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    Files Structure replay Heroes of the Storm

    Hi,

    I am trying to write an API to parse the replays, I am using this structure https://github.com/GraylinKim/sc2rea...erialized-Data But this seems different. With this implementation I see data like the name of the player but it is not structured.

    My analysis :
    0x02
    Byte String : ok

    0x04
    Array Object : Here big problem with a hex editor.
    I see two types of template; 0x04 0x01 0x00 so it's ok but i see lot of 0x04 0x1 ... and here i don't know if it's Array Object or another

    0x05 :
    Key-Value Object : I think it's ok here too
    ....
    0x09 :
    VLF integer : The algorithm has changed ?

    My question is, is it possible to have the exact file structure replay.detais ?I'm really stuck on the parsing of the file because I have to "guess" the file structure.

    I need your help

    Files Structure replay Heroes of the Storm

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