2.4.3 GetGameClientTime update 3.0.2 menu

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  1. #1
    metalqiang's Avatar Member
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    2.4.3 GetGameClientTime update 3.0.2

    Code:
    function GetGameClientTime:DWORD;
    var
      dwClientTime:DWORD;
    begin
    	dwClientTime := 0;
    	asm
    		pusha;
    		mov ecx,$0E1F814;
    		mov ecx,[ecx];
    		mov edx, $007497F0;
    		call edx;
    
    		mov dwClientTime,eax;
    		popa;
      end;
    	Result:= dwClientTime;
    end;
    how to GetGameClientTime with 3.0.2

    2.4.3 GetGameClientTime update 3.0.2
  2. #2
    Zeroi9's Avatar Banned
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    nvm. Cool..
    Last edited by Zeroi9; 10-24-2008 at 12:35 AM.

  3. #3
    kynox's Avatar Account not activated by Email
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    Originally Posted by metalqiang View Post
    Code:
    function GetGameClientTime:DWORD;
    var
      dwClientTime:DWORD;
    begin
        dwClientTime := 0;
        asm
            pusha;
            mov ecx,$0E1F814;
            mov ecx,[ecx];
            mov edx, $007497F0;
            call edx;
    
            mov dwClientTime,eax;
            popa;
      end;
        Result:= dwClientTime;
    end;
    how to GetGameClientTime with 3.0.2
    Originally Posted by Zeroi9 View Post
    Cool, this is to use in C#?
    And how should it look like?
    The code, then in an console application..
    Will rep for that
    Console.WriteLine("What to write here to show the time?);
    /facepalm x 2

  4. #4
    Clain's Avatar Banned
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    Originally Posted by Zeroi9 View Post
    Cool, this is to use in C#?
    And how should it look like?
    The code, then in an console application..
    Will rep for that
    Console.WriteLine("What to write here to show the time?);
    /faceplam

    Thats ASM... I really don't want to explain how to convert that, and can't just call a simple writeline function.

  5. #5
    Cypher's Avatar Kynox's Sister's Pimp
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    This thread is full of awesome.

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