hay i need some help with Interrupts spells been trying to get them work in a order
Code:
{ "Storm Bolt", {
"!target.state.silence",
"!target.immune.melee",
"!target.immune.silence",
"!target.state.stun",
"target.interruptAt(50)",
"modifier.interrupts"
}},
{ "Pummel", {
"!target.immune.melee",
"!target.immune.silence",
"!target.state.stun",
"target.interruptAt(50)",
"player.spell(Storm Bolt).cooldown < 25",
"modifier.interrupts"
}},
{ "Arcane Torrent",{
"player.spell(Arcane Torrent).exists",
"!target.immune.melee",
"!target.immune.silence",
"target.interruptAt(50)",
--"player.spell(Storm Bolt).cooldown = 0",
--"player.spell(6552).cooldown = 0",
"modifier.interrupts",
"target.range < 7"
}},
I had this working back when warriors had Disruption shout. I don't know if I'm doing this wrong but the condition "player.sell(storm bolt).cooldown " doesn't seem to be working, I'v tried different variations but I still can not get this to work anymore.
can anyone help ?