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    Crewskills and Maximizing profits in preparation for 1.2

    Hey guys. I've been looking for a forum to get some feed back on pieces of a credit guide I'm writing. I've written almost 20 pages so far. I wanted to bounce the most recent section off a new audience and hopefully get some feed back. If I missed anything or wrote anything incorrectly please post below. Feel free to correct my english as my sentences can be awkward at times.


    Basics of crew skills
    When choosing the crew skills there are a couple points you may want to consider. First - are you going to be able to make things for yourself with these crewskills? Are you not worried about improving your own gear and just want to maximize the amount of income that you are making?
    Self-improvement or Increased wealth. Once you answer that question there are the bonuses that your companions grant listed here:

    Note: Crafting criticals have been highlighted in Yellow

    Republic

    Jedi Consular
    Qyzen Fess (Melee tank) – Starter Companion on Planet Tython - +5 Biochemistry Efficiency, +15 Archaeology Efficiency
    Theran Cedrex (Healer) – Planet Nar Shaddaa - +10 Cybertech Efficiency, +10 Slicing Efficiency
    Zenith (Range DPS) – Planet Balmora - +15 Investigation Efficiency, +1 Underworld Trading Critical
    Lt. Iresso (Range Tank) – Planet Hoth - +2 Armstech Critical, +2 Scavenging Critical
    Nadia Grill (Melee DPS) – Planet Belsavis - +10 Synthweaving, +2 Diplomacy Critical

    Jedi Knight
    T7-01 (Melee Tank) – Starter Companion on Planet Tython - +10 Bioanalysis, +2 Slicing
    Kira Carsen (Melee DPS) – Planet Coruscant – +5 Synthweaving Critical, +1 Research Critical
    Doc (Healer) – Planet Balmora - +5 Underworld Trading Efficiency, +5 Biochem Critical
    Sgt. Rusk (Range DPS) – Planet Hoth - +10 Armstech Efficiency, +10 Scavenging Efficiency
    Lord Scourge (Range Tank) – Planet Hoth – Imperial Palace - +10 Artifice Efficiency, +10 Archaeology Efficiency

    Smuggler
    Corso Riggs (Range Tank) – Starter Companion on Ord Mantell - +5 Underworld Trading Efficiency, +5 Armstech Critical
    Bowdaar (Melee Tank) – Planet Nar Shaddaa - +10 Cybertech Efficiency, +10 Scavenging Efficiency
    Akavi Spaar (Melee DPS) – Planet Balmora - +10 Armormech Efficiency, +2 Bioanalysis Critical
    Risha (Range DPS) – Planet Alderaan - +15 Diplomacy, +1 Slicing Critical
    Guss Tuno (Healer) – Planet Hoth - +10 Archaeology Efficiency, +2 Treasure Hunting Critical

    Trooper
    Aric Jorgan (Range DPS) – Starter Companion on Ord Mantell – +10 Armstech Efficiency, +2 Diplomacy Critical
    Elara Dorne (Healer) – Planet Taris - +10 Biochemistry Efficiency, +10 Bioanalysis Efficiency
    M1-4X (Range Tank) – Planet Nar Shaddaa - +5 Cybertech Efficiency, +5 Scavenging Critical
    Tanno Vik (Melee Tank) – Planet Balmora - +5 Armormech Critical, +1 Underworld Trading Critical
    Sgt. Yuun (Melee DPS) – Planet Hoth - +10 Investigation Efficiency, +10 Slicing Efficiency


    Empire


    Bounty Hunter
    Mako (Healer) – Starter Companion on Planet Hutta - +5 Cybertech Efficiency, +15 Slicing Efficiency
    Gault Rennow (Range DPS) – Planet Tatooine - +10 Underworld Trading Efficiency, +2 Biochem Critical
    Torian Cadera (Melee DPS) – Planet Taris - Torian Cadera: +10 Research Efficiency, +2 Bioanalysis Critical
    Blizz (Range Tank) – Planet Hoth - +15 Armormech Efficiency, +1 Armstech Critical
    Skadge (Melee Tank) – Planet Belsavis - Skadge: +10 Scavenging Efficiency, +2 Treasure Hunting Critical

    Imperial Agent
    Kaliyo Djannis (Ranged Tank) – Starter Companion on Planet Hutta - +10 Armstech Efficiency, +2 Underworld Trading Critical
    Vector Hyllis (Melee DPS) – Planet Alderaan - +5 Bioanalysis Efficiency, +5 Diplomacy Critical
    Doctor Lokin (Range Tank) - Planet Taris - +15 Biochemistry Efficiency, +10 Investigation Efficiency
    Ensign Raina Temple (Healer) – Planet Quesh - +10 Scavenging Efficiency, +2 Armormech Critical
    Scorpio (Melee DPS) – Planet Belsavis - +10 Cybertech Efficiency, +2 Slicing Critical

    Sith Inquisitor
    Khem Val (Melee Tank) – Starter Companion on Planet Korriban - +15 Artifice Efficiency, +5 Investigation Efficiency
    Andronikus Revel (Range DPS) – Planet Tatooine - +2 Slicing Critical, +2 Underworld Trading Critical
    Ashara Zavros (Melee DPS) – Planet Taris – +10 Synthweaving Efficiency, +10 Diplomacy Efficiency
    Lt. Talos Drelik (Healer) – Planet Hoth - +5 Treasure Hunting Efficiency, +5 Archaeology Critical
    Xalek (Range Tank) – Planet Korriban - +10 Bioanalysis Efficiency, +2 Scavenging Critical


    Sith Warrior
    Vette (Range DPS) – Starter Companion on planet Korriban - +5 Underworld Trading Efficiency, +5 Treasure Hunting Critical
    Malavi Quinn (Healer) – Planet Balmora - +10 Armstech Efficiency, +10 Diplomacy Efficiency
    Jaesa Willsam (Melee DPS) – Hutta - +5 Archaeology Efficiency, +5 Synthweaving Critical
    Lt. Pierce (Range Tank) – Planet Taris - +10 Cybertech Efficiency, +2 Research Critical
    Broonmark (Melee Tank) – Planet Hoth - +10 Scavenging Efficiency, +2 Bioanalysis Critical


    For your crafting crewskill you want to choose the profession for your class that has a crit companion. This increases the chance that you get augments in items in the professions where you craft gear and the number of items crafted for biochem.

    Coming in 1.2: armormech and synthweaving will be able to crit augments in orange gear. You are currently not able to at this moment but will be once this patch is released.

    $$$ - If you are a armormech or synthweaving crafter collect all the patterns for orange gear with 3 slots and create a stockpile of all the mats used in crafting these pieces. These will sell for a LOT OF CREDITS. When patch 1.2 is released use your crit companion (if you have one) to create a huge number of these slotted gear pieces. Sell the orange pieces with an augment slot on patch release day for at least 1 million credits. People will want these because they will be the new best in slot items with an augment. Quick way to make several million credits. You have a 5% chance to crit an augment and an additional 1% for each crit bonus point on a companion. So have mats for as many as you can manage to scrape together before the next patch.


    Patterns – Buy these and buy them fast. Any custom pattern that has 3 slots in it for either synthweaving or armormech. These patterns will be in high demand once the patch hits and people are looking to craft specific looking gear with augment slots.

    Armormech Mats – The best position you can be in when the patch is release is having all the materials that you need to pump out hundreds of items. Reverse engineer the pieces that did not crit (if the vendor price is lower than the price of one of the material pieces) and continue crafting till you crit. I anticipate these selling for a healthy sum (1 million a piece on high pop servers).


    The mats you want to stock up on if you are just looking to flip them for a tidy profit are:

    Polyplast set – 4 Ciridium, 8 Durasteel, 12 Polyplast
    Polyplast Battle gear – 4 Quadranium, 8 Neutronium, 12 Polyplast
    Electrum Onslaught – 4 Ciridium, 8 Zal Alloy, 12 Electrum
    Diatium Onslaught - 4 Quadranium, 8 Amorphous Carbonite, 12 Diatium
    Commando Elite - 4 Quadranium, 12 Electrum, 8 Polyplast
    Mercenary Elite - 4 Quadranium, 12 Electrum, 8 Polyplast
    Gunslinger Elite - 4 Quadranium, 8 Electrum, 12 Polyplast
    Sniper Elitie - 4 Quadranium, 8 Electrum, 12 Polyplast
    Lacqerous Mesh - 4 Titanium, 6 Diatium, 10 Lacqerous
    Fortified Lacqerous - 4 Titanium, 10 Diatium, 6 Lacqerous
    Phobium Onslaught – 4 Titanium, 10 Phobium, 6 Fibermesh
    Lacqerous Battle - 4 Titanium, 6 Bondite, 10 Lacqerous
    Plasteel Batt – 4 Xonolite, 5 Bondite, 10 Plasteel
    Chanlon Onslaught - 4 Xonolite, 10 Chanlon, 6 Fibermesh
    Vagabond - 4 Xonolite, 10 Phobium, 6 Lacqerous
    Spec Ops - 4 Xonolite, 6 Phobium, 10 Lacqerous
    Outcast - 4 Xonolite, 10 Phobium, 6 Lacqerous
    Hooligan’s - 4 Xonolite, 6 Phobium, 10 Lacqerous
    Tempered Laminoid – 4 Mullinine, 6 Chanlon, 10 Laminoid
    Laminoid Battle - 4 Mullinine, 10 Chanlon, 6 Laminoid

    *This is as far as I had time for today. I’ll work more on it tomorrow and finish the list of orange armormech, armstech, and synthweaving gear.

    Crewskills and Maximizing profits in preparation for  1.2

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