[World Building] [TFE Feature] Agamand Isle, "The City of Agamand" (Release!) menu

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  1. #1
    ~sInX's Avatar Contributor
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    [World Building] [TFE Feature] Agamand Isle, "The City of Agamand" (Release!)



    <---!Beta Release!--->

    Concept:

    Agamand Isle is a Hyjal/Elwynn-themed Island, located to the North-West of Tirisfal Glades. It stands as the location of a major city, named such "The City of Agamand". TFE lore states that the City was built as a memento after the third war to honor the Agamand family whom helped with the restoration of Lordaeron.
    This thing took me 4 and a half hours to cook up 0.0 There are a few changes that need to be made. There isn't a sufficient amount of Lamps or Fences to cover the entire city, + the ballistas are being a pain in-game. Apart from those minor imperfections, the Beta of the Isle is pretty much 100% complete. A lot of people have been waiting on the release of TFE, unfortunatly that will not happen for a very long time. Therefore i thought it was only fair to give you guys a taste of what you're waiting for Keep in mind whilst exploring the island that it WILL be expanded, this is, if you like, one quarter of the planned concept of the entirety of the finished product (the city). Do tell me what you guys think of this version. I will be improving on this place, i like the way it's turned out

    [Keep in mind that unless you're a GM on your realm and can therefore turn off Fatigue, you may not be able to reach this island as of yet]

    Reaching the island:

    Run to the shore seperating the Sea and Tirisfal Glades behind the Agamand Mills. From there, fly or swim directly North-West. If you reach the end of the map without seeing the island, swim or fly directly east. It's situated on the top-left hand corner of the Eastern Kingdoms map.


    Screenies are below
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    Don't forget to leave comments portraying your opinions on Agamand Isle, and your thoughts on future improvements Thanks for reading. Download link is below.

    patch 4.MPQ

    Enjoy

    [World Building] [TFE Feature] Agamand Isle, &quot;The City of Agamand&quot; (Release!)
  2. #2
    Performer's Avatar Contributor
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    not bad could do with a few different heights inside the city as totally flat terrain looks rather boring/plain. Maybe a few more textures would spice it up a bit to

    Looks good though +rep


  3. #3
    ~sInX's Avatar Contributor
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    I'm working on the terrain now Thanks for the rep - i'll take your thoughts on the textures into account

  4. #4
    Nayder's Avatar Active Member
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    nice work dude i like it!

  5. #5
    sithlord789's Avatar Member
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    Gj, You could of included a custom map to easily find it (Yes, you can modify the actual map) but most people have no idea how to do it.

  6. #6
    ~sInX's Avatar Contributor
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    (Yes, you can modify the actual map) but most people have no idea how to do it.
    That's not true. All decent model editors know it's merely a simple BLP edit. As i said, this is very early progress. The first version, in fact. I'll get to the map when other outstanding priorities have been taken care of.
    Thanks for the praise

  7. #7
    sithlord789's Avatar Member
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    Damn, and i thought i was awesome

  8. #8
    dillon13's Avatar Member
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    awsome this could be like the worgen starting area :P

    nice job lencore

  9. #9
    crazyelfjj's Avatar Member
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    O.O...GIVE MAH TEH MAP

    nice work
    One step at a time...

  10. #10
    Endbringer's Avatar Knight-Lieutenant
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    nice work, but it's a perfect circle... I mean, c'mon, no island is a perfect circle... +Rep anyway, a very nice city

  11. #11
    ~sInX's Avatar Contributor
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    I know all about the terrain relief and island shape - dw, it's been fixed :P

  12. #12
    dansku17's Avatar Member
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    Good work Lengcore.

    But i dont understand this.. why i dont see that island i know wher is that island but i dont see that? o.O
    (i use wowme 3.1.3 and that patch)

    But nice is this.

  13. #13
    I Hypnotoad I's Avatar Contributor
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    I would love to work on this and add some things I think would add a "Old Lordaeron" feel to it.. with your permission of course.
    If you feel it is good enough, you could even add it to TFE.


    Dragon[Sky] can get into our signatures, AND our pants.



  14. #14
    ~sInX's Avatar Contributor
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    I would love to work on this and add some things I think would add a "Old Lordaeron" feel to it..
    Although the City of Agamand is NOT Old Lordaeron and is meant to focus on an entirely differant theme, i'll 'allow' you to edit this to your preferance; once you've done that, i'll take a look at your edit (i might even rate it out of 10 ), tell you what i think, show it to the rest of TFE, get their opinions on it etc and we'll take things from there
    Remember, this is NOT Old Lordaeron, it's Hyjal-themed more than anything. I have worked on this quite a lot since i posted these VERY old screenshots. I'm not releasing anythign as of yet, but it is a BIG improvement if i may say so myself
    /awaiting your input

  15. #15
    I Hypnotoad I's Avatar Contributor
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    Although the City of Agamand is NOT Old Lordaeron and is meant to focus on an entirely differant theme, i'll 'allow' you to edit this to your preferance; once you've done that, i'll take a look at your edit (i might even rate it out of 10 ), tell you what i think, show it to the rest of TFE, get their opinions on it etc and we'll take things from there
    Remember, this is NOT Old Lordaeron, it's Hyjal-themed more than anything. I have worked on this quite a lot since i posted these VERY old screenshots. I'm not releasing anythign as of yet, but it is a BIG improvement if i may say so myself
    /awaiting your input
    I meant something else instead of Old Lordaeron.. But I'm too tired to remember what. XD. Anyways, I'll try to add on to it as much as I can.. this kind of island just makes me scream awesome.. Since I can add my own artisticness to it.

    EDIT:


    Dragon[Sky] can get into our signatures, AND our pants.



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