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Banned
Last edited by DvASystems; 02-03-2017 at 06:28 AM.
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Member
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Originally Posted by
comic-1337
Sorry if you think that this thread is about me releasing trigger-bot.
I am hardly a FPS player and I want to ask how does triggerbot work? And how many diff kind of aimbots are there?
This sounds like a subtle advertisement for you reselling that russian aimbot again.
But if the question is actually legit... there are tons of things that you can do with aimbots. Unless you develop a way to bypass the screenshot detection, your options are limited however. By far the best option is to read in-game memory, translate those world coordinates to screen coordinates, and then aim appropriately (I think you can use the bones or whatever from ingame). This will be the best aimbot, and you will actually want to add features to make it less obvious like only assisting the player's aim. This also requires you to read ingame memory which they are able to detect/ban for this fairly easily. This also requires you to update per patch, which seems to be frequently.
Then there is the pixel aimbot which is the safest but the worst. There are many skins for every hero and many distances for every hero. Accurate detection will be difficult, so determining the size of the health bar is probably the best you can do to determine distance and guess where their head is.
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Banned
Originally Posted by
Sychotix
This sounds like a subtle advertisement for you reselling that russian aimbot again.
But if the question is actually legit... there are tons of things that you can do with aimbots. Unless you develop a way to bypass the screenshot detection, your options are limited however. By far the best option is to read in-game memory, translate those world coordinates to screen coordinates, and then aim appropriately (I think you can use the bones or whatever from ingame). This will be the best aimbot, and you will actually want to add features to make it less obvious like only assisting the player's aim. This also requires you to read ingame memory which they are able to detect/ban for this fairly easily. This also requires you to update per patch, which seems to be frequently.
Then there is the pixel aimbot which is the safest but the worst. There are many skins for every hero and many distances for every hero. Accurate detection will be difficult, so determining the size of the health bar is probably the best you can do to determine distance and guess where their head is.
Well, the Russian aimbot is bad, this is my own aimbot
"Unless you develop a way to bypass the screenshot detection" - what do you mean screenshot detection? How are they able to detect screenshot detection? I can only think of not hooking onto the game. It's just the same as those video recorders, they are also taking screenshots and making it into a video.
Well I have no intention of reading in game memory to get coordinates, too risky. And yes, my pixel bot is fairly accurate. Yes, you are able to judge how far they are just by taking the first red pixel I detect (health bar) and use a for loop to loop downwards till the pixel is not red. Then use the number of loops to determine the distance, but there's no need to go so far to detect that, you can simply do offsetting to fix the distance issue.
But my question is how does triggerbot works? Why are so many people looking for triggerbots? What is so good about it
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Active Member
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Banned
Originally Posted by
Sychotix
This sounds like a subtle advertisement for you reselling that russian aimbot again.
But if the question is actually legit... there are tons of things that you can do with aimbots. Unless you develop a way to bypass the screenshot detection, your options are limited however. By far the best option is to read in-game memory, translate those world coordinates to screen coordinates, and then aim appropriately (I think you can use the bones or whatever from ingame). This will be the best aimbot, and you will actually want to add features to make it less obvious like only assisting the player's aim. This also requires you to read ingame memory which they are able to detect/ban for this fairly easily. This also requires you to update per patch, which seems to be frequently.
Then there is the pixel aimbot which is the safest but the worst. There are many skins for every hero and many distances for every hero. Accurate detection will be difficult, so determining the size of the health bar is probably the best you can do to determine distance and guess where their head is.
And also to detect health bar, you must aim and hit the enemy one time so the healthbar will appear, I have a better way to detect enemy without health bar, although detecting healthbar is more reliable.
The algorithm is something like face detection algorithm.
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Post Thanks / Like - 1 Thanks
andreineagu (1 members gave Thanks to comic-1337 for this useful post)
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Member
triggerbot will trigger the fire shot automatically when enemy is on your crosshair it's harder to detect if player is cheating or not in kill cam
im using it with widowmaker and mccree
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Member
Originally Posted by
Snowbot
triggerbot will trigger the fire shot automatically when enemy is on your crosshair it's harder to detect if player is cheating or not in kill cam
im using it with widowmaker and mccree
Hello, please tell me what do you use for the widow? What do you think is more important?
And here's Widowmaker autoshot, personally i didnt like it as much as i had planned in my head but, basically when you shot first 100% charge and hold your mousebutton down it shoots immediatelly 100% charged shot when it is ready
Toggle on/off = Right mousebutton (as scope in scope out) so the smg mode doesnt **** up.
terminate = numpad0
Code:
RButton::Pause
~$LButton::
While GetKeyState("LButton", "P"){
Click down
Sleep, 100
Click up
Sleep, 1350
}
return
Numpad0::ExitApp
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Member
Originally Posted by
comic-1337
Sorry if you think that this thread is about me releasing trigger-bot.
I am hardly a FPS player and I want to ask how does triggerbot work? And how many diff kind of aimbots are there?
I have my own aimbot now and it works like this.
It can auto lock onto enemy and auto shoot
https://youtu.be/ncidHIEz9sU
https://youtu.be/ncidHIEz9sU
hey man. add my skype: spdtiger15123. im looking to purchase/test your aimbot
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Member
can/will you sell this aimbot? or maybe teach us how to do it. plz <3
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Comic im interested pls read my message
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Originally Posted by
comic-1337
Well, the Russian aimbot is bad, this is my own aimbot
"Unless you develop a way to bypass the screenshot detection" - what do you mean screenshot detection? How are they able to detect screenshot detection? I can only think of not hooking onto the game. It's just the same as those video recorders, they are also taking screenshots and making it into a video.
Well I have no intention of reading in game memory to get coordinates, too risky. And yes, my pixel bot is fairly accurate. Yes, you are able to judge how far they are just by taking the first red pixel I detect (health bar) and use a for loop to loop downwards till the pixel is not red. Then use the number of loops to determine the distance, but there's no need to go so far to detect that, you can simply do offsetting to fix the distance issue.
But my question is how does triggerbot works? Why are so many people looking for triggerbots? What is so good about it
A trigger bot is the same exact thing as an aimbot, but it does not move the mouse for you. As someone else said, it is to reduce the likelyhood that someone is going to notice you are cheating. Detecting the face is likely going to be unreliable at best. There are tons of skins which change the faces themselves... and the colors... there are tons of different lightings, and sometimes people don't look directly at your camera. You can try to implement face or body detection, but you will have to include searches for most skins separately and that is going to put a huge performance impact making real time searching slow.
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Banned
Originally Posted by
Sychotix
A trigger bot is the same exact thing as an aimbot, but it does not move the mouse for you. As someone else said, it is to reduce the likelyhood that someone is going to notice you are cheating. Detecting the face is likely going to be unreliable at best. There are tons of skins which change the faces themselves... and the colors... there are tons of different lightings, and sometimes people don't look directly at your camera. You can try to implement face or body detection, but you will have to include searches for most skins separately and that is going to put a huge performance impact making real time searching slow.
No, I'm not detecting the face of the character, more like detecting outline and tell whether it's a character or just an object on the map, it's the same algorithm as detecting face, I do not know how to explain, it's like detecting the red outline and check the pixels to the left and right to determine if it's a character or not
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Member
any testimonies/vouch/review?
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Banned
Originally Posted by
lamejam
any testimonies/vouch/review?
If you are asking from others you won't get it because it's private
But I can show you a video of me vsing a fat enemy, no idea who is he using though.
https://youtu.be/vIzM0cSRUww
I've changed it to manual clicking to shoot instead of auto shooting because of the spread of bullets.
The purpose of this thread was just to ask questions, now that I got my answer, it's fine now I think this thread can be closed
Last edited by comic-1337; 07-21-2016 at 10:00 PM.