Creating a Game Object!
First open your DB, I use Navicat. Now, go down and find gameobject_names, make a new column.
Okay, fill in the Entry Column. This is how you will enter the object into the game, .go spawn ####. Make sure that no other object has the same Entry ID.
Now, fill in the Type.
0 - Door
1 - Button
2 - QuestGiver
3 - Chest
4 - Binder
5 - Generic
6 - Trap
7 - Chair
8 - Spell Focus
9 - Text
10 - Goober
11 - Transport // elevators, subways, railcars, etc.
12 - Area Damage
13 - Camera
14 - Map Object
15 - Mo Transport // all of the boats between areas, like Ratchet to BootyBay, have this type
16 - Duel Arbiter
17 - Fishing Node
18 - Ritual
19 - Mailbox
20 - Auction House
21 - Guard Post
22 - Spell Caster
23 - Meeting Stone
24 - Flag Stand
25 - Fishing Hole
26 - Flag Drop
Next, fill in the Display Info. Just do .go select and .go info in-game or you can search through your Database for a Game Object, too.
This is easy... The name. Make any name you want... lol
Spellfocus is next. Just do 1 or 0. The spell focus is for a portal. I am not completly sure what id you would use, but there is a guide or two around here that will tell you!
For the rest just do "0". Easy
Thn go in-game and do .go spawn <id>
thts all6):6):