Code:enum Global { GameManager = 0xAB68E8, LocalPlayerPosition = 0xACA940, VacuumFunctionClass = 0xAD7B58, } enum GameManager { LocalPlayer = 0x58, LimitedActionList = 0x1028, VacuumStructPtr = 0x8628, ActorListCount = 0x7470, ActorListFirst = 0x74A8, ClickToMoveStruct = 0x7640, } enum Functions { RegisterEvent = 0x179DD0, UnregisterEvent = 0x17A240, SetTarget = 0x4EF5E0, PerformAction = 0x455140, VacuumLoot = 0x378670, ClickToMove = 0x4832D0, } enum VacuumStruct { LootPoolCount = 0x10, TotalItemsCount = 0x20, }