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  1. #1
    spoon089's Avatar Member
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    mobs run away and go through walls

    so right now i am running paikproductions raiding repack, i really like this 3.3.3 repack, almost all spells work as far as i know. my question is about mobs, everytime a mob runs if they are in a castle or building they will go through the walls and agrro like every other mob in the building, what could be the issue? im thinking maby the vmaps, i think i imported them from an arcemu repack, i cant remember. im going to test this out and use the vmap extracters in the trinity folder later when i have time, im pretty busy over here in afghanistan, (army). any help would really be apreciated, other then this issue and hunter pets being very very very strong this repack is almost perfect.

    mobs run away and go through walls
  2. #2
    shadeslayor's Avatar Member
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    run the trinity vmap extractor, arcemu vmaps (love them to death) but there not as 'complete' as Trinity's, and arn't compatiable because the triniy maps engine will decode/recode them differently. So yes, try to run the trinity vmap extractors, because the issue is the vmaps. (unless trinity has updated there collision support to something other than vamps, not sure)

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