[Release] Naroxius, Death Guard - BOSS menu

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  1. #1
    kreegoth's Avatar Contributor
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    [Release] Naroxius, Death Guard - BOSS

    Just finished this up this afternoon and thought id post it if anyone wants to use it give some feedback
    NPCID is 888798
    Tested it on my server and it seemed to work fine.

    Code:
    function Naroxius_EnterCombat (pUnit, event)
             pUnit:SendChatMessage(14, 0, "The blood of men who have failed in this task, it stains the earth here...")
             pUnit:RegisterEvent("Naroxius_Deathstrike", 1000, 1)
             pUnit:RegisterEvent("Naroxius_Asunder", 24000, 0) 
             pUnit:RegisterEvent("Naroxius_Direnova", 20000, 0) 
             pUnit:RegisterEvent("Naroxius_Phase2", 1000, 0)
    end
    
    function Naroxius_Deathstrike (pUnit, event)
             pUnit:FullCastSpellOnTarget(25322, pUnit:GetClosestPlayer())
    end
    
    function Naroxius_Asunder (pUnit, event)
             pUnit:CastSpell(28733)
    end
    
    function Naroxius_Direnova (pUnit, event)
             pUnit:FullCastSpellOnTarget(38739, pUnit:GetMainTank())
    end
    
    function Naroxius_Phase2 (pUnit, event)
          if pUnit:GetHealthPct() < 76 then
             pUnit:RemoveEvents()        
             pUnit:SendChatMessage(14, 0, "Your Corpses will be a feast for those that hunger...")
             pUnit:RegisterEvent("Naroxius_Doomslice", 50000, 0)
             pUnit:RegisterEvent("Naroxius_Harbringer", 15000, 0)
             pUnit:RegisterEvent("Naroxius_Defensive", 17000, 0)
             pUnit:RegisterEvent("Naroxius_Phase3", 1000, 0)
      end
    end
    
    function Naroxius_Doomslice (pUnit, event)
             pUnit:FullCastSpellOnTarget(40481, pUnit:GetMainTank())
    end
    
    function Naroxius_Harbringer (pUnit, event)
             pUnit:FullCastSpellOnTarget(36836, pUnit:GetMainTank())
    end
    
    function Naroxius_Defensive (pUnit, event)
             pUnit:CastSpell(33479)
    end
    
    function Naroxius_Phase3 (pUnit, event)
          if pUnit:GetHealthPct() < 49 then
             pUnit:RemoveEvents()        
             pUnit:RegisterEvent("Naroxius_Blast", 20000, 0)
             pUnit:RegisterEvent("Naroxius_Disorient", 15000, 0)
             pUnit:RegisterEvent("Naroxius_Shelter", 50000, 0) 
             pUnit:RegisterEvent("Naroxius_Frailty", 35000, 0)
             pUnit:RegisterEvent("Naroxius_Phase4", 1000, 0)
      end
    end
    
    function Naroxius_Blast (pUnit, event)
             pUnit:CastSpell(32907)
    end
    
    function Naroxius_Disorient (pUnit, event)
             pUnit:FullCastSpellOnTarget(19369, pUnit:GetMainTank())
    end
    
    function Naroxius_Shelter (pUnit, event)
             pUnit:CastSpell(36481)
    end
    
    function Naroxius_Frailty (pUnit, event)
             pUnit:FullCastSpellOnTarget(19372, pUnit:GetRandomPlayer(0))
    end
    
    function Naroxius_Phase4 (pUnit, event)
          if pUnit:GetHealthPct() < 20 then
             pUnit:RemoveEvents()
             pUnit:SendChatMessage(14, 0, "Fools! Your Defeat is Inevitable!")
             pUnit:CastSpell(33130)
      end
    end
    
    function Naroxius_LeaveCombat (pUnit, event)
             pUnit:RemoveEvents()
    end
    
    function Naroxius_Die (pUnit, event)
             pUnit:RemoveEvents()
             pUnit:SendChatMessage(14, 0, "You have defeated me...For now...we shall meet again")     
    end
    
    RegisterUnitEvent(888798, 1, "Naroxius_EnterCombat")
    RegisterUnitEvent(888798, 2, "Naroxius_LeaveCombat")
    RegisterUnitEvent(888798, 4, "Naroxius_Die")
    Mobs does many forms of Attacks both physical and magical.
    Does a few aoes and casts defensive spells on self.
    Also does a spell that knocks all the players near him back and away( put him near a ledge:P)
    Last edited by kreegoth; 08-31-2008 at 03:20 PM.

    [Release] Naroxius, Death Guard - BOSS
  2. #2
    kreegoth's Avatar Contributor
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    Anyone tried this out? hoping to get some feedback before i release anymore lol

  3. #3
    Silentnvd's Avatar Member
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    :worthless:

  4. #4
    Moffeman's Avatar Contributor

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    :worthless:

    omg... its kinda hard making a screen of a lua scripted mob... well it works but why not try it? Does that hurt you or what? >.<

    Stop flaming him... give him rep, i cant because i have given out too much... i would if i could..

  5. #5
    OMGPWN's Avatar Active Member
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    Ok this is awesome.. cant really make a pic cus you make the npc your self =) I love it,+rep

  6. #6
    kreegoth's Avatar Contributor
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    Thanks for the Feedback guys i appreciate it.. Ill post some more Boss encounters in next couple of days that i have made. Glad someone is enjoying them

    And yeah.. its a Script not a mob so their isnt much of a way to post pictures LOL

  7. #7
    Wolverine77's Avatar Member
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    so i just place that code in my scripts folder? how do i get the NPC into my DB?

  8. #8
    kreegoth's Avatar Contributor
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    Yeah you Copy the script to NOTEPAD. Then click SAVE AS.. then under the bottom button click it and select all files.. Rename the file using a .LUA as the extension.. Then you create a NPC with the ID i provided or Change the ID in the script to match a premade NPC and then that NPC will perform the script.

    You can make a character for the script and dont have to have it named the same name or anything if you dont like the name provided just have to have the right ID.

  9. #9
    adde007's Avatar Member
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    i cant make this work i got the right script?
    function Naroxius_EnterCombat (pUnit, event)
    pUnit:SendChatMessage(14, 0, "The blood of men who have failed in this task, it stains the earth here...")
    pUnit:RegisterEvent("Naroxius_Deathstrike", 1000, 1)
    pUnit:RegisterEvent("Naroxius_Asunder", 24000, 0)
    pUnit:RegisterEvent("Naroxius_Direnova", 20000, 0)
    pUnit:RegisterEvent("Naroxius_Phase2", 1000, 0)
    end

    function Naroxius_Deathstrike (pUnit, event)
    pUnit:FullCastSpellOnTarget(25322, pUnit:GetClosestPlayer())
    end

    function Naroxius_Asunder (pUnit, event)
    pUnit:CastSpell(28733)
    end

    function Naroxius_Direnova (pUnit, event)
    pUnit:FullCastSpellOnTarget(38739, pUnit:GetMainTank())
    end

    function Naroxius_Phase2 (pUnit, event)
    if pUnit:GetHealthPct() < 76 then
    pUnit:RemoveEvents()
    pUnit:SendChatMessage(14, 0, "Your Corpses will be a feast for those that hunger...")
    pUnit:RegisterEvent("Naroxius_Doomslice", 50000, 0)
    pUnit:RegisterEvent("Naroxius_Harbringer", 15000, 0)
    pUnit:RegisterEvent("Naroxius_Defensive", 17000, 0)
    pUnit:RegisterEvent("Naroxius_Phase3", 1000, 0)
    end
    end

    function Naroxius_Doomslice (pUnit, event)
    pUnit:FullCastSpellOnTarget(40481, pUnit:GetMainTank())
    end

    function Naroxius_Harbringer (pUnit, event)
    pUnit:FullCastSpellOnTarget(36836, pUnit:GetMainTank())
    end

    function Naroxius_Defensive (pUnit, event)
    pUnit:CastSpell(33479)
    end

    function Naroxius_Phase3 (pUnit, event)
    if pUnit:GetHealthPct() < 49 then
    pUnit:RemoveEvents()
    pUnit:RegisterEvent("Naroxius_Blast", 20000, 0)
    pUnit:RegisterEvent("Naroxius_Disorient", 15000, 0)
    pUnit:RegisterEvent("Naroxius_Shelter", 50000, 0)
    pUnit:RegisterEvent("Naroxius_Frailty", 35000, 0)
    pUnit:RegisterEvent("Naroxius_Phase4", 1000, 0)
    end
    end

    function Naroxius_Blast (pUnit, event)
    pUnit:CastSpell(32907)
    end

    function Naroxius_Disorient (pUnit, event)
    pUnit:FullCastSpellOnTarget(19369, pUnit:GetMainTank())
    end

    function Naroxius_Shelter (pUnit, event)
    pUnit:CastSpell(36481)
    end

    function Naroxius_Frailty (pUnit, event)
    pUnit:FullCastSpellOnTarget(19372, pUnit:GetRandomPlayer(0))
    end

    function Naroxius_Phase4 (pUnit, event)
    if pUnit:GetHealthPct() < 20 then
    pUnit:RemoveEvents()
    pUnit:SendChatMessage(14, 0, "Fools! Your Defeat is Inevitable!")
    pUnit:CastSpell(33130)
    end
    end

    function Naroxius_LeaveCombat (pUnit, event)
    pUnit:RemoveEvents()
    end

    function Naroxius_Die (pUnit, event)
    pUnit:RemoveEvents()
    pUnit:SendChatMessage(14, 0, "You have defeated me...For now...we shall meet again")
    end

    RegisterUnitEvent(888798, 1, "Naroxius_EnterCombat")
    RegisterUnitEvent(888798, 2, "Naroxius_LeaveCombat")
    RegisterUnitEvent(888798, 4, "Naroxius_Die")

  10. #10
    Apartment Wolf's Avatar King - AMG
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    wow

    This si fckin sick you oughta post ss though :P

  11. #11
    kreegoth's Avatar Contributor
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    What error is it giving you/ do you have your NPCid that you want it to work for as 888798? if not change the id in the script or remake a NPC with the right id..

  12. #12
    kreegoth's Avatar Contributor
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    Originally Posted by Toxicity12 View Post
    This si fckin sick you oughta post ss though :P

    Post a SS of what?.... its a LUA its just a script that makes a boss do certain things.. you have to create the NPC yourself...

  13. #13
    adde007's Avatar Member
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    it was no error but he dont do the script i put the script here C:\Program Files\ArcEmu\Scripts
    and is NPCID entry id??

  14. #14
    Wolverine77's Avatar Member
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    Originally Posted by adde007 View Post
    it was no error but he dont do the script i put the script here C:Program FilesArcEmuScripts
    and is NPCID entry id??
    make a NPC and give it ID 888798?

  15. #15
    kreegoth's Avatar Contributor
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    Yeah the NPC id is the Entry id..

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