Rotating attack (autoit) menu

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  1. #1
    patatjegroot's Avatar Banned
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    Rotating attack (autoit)

    adjust the 7`s to the keys you want to click.
    just add or delete the lines that are not enough or too many for you.
    if you`re melee, better use the first for an arrow and let the mob come close if you have a nice spot between mobs.
    (that`s why i`ve added a 5 second delay to make it come close enough, but change it to whatever you like)
    jumping attacks can also move you too fast from your spot.
    script starts automaticly on pause, so you have to press pause button to start.
    also adjust the random time between "Left" cursor click for shorter or longer rotations.
    i only seen autoit for a week or something and took some lines from everywhere.
    no not from the other topic with a similar script without randoms.
    actualy was already busy with it a couple of days, also with pixelsearch and running around, but pixelsearch doesn`t work in minimized and making it run around it wanders way off

    too bad it couldn`t find the yellow pixel around the mobs nameplate good enough, otherwise a maximized version could be more effective using tab and pixelsearch.
    was using it also for something else but to make the story not too long if it isn`t already
    edit; something causing some issues so for me personly i remove the pause thing. think that`s not done right
    removed it in my own, but still same issue.
    so there`s something making mouse not react sometimes when its minimized and also something else weird.
    i dont know i`m a noob

    Code:
    #RequireAdmin
    
    Global $g_bPaused = False
    HotKeySet("{PAUSE}", "TogglePause")  ;start/pause
    HotKeySet("{ESC}", "Terminate")      ;close 
    Dim $a
    
    If WinActive("[CLASS:ArcheAge]") Then
    $a
    Else
    TogglePause()
    EndIf
    
    While 1
    $a
    
    $title = WinGetTitle("[CLASS:ArcheAge]", "")
    ControlSend($title, "", "", "{TAB}")
    Sleep(Random(250,350,1))
    
    
        $title = WinGetTitle("[CLASS:ArcheAge]", "")
      ControlSend($title, "", "", "{7}")        ; use arrow skill for melee
        Sleep(Random(600,825,1))
      ControlSend($title, "", "", "{7}")
        Sleep(Random(575,850,1))
      ControlSend($title, "", "", "{7}")
        Sleep(Random(600,950,1))
      ControlSend($title, "", "", "{7}")
        Sleep(Random(600,900,1))
    
    
        ControlSend($title, "", "", "{7}")
        Sleep(Random(600,850,1))
      
        ControlSend($title, "", "", "{7}")
        Sleep(Random(600,850,1))
      
        ControlSend($title, "", "", "{7}")
        Sleep(Random(600,850,1))
      
        ControlSend($title, "", "", "{7}")
        Sleep(Random(600,850,1))
      
        ControlSend($title, "", "", "{7}")
        Sleep(Random(600,850,1))
      
        ControlSend($title, "", "", "{7}")
        Sleep(Random(600,850,1))
      
        ControlSend($title, "", "", "{7}")
        Sleep(Random(600,850,1))
      
        ControlSend($title, "", "", "{7}")
        Sleep(Random(600,850,1))
      
        ControlSend($title, "", "", "{7}")
        Sleep(Random(600,850,1))
      
        ControlSend($title, "", "", "{7}")
        Sleep(Random(600,850,1))
      
        ControlSend($title, "", "", "{7}")
        Sleep(Random(600,850,1))
    
        ControlSend($title, "", "", "{7}")
        Sleep(Random(600,850,1))
    
        ControlSend($title, "", "", "{7}")
        Sleep(Random(600,850,1))
    
        ControlSend($title, "", "", "{7}")
        Sleep(Random(600,850,1))
    
      ControlSend($title, "", "", "{7}")
        Sleep(Random(600,850,1))
      
      ControlSend($title, "", "", "{f}")
        Sleep(Random(600,850,1))
      
      ControlSend($title, "", "", "{f}")
        Sleep(Random(1000,1250,1))
    
    ControlSend($title, "", "", "{LEFT down}")
    Sleep(Random(500,1000,1))
    ControlSend($title, "", "", "{LEFT up}")
    WEnd
    
    Func loop()
    $a
    EndFunc
    
    Func TogglePause()
        $g_bPaused = Not $g_bPaused
        While $g_bPaused
            Sleep(100)
            ToolTip('"Paused"', 0, 0)
        WEnd
        ToolTip("")
    EndFunc   
    
    Func Terminate()
        Exit
    EndFunc
    if you don`t want it to rotate delete the Left down Left up part.
    it will give more loot though.
    Last edited by patatjegroot; 10-17-2014 at 08:44 AM.

    Rotating attack (autoit)
  2. #2
    AutoScript's Avatar Corporal CoreCoins Purchaser
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    Nice work with the ControlSend comand and the turning bot. I thought of a rewrite on my scrip... glad you did this.

  3. #3
    patatjegroot's Avatar Banned
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    thanks.
    i see i made a typo in the first sleep
    so i don`t know if anyone tried to use it ;p
    it had a sleep 71000,8000
    supposed to be 7000,8000. so it`s changed now.
    no clue how that 1 got there

    nvm, deleted that part and replaced with optional arrow shots instead of waiting.

    too bad i don`t know how to count errors, otherwise it can be made with walking around i think.
    so it would turn around after 5 pixelsearch errors for example.
    can make it tab and pixelsearch on a ranged skill to look if anything is in the neighbourhood.
    if else turn around and make it walk back longer then it took to make the 5 errors and you should be somewhere near the last mob attacked.
    but that`s theory ;p
    attacks can turn around your char also, but it will still return you to the last mob place.
    but i think it walk a wrong direction eventualy, can`t test yet.
    maybe someday, but cant promise.

    managed to do it , but it`s not very more efficient than just standing still.
    with some risks it will still get into a empty spot and walk around or get stuck.
    and also showing too obvious botting behaviour.
    so that`s a no go for now.
    Last edited by patatjegroot; 10-17-2014 at 07:09 AM.

  4. #4
    AutoScript's Avatar Corporal CoreCoins Purchaser
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    Well you could have a x, y cord and have the bot stay within so many meters of the starting location. Or just a simple memory reader showing cord will work. Would probably need to switch scrip language though. I think that just a simple GUI for killing a spawn location should not be to hard to do. Ill do some checking.

  5. #5
    patatjegroot's Avatar Banned
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    that would be so nice with coordinates
    but isn`t it detectable ? by trion or whoever looks at exploits i mean.
    i`m even more noob at c+ , like total noob
    but maybe, sometime hehe.
    only the bannable thing worries me.
    o yes and needs hackshield bypass.
    that`s a bit too much for me haha

    was busy (for hours) with rotate and pixelsearch in ahk, but don`t know how to send keys in ahk to background screens.
    and in autoit i don`t know how to use variables right so that it adds +1 to an error.
    also the goto thing i miss in autoit. the +1 in ahk is easier for me and pixelsearch.
    only need background sends.
    then i just put the ranged skill pixel detect outside of the screen.
    and you can do anything you want ;p
    it`s basicly pixelsearch in a hidden window ;p


    Code:
    Global $error2 = 2
    Global  $error0 = 0
    
    $e1
    While 1
    $error0 += 1
    if $error0 > $error2 then
    $0
    Else
    $1
    EndIf
    Wend
    i don`t get what`s wrong there ;p
    needs to count error in autoit and if it gets bigger then 2 go to next thingy
    Last edited by patatjegroot; 10-18-2014 at 08:50 AM.

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