So I have written myself up a dandy memory reading/writing library in c# and I can attach to WildStar 64/32bit clients and go to town reading addresses and writing, but I am a bit sceptical to open up Ollydbg, cheat engine or any other mainstream address readers and attach them to WildStar. Does anybody have any clue the status on the banhammer with using these programs or does anybody have a software they use to scan addresses with the current state of WildStar?
Any help is appreciated
Regards,
Selvyre