Custom Loot menu

User Tag List

Thread: Custom Loot

Results 1 to 3 of 3
  1. #1
    777devil777's Avatar Member
    Reputation
    66
    Join Date
    Sep 2007
    Posts
    396
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Custom Loot

    777's Loot guide

    When customizing a server, it is always good to have custom loot.

    This does not go into creating custom items. Only ways for players to get loot.

    1. Vendors
    2. Quests
    3. Object Loot
    4. Item Loot (Lockboxes)
    5. NPC Deaths



    Vendors

    You have a custom item that you quickly want to sell. All you have to do is go into your "Vendors" table.

    Entry - The spawn ID of the vendor (NPC)
    Item - The ID of your item
    Amount - How many of that item the vendor has. (For rare items that can only be bought every little while)
    Max_amount - Leave at 0 for infinite amount, set to any other number to be the max number of that item that the vendor can have.
    Inctime - The time it takes for the vendor to get more of the limited item.

    If you want a item that can be bought as much as its needed, only modify the first two.


    Quests


    Many servers have a beginner quest with some information about the server and a item. All you need to do is change the reward.

    Go into the 'quests' table. You will see "RewChoiceItemId#". Put the ID of the item there. There is more than one choice column so you may add more items to choose from.

    Go further across and you will see "RewChoiceItemCount#". This is how many of the item is given. For armor it is 1, but for items like potions or food it can be higher.

    Even more across you will see "RewItemID#". This is a item reward that is not chosen but given no matter what. Once again, to the side you can set how many of the item is given.


    Object Loot

    In order to make object loot like chests you must make a new object. Find a object which you like the look of in gameobject_names. Find the number under "displayid" and then make a new object with that ID.

    With the entry of your new object, go into the table "Objectloot" and make a new line.

    Index - Just a way to number the line. It can be anything not taken.
    Entry - The Entry ID of your new game object.
    ItemID - The ID of your item.
    PercentChance / Heroicpercentchance - The chance of getting your item from the object. 100 = always.
    Min/Maxcount - How many of the item you will get. If min/max are diffrent, it will be randomly picked between those numbers.
    ffa_loot - This will make it so the item is not rolled on (I have yet to see this work on the newer revs)

    Spawn the object in-game and it will now have a gear to be looted.


    Item Loot


    Item loot is very easy. First make a item to be your box. For display just copy a lockbox. Now go into 'itemloot' and make a new line.

    The columns are the same as object loot. EntryID is the ID of the box, ItemID is the ID of the loot.


    NPC Deaths

    Once again the same as object loot. EntryID is the creature's spawn id, Itemid is the loot.


    End note: All these methods can be repeated. You can have multiple things drop off the same creature by adding more lines. For quests you just need to add more things to the RewItemID columns. You can only have one choice item, and up to four mandatory reward items.

    "I am a hacker, and this is my manifesto. You may stop this individual, but you can't stop us all... after all, we're all alike."

    Custom Loot
  2. #2
    Monarch's Avatar Member
    Reputation
    8
    Join Date
    Nov 2007
    Posts
    117
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    lol, first post after a day, great guide 777!

  3. #3
    Hewit's Avatar Member
    Reputation
    45
    Join Date
    Sep 2007
    Posts
    171
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    great guide +rep from me


Similar Threads

  1. Looking for help with Custom looting (notAre's DH)
    By Lentoo7 in forum D3 Gold profiles
    Replies: 0
    Last Post: 06-28-2012, 09:37 PM
  2. Adding custom loot to custom mobs
    By Aldun in forum WoW EMU Questions & Requests
    Replies: 6
    Last Post: 02-13-2009, 02:59 PM
  3. How to Make Custom Loot For a mob
    By friendofdar in forum WoW EMU Guides & Tutorials
    Replies: 2
    Last Post: 12-09-2007, 10:02 PM
  4. how to make a chest with custom loot
    By bjorn11 in forum World of Warcraft Emulator Servers
    Replies: 5
    Last Post: 11-22-2007, 03:26 AM
  5. Custom Loot.
    By houston23 in forum World of Warcraft Emulator Servers
    Replies: 4
    Last Post: 10-03-2007, 05:00 AM
All times are GMT -5. The time now is 08:56 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search