This is intended to be used with ProbablyEngine with max-level characters.
On github: https://github.com/modhunter/Probably_NOC_Rotations
Direct download
Status
- Monk Windwalker
- Level 100: raid ready
- Monk Brewmaster
- Level 100: raid ready
- Hunter Survival
- Level 100: raid ready
- Hunter Beastmaster
- Level 100: raid ready
- Hunter Marksman
- Level 100: raid ready
Hunter (Survival, Beastmaster, & Marksman) - 6.x
Features
- Single Target / AoE (Multi-Shot with hotkey support for barrage)
- Stampede is only cast when cooldowns is enabled
- Toggle button for automatic aspect switching while moving, standing still, or in combat
- Toggle button for turning on/off automatic misdirect
- Toggle button for turning on/off automatic targetting while in combat & automatic target switching to next nearest target - this is to allow for high efficiency when needed
- Automatic tranq shot when the enemy is enraged/dispellable and not a charmed player
- Automatic Master's Call when the player is rooted/stunned/snared
- Multitarget mode will only engage AOE abilities when both the multitarget toggle is set and there are at least 3 active enemies - this means that you can generally leave multitarget toggled on and not worry about only casting multi-shot all the time
- Pause rotation when in feign death
- Delayed interrupting: Don't attempt to interrupt until the spellcast is 50% complete
- Toggle to allow for automatic arcane shot on your current mouseover target whenever that target doesn't already have the serpent sting DOT/debuff. This is a great way to 'DOT-up' multiple enemies that are spread around
- Revive Pet, Heart of the Phoenix, & Call Pet
Hotkeys
- Left Shift - Pause
- Left Control - Binding Shot
- Left Alt - Explosive Trap
- Left Alt - Snake Trap
- Left Alt - Ice Trap
Survival
- Exhilaration when health below 50%
- Healthstone when below 40% health
- Master Healing Potion when below 40% health -- This is still broken when the potion is on a cooldown or shared cooldown
- Deterrence as a last resort when you are < 10% health
- Automatic misdirect to focus or pet when you pull too much threat
- Automatic mend pet (in combat & out of combat) when the pet is < 90% health
Rotation
- Basically following theSimcraft suggested priority system
Windwalker Monk - 6.x
Features
- Self Buffs in & out of combat
- Cooldowns
- Chi Stacking on a toggle so that you can have max chi as combat starts
- Castcading Interrupts when cast time is at 30%:
- Spear Hand Strike
- Ring of Peace (if talent chosen) when SHS is on CD
- Leg Sweep (if talent chosen) when SHS is on CD
- Pandaran racial Quaking Palm (if able to use) when SHS is on CD
- Paralysis when SHS, Quaking Palm are all on CD
- Queued Spells (use '/mWW ')
- Touch of Karma (/mWW qKarma)
- Tiger's Lust (/mWW qLust)
- Ring of Peace (/mWW qtFour)
- Charging Ox Wave (/mWW qtFour)
- Leg Sweep (/mWW qtFour)
- Diffuse Magic (/mWW qTfive)
- Dampen Harm (/mWW qtFive)
- Automatic & smart Storm, Earth, and Fire on mouseover. It will not apply more than 2 clones, will prevent you from castting on your current target, and if you switch to a target with one on, it will cancel the spell. Thanks to Tao for the routine
- Toggle button for turning on/off automatic targetting while in combat & automatic target switching to next nearest target - this is to allow for high efficiency when needed
- Toggle button for switching Fists of Fury on/off. This may be necessary to use for an encounter or phase of an enounter where FoF is problematic. For example Fof the adds during Garrosh phase 1 can kill the tank due to the stun.
Hotkeys
- Left Shift - Pause
- Left Alt - Touch of Karma
- Left Control - Leg Sweep
Survival
- Expel Harm <= 80% health
- Chi Wave <= 75% health
- Forifying Brew at < 30% health and when DM & DH buff is not up
- Diffuse Magic at < 50% health and when FB & DH buff is not up
- Dampen Harm at < 50% health and when FB & DM buff is not up
- Healthstone
- Detox yourself if you can be dispelled
- Nimble Brew if you are disoriented/feared/stunned/rooted/snared
- Tiger's Lust if you are disoriented/stunned/rooted/snared
- Self-Healing via Expel Harm while out of combat
Rotation
- Controlled single-target tests have shown this profile exceeds simcraft by 19%
Brewmaster Monk - 6.x
Features
- Self Buffs in & out of combat
- Cooldowns
- Castcading Interrupts when cast time is at 50%:
- Spear Hand Strike
- Ring of Peace (if talent chosen) when SHS is on CD
- Leg Sweep (if talent chosen) when SHS is on CD
- Pandaran racial Quaking Palm (if able to use) when SHS is on CD
- Paralysis when SHS, Quaking Palm are all on CD
- Queued Spells (use '/mBM ')
- Guard (/mBM qGuard)
- Fortifying Brew (/mBM qBrew)
- Zen Meditation (/mBM qZen)
- Statue of the Ox (/mBM qOx)
- Paralysis (mouseover) (/mBM qPara)
- Ring of Peace (/mBM qtFour)
- Charging Ox Wave (/mBM qtFour)
- Leg Sweep (/mBM qtFour)
- Diffuse Magic (/mBM qTfive)
- Dampen Harm (/mBM qtFive)
- Multitarget/AOE mode will only engage AOE abilities when both the multitarget toggle is set and there are at least 4 active enemies - this means that you can generally leave multitarget toggled on and not cast Spinning Crane Kick over and over
- Toggle button for turning on/off automatic targetting while in combat & automatic target switching to next nearest target - this is to allow for high efficiency when needed
- Purify always at Heavy Stagger and only when shuffle is at least 25% of health with Moderate Stagger
- Toggle to turn on/off Keg Smash
- Toggle to turn on/off Guard
- Toggle to turn on/off Fortifying Brew
Hotkeys
- Left Shift - Pause
- Left Control - Dizzying Haze
- Left Alt - Black Ox Statue
Survival
- Elusive Brew at 10 stacks
- Fortifying Brew <= 35% health
- Guard <= 50% health
- Expel Harm < 85% health
- Chi Wave < 85% health
- Chi Burst < 86% health
- Zen Sphere on focus target if the buff is already present on you
- Zen Sphere on yourself when needed
- Healthstone < 40% health
- Detox yourself if you can be dispelled
- Nimble Brew if you are disoriented/feared/stunned/rooted/snared
- Tiger's Lust if you are disoriented/stunned/rooted/snared
- Self-Healing via Expel Harm while out of combat