Haven't yet figured out getting auction time left, item ID and the rest of the item's properties. Probably a snoID in there and then getInt/float on it?Code:address = [base+0x00f9c138]+0]+4] count = [address+0x30] //will probably be 0xb entry = [[address]+0x28] + (0x118 * index)+0x20 //adds 0x20 to skip in the struct a bit, not sure why exactly entry +0xa0 timestamp? id? +0xb0 current bid +0xb8 buyout +0xc0 minimum bid +0xc8 flags? 0x68 sold, 0x66 not sold //reference functions for poking around Call stack of main thread Address Stack Procedure / arguments Called from Frame 0018F898 00D167D5 ? Diablo_I.00C0D470 Diablo_I.00D167D0 0018FC1C 00D16AC6 ? Diablo_I.00D16690 Diablo_I.00D16AC1 0018FC48 00D16C83 Diablo_I.00D16A60 Diablo_I.00D16C7E 0018FC44 0018FC58 64ABAF06 Includes Diablo_I.00D16C83 battle_n.64ABAF04 0018FC54 0018FC70 64A1B102 Includes battle_n.64ABAF06 battle_n.64A1B100 0018FC6C 0018FCCC 0116BF4B Includes battle_n.64A1B102 Diablo_I.0116BF49 0018FCC8 0018FDF8 00B75BA6 Diablo_I.0116BDE0 Diablo_I.00B75BA1 0018FDF4 0018FE0C 00A015CC Includes Diablo_I.00B75BA6 Diablo_I.00A015CA 0018FE08 0018FE74 00B45F10 Diablo_I.00A012E0 Diablo_I.00B45F0B 0018FE70 0018FE78 0094EDBC Diablo_I.00B45ED0 Diablo_I.0094EDB7 0018FEA8 0018FEAC 00818001 Diablo_I.0094ED90 Diablo_I.00817FFC 0018FEA8 0018FEBC 0080D92A Diablo_I.00817F10 Diablo_I.0080D925 0018FEEC 0018FEF0 0080D96F Diablo_I.0080D780 Diablo_I.0080D96A 0018FEEC 0018FEFC 00F351BA Diablo_I.0080D960 Diablo_I.00F351B5 0018FEF8