[Frost Team LUA]Brutez The Demonic Devil**UPDATED** menu

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  1. #1
    bsod-staff14's Avatar Member
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    [Frost Team LUA]Brutez The Demonic Devil**UPDATED**

    Hello,this is just a little script ive made on my free time this afternoon and I hope you enjoy it!I am making a minions script along with it too...

    What you must do for it too work:

    Spawn it your self
    ID=99099
    Spawn ID=9999999
    Enjoy it!

    Code:
    function Brutez_The_Demonic_Devil_OnCombat(pUnit, Event)
    pUnit:SendChatMessage(14, 0, "You will not prevale!")
    local OnCombatText2 = math.random(1, 3)
    if OnCombatText2 == 1 then
    pUnit:SendChatMessage(14, 0, "You will DIE!")
    end
    local OnCombatText3 = math.random(1, 5)
    if OnCombatText3 == 1 then
    pUnit:SendChatMessage(14, 0, "NEVER!")
    end
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Spawn_were_you_wish!", math.random(1000, 100), 0)
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Spawn_were_you_wish!2", math.random(100, 10), 0)
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Spawn_were_you_wish!3", math.random(10, 1), 0)
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Noo", 100, 0)
    end
    
    function Brutez_The_Demonic_Devil_OnLeaveCombat(pUnit, Event)
    pUnit:RemoveEvents()
    local OnCombatText4 = math.random(1, 5)
    if OnCombatText4 == 1 then
    pUnit:SendChatMessage(14, 0, "COWARD!")
    end
    local OnCombatText5 = math.random(1, 3)
    if OnCombatText5 == 1 then
    pUnit:SendChatMessage(14, 0, "Run away like a little wimp!")
    end
    pUnit:SendChatMessage(14, 0, "HAHAHA COME BACK AND FIGHT ME!")
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Spawn_were_you_wish!", math.random(1000, 100), 0)
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Spawn_were_you_wish!2", math.random(100, 10), 0)
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Spawn_were_you_wish!3", math.random(10, 1), 0)
    end
    
    function Brutez_The_Demonic_Devil_OnKillTarget(pUnit, Event)
    pUnit:SendChatMessage(14, 0, "I DEFEATED YOU!")
    local OnCombatText8 = math.random(1, 3)
    if OnCombatText8 == 1 then
    pUnit:SendChatMessage(14, 0, "YOU ARE DEAD HAHAHA!")
    end
    local OnCombatText9 = math.random(1, 5)
    if OnCombatText9 == 1 then
    pUnit:SendChatMessage(14, 0, "I TOLD YOU NOT TO START A FIGHT!!")
    end
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Spawn_were_you_wish!", math.random(1000, 100), 0)
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Spawn_were_you_wish!2", math.random(100, 10), 0)
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Spawn_were_you_wish!3", math.random(10, 1), 0)
    end
    
    function Brutez_The_Demonic_Devil_OnDeath(pUnit, Event)
    pUnit:RemoveEvents()
    local OnCombatText10 = math.random(1, 5)
    if OnCombatText10 == 1 then
    pUnit:SendChatMessage(14, 0, "Noo how can this be....!")
    end
    local OnCombatText11 = math.random(1, 3)
    if OnCombatText11 == 1 then
    pUnit:SendChatMessage(14, 0, "You will die from my minions...")
    end
    pUnit:SendChatMessage(14, 0, "Gasppp for airrr....Guhhhh")
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Spawn_were_you_wish!", math.random(1000, 100), 0)
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Spawn_were_you_wish!2", math.random(100, 10), 0)
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Spawn_were_you_wish!3", math.random(10, 1), 0)
    end
    
    RegisterUnitEvent(99099, 1, "Brutez_The_Demonic_Devil_OnCombat")
    RegisterUnitEvent(99099, 2, "Brutez_The_Demonic_Devil_OnLeaveCombat")
    RegisterUnitEvent(99099, 3, "Brutez_The_Demonic_Devil_OnKillTarget")
    RegisterUnitEvent(99099, 4, "Brutez_The_Demonic_Devil_OnDeath")
    
    function Brutez_The_Demonic_Devil_FROST_BOLT!(pUnit, Event)
    pUnit:CastSpellOnTarget(11, pUnit:GetClosestPlayer())
    end
    
    function Brutez_The_Demonic_Devil_FROST_BOLT!!(pUnit, Event)
    pUnit:CastSpellOnTarget(11, pUnit:GetAddTank())
    end
    
    function Brutez_The_Demonic_Devil_FROST_BOLT!!!(pUnit, Event)
    pUnit:CastSpellOnTarget(11, pUnit:GetAddTank())
    end
    
    function Brutez_The_Demonic_Devil_FROST_BOLT!!!!(pUnit, Event)
    pUnit:CastSpellOnTarget(11, pUnit:GetMainTank())
    end
    
    function Brutez_The_Demonic_Devil_Warstomp(pUnit, Event)
    pUnit:CastSpellOnTarget(11876, pUnit:GetMainTank())
    end
    
    function Brutez_The_Demonic_Devil_Warstomp!(pUnit, Event)
    pUnit:CastSpellOnTarget(11876, pUnit:GetMainTank())
    end
    
    function Brutez_The_Demonic_Devil_Warstomp!!(pUnit, Event)
    pUnit:CastSpellOnTarget(11876, pUnit:GetMainTank())
    end
    
    function Brutez_The_Demonic_Devil_Warstomp!!!(pUnit, Event)
    pUnit:CastSpellOnTarget(11876, pUnit:GetClosestPlayer())
    end
    
    function Brutez_The_Demonic_Devil_Spawn_were_you_wish!(pUnit, Event)
    local X = pUnit:GetX()
    local Y = pUnit:GetY()
    local Z = pUnit:GetZ()
    local O = pUnit:GetO()
    pUnit:SpawnCreature(9999999, X, Y, Z, O, 3, 0)
    end
    
    function Brutez_The_Demonic_Devil_Spawn_were_you_wish!2(pUnit, Event)
    local X = pUnit:GetX()
    local Y = pUnit:GetY()
    local Z = pUnit:GetZ()
    local O = pUnit:GetO()
    pUnit:SpawnCreature(9999999, X, Y, Z, O, 3, 0)
    end
    
    function Brutez_The_Demonic_Devil_Spawn_were_you_wish!3(pUnit, Event)
    local X = pUnit:GetX()
    local Y = pUnit:GetY()
    local Z = pUnit:GetZ()
    local O = pUnit:GetO()
    pUnit:SpawnCreature(9999999, X, Y, Z, O, 3, 0)
    end
    
    function Brutez_The_Demonic_Devil_Noo(pUnit, Event)
    if pUnit:GetHealthPct() <= 100 then
    pUnit:RemoveEvents()
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_FROST_BOLT!", math.random(1000, 100), 0)
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Warstomp!!", math.random(1000, 100), 0)
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Yess", 100, 0)
    end
    end
    
    function Brutez_The_Demonic_Devil_Yess(pUnit, Event)
    if pUnit:GetHealthPct() <= 90 then
    pUnit:RemoveEvents()
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_FROST_BOLT!!", math.random(1000, 100), 0)
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Warstomp!!!", math.random(1000, 100), 0)
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Maybeee", 100, 0)
    end
    end
    
    function Brutez_The_Demonic_Devil_Maybeee(pUnit, Event)
    if pUnit:GetHealthPct() <= 75 then
    pUnit:RemoveEvents()
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_FROST_BOLT!!!", math.random(1000, 100), 0)
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Possible..", 100, 0)
    end
    end
    
    function Brutez_The_Demonic_Devil_Possible..(pUnit, Event)
    if pUnit:GetHealthPct() <= 55 then
    pUnit:RemoveEvents()
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_FROST_BOLT!!!!", math.random(1000, 100), 0)
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Dieeeee", 100, 0)
    end
    end
    
    function Brutez_The_Demonic_Devil_Dieeeee(pUnit, Event)
    if pUnit:GetHealthPct() <= 35 then
    pUnit:RemoveEvents()
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Warstomp", math.random(1000, 100), 0)
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_I am dead", 100, 0)
    end
    end
    
    function Brutez_The_Demonic_Devil_I_am_dead(pUnit, Event)
    if pUnit:GetHealthPct() <= 15 then
    pUnit:RemoveEvents()
    pUnit:RegisterEvent("Brutez_The_Demonic_Devil_Warstomp!", math.random(1000, 100), 0)
    end
    end
    Minions updating soon.
    Immortal GamerZ Under Development!

    [Frost Team LUA]Brutez The Demonic Devil**UPDATED**
  2. #2
    project anthrax's Avatar Contributor
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    nice one =-]
    removed by Unholy

  3. #3
    bsod-staff14's Avatar Member
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    Thanks bro!
    Immortal GamerZ Under Development!

  4. #4
    rofldestroyer's Avatar Member
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    prevale is prevail
    You MUST +Rep GOD ----------- LOL he probably has ∞ rep rofl ---------- Special Symbols that i found!!!!!!! :O - ∞,‽,℅,‰,Ω,«,»,º,£,°,¿,¢,µ,±,§,¤

  5. #5
    JaRRu's Avatar Member
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    Nice work!, make more

  6. #6
    bsod-staff14's Avatar Member
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    Alright bro I was gonna stop because no one was thanking me but I will now.
    Immortal GamerZ Under Development!

  7. #7
    Appled's Avatar Contributor
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    Quite nice man

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