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  1. #1
    Cern's Avatar Banned
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    CameraBobbingfrequency

    I would like to ask ( I dont know if it fits in this forum though); if it is possible to enable the CameraBobbing frequency and that stuff via memory editing.
    I want to use (for filming machinimas) commands like:

    /console CameraBobbing 1
    /console CameraBobbingFrequency 0.01
    /console CameraBobbingSmoothSpeed 0
    /console CameraBobbingLRAmplitude 0
    /console CameraBobbingUDAmplitude -500

    But they dont work anymore. I do think that this is client side, so there must be a way to edit it and make it usable again. it has been pached out with 2.4, but its much more better to film with this commands, because you can unclip the camera from your character...

    CameraBobbingfrequency
  2. #2
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by Aziris View Post
    I would like to ask ( I dont know if it fits in this forum though); if it is possible to enable the CameraBobbing frequency and that stuff via memory editing.
    I want to use (for filming machinimas) commands like:

    /console CameraBobbing 1
    /console CameraBobbingFrequency 0.01
    /console CameraBobbingSmoothSpeed 0
    /console CameraBobbingLRAmplitude 0
    /console CameraBobbingUDAmplitude -500

    But they dont work anymore. I do think that this is client side, so there must be a way to edit it and make it usable again. it has been pached out with 2.4, but its much more better to film with this commands, because you can unclip the camera from your character...

    Check where the name is being registered with the console, it should be a call to RegisterConsoleVar or something. One of the params is the address that the variable is stored at in memory, that's what you want to look at.

  3. #3
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    Thankyou Cypher for your fast reply, will look at it!

  4. #4
    Cypher's Avatar Kynox's Sister's Pimp
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    Here's an example of how it should look.

    Code:
    push    0               ; int
    push    0               ; char
    push    5               ; int
    push    offset sub_535860 ; int
    push    offset a0_8     ; "0.8"
    push    0               ; int
    push    0               ; int
    push    offset aCamerabobbings ; "cameraBobbingSmoothSpeed"
    mov     dword_CF3520, eax
    call    RegisterConsoleVar ; <"e:BuildServerbs2workWoW-codebrancheswow-patch-2_4_3-bra>
    As an aside, worked it out yet?

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