PM
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