[Not sure if useless?] Max Charisma in a minute! menu

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  1. #1
    Majintom's Avatar Member
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    [Not sure if useless?] Max Charisma in a minute!

    So I don't know how Charisma/other thing/aggression affects the game, may only be what you can say to people etc. Either way, I have found that by simply talking to one NPC (Not sure if it works on just any NPC but as far as I could tell, it doesn't) and spamming the charisma option can max it out in no time. The NPC is named Mistress Broga in Almuten Estates and when I spoke to her, she had the option for charisma, I did it again by accident and saw the animation for increased charisma so I checked an voila, it went up... Spammed it and was at max with no aggression and no crowny stat at all!



    She's in the little house I circled and she's on the second floor.



    And there you have it, max that charisma for whatever good it might do!

    Have fun y'all!

    [Not sure if useless?] Max Charisma in a minute!
  2. #2
    kingdomofsteel's Avatar Active Member Authenticator enabled
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    Nice find, as far as I have seen so far, it doesn't work for every npc. I still however haven't found out what char/dignity/aggression are for. If anyone found out it'd be nice to share.

  3. #3
    yakahz's Avatar Active Member
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    ferocity/charisma - repair guys in cursed shore

  4. #4
    Hoax's Avatar Member
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    I think this is intended. I have found quite a few NPCs who offer you unlimited Charisma / Ferocity / Dignity, even in the starting areas.

  5. #5
    Bughead's Avatar Member
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    Can you max out all 3 or does it force you to have a balance between them? I haven't bothered to check.

  6. #6
    DisturbingEffect's Avatar Contributor
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    Found this the first day, works on many NPC's.
    And yes Bughead, they are balanced and you can only have one maxed out.

  7. #7
    kered's Avatar Member
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    useless ;<

  8. #8
    tkoreaper's Avatar Elite User
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    It's useless unless you're a hardcore RP'er. As for what it does, a quick Google/Wiki search gives you this:

    Personality is a roleplaying mechanic that affects a character's interactions with NPCs in the world. The initial personality is determined by how the player answers biography questions during character creation and is refined by the most recent 100 encounters with particular NPCs.

    The game keeps track of three aspects of personality: ferocity, dignity, and charm. Certain actions and dialogue choices can affect the personality by increasing one aspect and thereby decreasing the others. For example, constant bullying of shopkeepers might increase ferocity to a point that the character becomes barbaric. Similarly, frequent conning will lead to a reputation as a scoundrel.

    Personality affects gameplay by offering certain dialogue options only to some types and altering the reactions of certain NPCs. For example, barbaric characters might have the option to punch some NPCs, while other NPCs might cower when approached. Several achievements are related to one's personality type. However, the game is designed to avoid extreme consequences, i.e. players are able to take on different personality types without fear of losing out on overall rewards or benefits.

    After character creation, there are three methods for altering personality: by making certain dialogue choices, taking certain actions, or using karma to temporarily impose a specific personality.
    Source: Personality - Guild Wars 2 Wiki (GW2W)

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