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  1. #1
    mrbrdo's Avatar Member
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    Player rotation etc (2.4.2)?

    Hey

    I was wondering if there's a way to access info like player rotation, mouse type, camera pos xyz, camera rotation etc. via Thread Local Storage. If not, what are the static addresses for those in 2.4.2 and how to find it with OllyDbg?

    Thanks

    Player rotation etc (2.4.2)?
  2. #2
    KOS0937's Avatar Member
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    The player rotation and pos are in the TLS, camera pos and rotation + mouse icon have a static address.

  3. #3
    mrbrdo's Avatar Member
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    Not player Z an V rotation, but the player rotation (only 1 variable not 2), i'm not sure what it is but the owo-reader example uses it. Please give static addresses if you have them.

    I found now (2.4.2):
    Char name: 0xD495E0
    Char level: 0xDFF780 (and also 0xE86498 ??)

    but the difference between the two is different than for previous version, so i cannot approximate other addresses from this. Any help on how i can find stuff like the player rotation. This is from older wow:
    Code:
    { static Address' }
      _sCAMERAPOSX             = $00DBBCBC; // float 4
      _sCAMERAPOSY             = $00DBBCB8; // float 4
      _sCAMERAPOSZ             = $00DBBCC0; // float 4
      _sCAMERAROTX             = $00DBBD00; // float 4
      _sCAMERAROTY             = $00DBBD04; // float 4
      _sPLAYERPOSX             = $00DBBCD8; // float 4
      _sPLAYERPOSY             = $00DBBCD4; // float 4
      _sPLAYERPOSZ             = $00DBBCDC; // float 4
      _sPLAYERROTATION         = $00C435C8; // float 4

  4. #4
    mrbrdo's Avatar Member
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    It's probably PLAYER ORIENTATION what i need...

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