is there a way to check if target is in LoS?
is there a way to check if target is in LoS?
I use something like this:Code:{ "Spell", { "player.firehack", (function() return LineOfSight("player", "target") end) }},
Code:{ "Arcane Shot", { (function() return mts.Infront('target') end), (function() return LineOfSight("player", "target") end), "player.firehack", "player.focus >= 75" }},
Last edited by aeonz; 06-11-2015 at 08:27 PM.