This guide is HUGE, 54 pictures, and this isnt the full guide. This is just the helm and the shoulder pads. The rest is in another part
1. ONLY HELM AND SHOULDERPADS HAVE .M2 FILES. PLEASE PLEASE DONT BE ASKING WHERE THE ROBE .M2 FILES ARE. All robes, pants, gloves, bracers, boots, ect. have the SAME basic model, and you cant change that. Its kinda hard to understand but trust me.
2. KNOW YOUR RACE/SEX this is KEY in a successful armor swap. Armor looks different on every race, and sex please make sure you know this.
In the wow files its race then sex. M is male F is female, here is the race breakdown:
DW-Dwarf
GN-Gnome
HU-Human
NI-Night Elf
OR-Orc
SC-Undead
TA-Tauren
TR-Troll
3. Make sure you are fimiliar with your armor. It is important to locate in MWS where your armor is. For the most part they are not to hard to find, and try using this guide i made http://www.mmowned.com/forums/model-...dels-name.html
4. PLEASE have some model changing experience before attempting this, this is long, hard and tedious. Try something else, might i suggest my other guides located here:
http://www.mmowned.com/forums/model-...ount-swap.html
http://www.mmowned.com/forums/model-...ound-swap.html
Now for the guide
This guide is for going from a dreadmist helm and dreadmist shoulderpads to plaugeheart helm/pads
1. First open MWS and then open patch.mpq:
2. Patch.mpq looks like this:
3. Now Click on ITEM then OBJECTCOMPONENTS. Objectcomponents have .m2 files were as Texturecomponents do not. Then click on Head:
4. Then Find Helm_Robe_DungeonWarlock_A_01_ScM.m2 . This file is the dreadmist helm .m2 for a undead male:
5. Now copy the tree path into a notepad doccument
6. Now find Helm_Robe_RaidWarlock_C_01_ScM.m2 . This is the tier 3 helm for a undead male. Copy the tree path into a 2nd notepad document then extract the file:
7. The file should look like this
8. Now we are going to find the texture for the dreadmist helm. Go to Item then go to ObjectComponents, and then to Head:
9. Now scroll down to find Helm_Robe_DungeonWarlock_A_01Purple2.blp
10. Now copy the treepath
11. Now paste it into the first notepad document
12. Now we are going to find the texture for the plaugeheart helm. Click back on ITEM then OBJECTCOMPONENTS then Head
13.Now find the file Helm_Robe_RaidWarlock_C_01.blp
14. Right click on it and select copy tree path
15. Paste this into the 2nd text doccument
16. Now go back to MWS and extract the file
17. Now save it like this
18. Now we are going to do the shoulderpads. Go to Item then ObjectComponents then Shoulder.
19. Now find LShoulder_Robe_DungeonWarlock_A_01.m2 . This file is the model for the Left shoulder. IDK why but there is different models for each pad, but it is
20. Now copy the treepath
21. Now paste it into the first notepad
22. Now find RShoulder_Robe_DungeonWarlock_A_01.m2 , the right shoulder
23. Now paste this into the first text document
24. Now we must find the .BLP file. Both pads have the same .blp so dont worry. Its called Shoulder_Robe_Dungeon_Warlock_A_01Purple.blp
25. Now select copy treepath
26. Now copy this into the first text document
27. Now we are going to find the plaugeheart shoulder pads. Go to ITEM then go to OBJECTCOMPONENTS then click on Shoulder
28. Now find LShoulder_Robe_RaidWarlock_C_01
29. Now click copy treepath
30. Paste it into the 2nd text document
31. Now extract the left pad
32. Should look like this
33. Now find RShoulder_Robe_RaidWarlock_C_01
34. You know the drill, copy the treepath into the 2nd text document
35. Extract the right pad also
36. Now find the .blp, known as Shoulder_Robe_RaidWarlock_C_01.blp
37. Once again, copy treepath into 2nd text document
38. Extract the file once again. Congratulations, you now have all the files, time for the real modelchanging
39. Open a window browser and get to where u extacted all the files
Must continue in another post