[Guide] Ascent - Create and use an updatable 2.3.x server menu

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    [Guide] Ascent - Create and use an updatable 2.3.x server

    Yes, I did have to use dictionary.com to see that 'updatable' was a word.


    Compiling and Updating a 2.3.x Server with NCDB

    Well, I spent almost 4 days reading guides and looking at maybe 100 posts about creating a server without a repack. I wanted a server that I could update whenever a new patch came out. This server will also be VERY close to Blizzard retail servers, which can allow you to create your own server, instead of using someone else's. This puts every single compile guide together, so people can actually understand how to create and update one.

    You need to have your World of Warcraft at patch 2.3.3 to set up this server. here is a great guide for that. (Credits to Roflmewafflez)
    http://www.mmowned.com/forums/emulat...4-2-3-3-a.html

    Step 1: Installing Needed Programs

    You need to download and install both these programs in order to compile your server:
    C++ - Visual C++ 2008 Express Edition
    Tortoise SVN - Download | TortoiseSVN


    Step 2: SVN Checkout for Ascent Compile

    After you are done installing both programs, create a new folder, called Ascent Compile on your Desktop. Once created, right click and choose SVN Checkout. In the URL space, put http://mmoforge.org/svn/ascent/branches. Then click ok. Enter in anonymous for the username and leave password blank. Click ok again and wait for this to finish.

    Step 3: Configuring C++ to Compile

    Before we start compiling the databases, we must first configure C++. Open up C++. When it is open, go to tools, then options. A screen should pop up and click on Projects and Solutions then VC++ Driectories, on the left. Be sure your platform is set to Win32 and show directories for "Executable Files". Find "New Line" (folder icon) and copy and paste this into it : C:\Program Files\Microsoft SDKs\Windows\v6.0A\bin.

    Now you must change the dropdown for "Show driectories for:" to "Include Files". Once again, click on New Line and copy and paste C:\Program Files\Microsoft SDKs\Windows\v6.0A\Include.

    Finally, change the dropdown list to "Library Files". Add a new line and copy and paste C:\Program Files\Microsoft SDKs\Windows\v6.0A\Lib. Press ok and you've configured C++!

    Step 4: Builing Solutions

    With C++ still open, click file at the top, then open - project/solution. Browse to your Ascent Compile folder and follow: Ascent Compile/3_8_stable/win and open the solution "ascentVC90". Now click on Build at the top, then Configuration Manager. Change the "Active solution configuration:" to Release. press ok.

    Now click on Build again, then "Clean Solution". Once that has completed (You should see "========== Clean: 7 succeeded, 0 failed, 0 skipped ==========". Once you see that message in the bottom box, go to Build again and then "Build Solution". This could take a while depending on your computer.

    Once that has completed, click file at the top, then open - project/solution. Brose to your Ascent Compile folder and follow: Ascent Compile/3_8_stable/src/scripts and open the solution "scripts2008".

    Again, you will have to go to Build, then "Configuration Manager" and change the Active solution configuration to release. After it is changed, click Build, then "Clean Solution". Lastly, after that has finished, click Build, then "Build Solution". You are now done with C++, you may close out when done!


    Step 5: Installing MySQL and Navicat

    Go to MySQL :: MySQL 5.0 Downloads and scroll down until you see Windows Essentials (x86). Download this, and install (typical is fine). After it has finished actually installing, you want to "Configure the Server Now". Once getting to the screen asking which configuration to do, pick "Standard Configuration". Keep the user the same, pick a password that you will remember, and execute at the end. Once complete, you have MySQL Community ready.

    Now, travel to Navicat - the World's Best MySQL Front End for Windows, Linux & Mac OS X and download "Navicat for MySQL Lite". The lite version is the exact same, but you can keep it forever. Install and open Navicat once installed. Follow this to configure:

    Connection Name = localhost
    Host Name = locahost
    Port = 3306
    User Name = root
    Password = whatever password you entered in MySQL when you configured it

    Double click on the connection localhost on the left side, it should drop down three databases, "information_schema", "mysql", and "test". Right click on local host and choose new database. This database name is world. Then create two more new databases, called logon and character. You may now close Navicat.


    Step 6: SVN Checkout for NCDB

    Create two new folders on your desktop, "NCDB" and "Ascent Server". Right click on NCDB and select SVN Checkout. For the URL this time, enter "http://svn2.assembla.com/svn/NCDB". Use anonymous as username, and password is blank...again. Click ok and wait for it to complete.

    Step 7: Editing Tool.bat

    After the SVN Checkout is complete, go into your NCDB folder. You should see a file, tool.bat. Right click it and select edit. Change what is in RED below:
    Code:
    @ECHO off
    REM ############################################################################
    REM #
    REM #      B A S I C   U S E R   C O N F I G U R A T I O N   A R E A
    REM #
    REM ############################################################################
    set user=set to root
    set pass=whatever password you used in MySQL
    REM  wdb  -  is the World Database
    REM  cdb -  is the Character Database
    REM If you do not have them seperated then set them to the same values
    set wdb=set to world
    set cdb=set to character
    REM ############################################################################
    REM #
    REM #    A D V A N C E D   U S E R   C O N F I G U R A T I O N   A R E A
    REM #
    REM ############################################################################
    set port=3306
    set server=localhost
    set devpath=.\Development\Ascent
    set pubpath=.\Releases
    set mysqlpath=.\Development\Ascent\MYSQL
    REM ############################################################################
    REM #
    REM #     D O   N O T   M O D I F Y   B E Y O N D   T H I S   P O I N T
    REM #
    REM ############################################################################
    Now save that and run tool.bat. once the command prompt pops up, press W then enter. This is installing your world database!

    Step 8: Executing Databases

    This part will update your databases, and create all the new info in them. Open Navicat and double click on the database "character". Now right click it and select "Execute Batch File". Press the ... next to the white box and follow this path: AscentCompile/3_8_stable/sql. Now you need to select one of the "character_structures" and execute. Now, try the other character_structure. If at any time you get this: [Msg] Finished - Unsuccessfully, that means its updated. It is not bad! After doing that, execute all the batch files you can inside AscentCompile/3_8_stable/sql/character_updates.

    Now, double click the database logon. Right click and select Execute Batch File. Browse to AscentCompile/3_8_stable/sql and execute logon_structures. Now, head into the logon_updates folder and execute all of those. All your databases should be up to date now!


    Step 9: Creating Your Server Folder

    Remember that folder we created called Ascent Server? Now is the time for it.

    Head into AscentCompile/3_8_stable/src and copy all 4 config files. Paste these files into your Ascent Server folder. Go to AscentCompile/3_8_stable/dep/lib32. Copy the 3 .dlls in that file and pate them inside your Ascent Server folder.

    Navigate your way to AscentCompile/3_8_stable/bin/release. Copy everything in that folder to your Ascent Server folder. Now it's time to get maps and DBC. Both these go into the Ascent Server folder as well.

    I have extracted and uploaded the DBC files for your convenience, but the map files are too large and you will need to use the map extractor found here Map Extractor Place this .exe inside your World of Warcraft folder and create a folder called "Maps". After the .exe has finished running, transfer the folder to "Ascent Server".

    Here are the DBC Files for 2.3.3: DBC Files


    Step 10: Editing your Config Files

    Now, we need to edit 3 of our config files to fit our server! Change the text in red.

    ascent-logonserver.conf
    Code:
    #######################################################################
    # Ascent Realms Configuration File
    # Last updated at revision 446 by Burlex
    #######################################################################
    
    /********************************************************************************
     * How to use this config file:                                                 *
     * Config files are in a block->variable->setting format.                       *
     * A < signifies the opening of a block, the block name is expected after that. * 
     * After the block name, a space and then the settings sperated by = / ' '.     *
     *                                                                              *
     * e.g.                                                                         *
     * <block setting="0" someval = "1">                                            *
     *                                                                              *
     * Comments can be in C format, e.g. /* some stuff */, with a // at the start   *
     * of the line, or in shell format (#).                                         *
     ********************************************************************************/
    
    # LogonDatabase Section
    #
    #    These directives are the location of the `realms` and `accounts`
    #    tables.
    #
    #    LogonDatabase.Host      - The hostname that the database is located on
    #    LogonDatabase.Username  - The username used for the mysql connection
    #    LogonDatabase.Password  - The password used for the mysql connection
    #    LogonDatabase.Name      - The database name
    #    LogonDatabase.Port      - Port that MySQL listens on. Usually 3306.
    #    LogonDatabase.Type      - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
    #
    
    <LogonDatabase Hostname = "localhost"
                   Username = "root"
                   Password = "Pass in MyAQL"
                   Name     = "logon"
                   Port     = "3306"
                   Type     = "1">
    
    
    # Host Directive
    #
    #    This is the address that the realmlist will listen on.
    #    To listen on all addresses, set it to 0.0.0.0
    #    Default: 127.0.0.1 (localhost)
    #
    #    Note: ISHost is the interserver communication listener.
    #
    
    <Listen Host = "0.0.0.0"
            ISHost = "0.0.0.0"
            RealmListPort = "3724"
            ServerPort = "8093">
    
    # Server console logging level
    #
    #    This directive controls how much output the server will
    #    display in it's console. Set to 0 for none.
    #    0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
    #    Default: 3
    #
    
    <LogLevel Screen = "0"
              File = "-1">
    
    # Account Refresh Time
    #
    #    This controls on which time interval accounts gets 
    #    refreshed. (In seconds)
    #    Default = 600
    #
    
    <Rates AccountRefresh = "600">
    
    # Accepted Build Range Setup
    #
    #    These two directives set up which clients will be
    #    allowed to authenticate with the realm list.
    #
    #    Set these to the same builds that the server was
    #    compiled for.
    #
    #    As of the last update, version 2.1.1 was build 6739.
    #
    
    <Client MinBuild = "1111"
            MaxBuild = "9999">
    
    # WorldServer Setup
    #
    #    This directive controls the password used to authenticate with the worldserver.
    #    It must be the same between the two configs. If it is not, your server will
    #    not register.
    #
    #    Default: "change_me_logon"
    #
    
    <LogonServer RemotePassword = "change to MySQL pass">
    ascent-realms.conf
    Code:
    #######################################################################
    # Ascent Realms Configuration File
    # Last updated at revision 446 by Burlex
    #######################################################################
    
    /********************************************************************************
     * How to use this config file:                                                 *
     * Config files are in a block->variable->setting format.                       *
     * A < signifies the opening of a block, the block name is expected after that. * 
     * After the block name, a space and then the settings sperated by = / ' '.     *
     *                                                                              *
     * e.g.                                                                         *
     * <block setting="0" someval = "1">                                            *
     *                                                                              *
     * Comments can be in C format, e.g. /* some stuff */, with a // at the start   *
     * of the line, or in shell format (#).                                         *
     ********************************************************************************/
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # LogonServer Section
    #
    #    Address:
    #        The address (no port) of the server.
    #
    #    Port:
    #        The port on which the logon server listens. (*** NOT 3724 ***)
    #
    #    Name:
    #        Not really relavant, but name the logon.
    #
    #    RealmCount:
    #        The number of realms in the next section.
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <LogonServer Address = "localhost"
                 Port = "8093"
                 Name = "logon"
                 RealmCount = "1">
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Realm Section
    #
    #    Name:
    #        The name of the realm.
    #    
    #    Address:
    #        The address (and port) of that realm.
    #
    #    Icon:
    #        The type of realm (PVP, Normal, RPPVP, RP)
    #
    #    Colour:
    #        Realm colour in realm list display.
    #
    #    TimeZone:
    #        Time zone the realm is in.
    #
    #    Population:
    #        (0 = low, 1 = medium, 2 = high)
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Realm1 Name = "Server Name"
            Address = "localhost:8129"
            Icon = "PVP"
            Colour = "1"
            Population = "1.0"
            TimeZone = "1">
    ascent-world.conf
    Code:
    #######################################################################
    # Ascent Configuration File
    # Last Update: $Id: ascent-world.conf 3834 2008-02-11 11:04:19Z burlex $
    #######################################################################
    
    /********************************************************************************
     * How to use this config file:                                                 *
     * Config files are in a block->variable->setting format.                       *
     * A < signifies the opening of a block, the block name is expected after that. * 
     * After the block name, a space and then the settings sperated by = / ' '.     *
     *                                                                              *
     * e.g.                                                                         *
     * <block setting="0" someval = "1">                                            *
     *                                                                              *
     * Comments can be in C format, e.g. /* some stuff */, with a // at the start   *
     * of the line, or in shell format (#).                                         *
     ********************************************************************************/
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Database Section
    #
    #   Database.Host      - The hostname that the database is located on
    #   Database.Username  - The username used for the mysql connection
    #   Database.Password  - The password used for the mysql connection
    #   Database.Name      - The database name
    #   Database.Port      - Port that MySQL listens on. Usually 3306.
    #   Database.Type      - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <WorldDatabase Hostname = "localhost" Username = "root" Password = "MySQL Pass" Name = "world" Port = "3306" Type = "1">
    <CharacterDatabase Hostname = "localhost" Username = "root" Password = "MySQl Pass" Name = "character" Port = "3306" Type = "1">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Listen Config
    #
    #    Host
    #        This is the address that the server will listen on.
    #        To listen on all addresses, set it to 0.0.0.0
    #        Default: 127.0.0.1 (localhost)
    #
    #    WorldServerPort
    #        This is the port that the world server listens on.
    #        It has to be the same as what is specified in the
    #        realms table in the LogonDatabase.
    #        Default: 8129
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Listen Host = "0.0.0.0"
            WorldServerPort = "8129">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Log Level Setup
    #
    #    Console Logging Level
    #        This directive controls how much output the server will
    #        display in it's console. Set to 0 for none, or -1 to disable.
    #        -1 = Disabled; 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
    #        Default: 3
    #
    #    World server packet logging feature
    #        If this directive is turned on, a file called `world.log`
    #        will be created in the server's directory and all packets
    #        sent and received by clients will be dumped here in bfg
    #        format.
    #        Default: 0
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <LogLevel Screen="0" File="-1" World="0">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Server Settings
    #
    #    PlayerLimit
    #        This directive controls the amount of sessions that will be
    #        accepted by the server before it starts to add people to 
    #        the server queue.
    #        Default: 100
    #
    #    Motd
    #        This message will be displayed by the server in the chat
    #        box every time any user logs on. Colors can be used in the
    #        standard WoW format.
    #        Default: "No MOTD specified
    #
    #    Send Build On Join
    #        This directive controls whether the server's internal revision
    #        will be sent to clients upon entering the world. Use it to help
    #        testers report bugs.
    #
    #    Send Stats On Join
    #        This directive controls whether the server will send the online player
    #        count to a cilent when it enters the world.
    #
    #    Breathing Setup
    #        If the breathing code is causing problems or you want to run a fun server, you can disable 
    #        water checks by enabling this directive.
    #        Default: 1
    #
    #    Level Cap
    #        This variable controls the level that stats will be generated up to internally.
    #        Beyond this level players can still see a higher level visually but their stats won't
    #        increase beyond this point.
    #        Default: 70
    #
    #	Generated Level Level Cap
    #	   This variable controls the level at which stats will generate up to. Generally the formulas go
    #	   crazy after level 70 so this way you can keep the high visual but stats at a reasonable value.
    #	   Default: 70
    #
    #    Seperate Channels Control
    #        This directive controls whether horde and alliance chats will be seperated across channels.
    #        Set to 1 for blizzlike seperated channels, or 0 to allow horde/alliance to speak to each other
    #        across channels.
    #        Default: 0
    #
    #    Compression Threshold
    #        This directive controls the limit when update packets will be compressed using deflate.
    #        For lower-bandwidth servers use a lower value at the cost of cpu time.
    #        Default: 1000
    #
    #    Queue Update Rate
    #        This directive controls how many milliseconds (ms) between the updates
    #        that the queued players receieve telling them their position in the queue.
    #        Default: 5000 (5 seconds).
    #
    #    Kick AFK Players
    #        Time in milliseconds (ms) that a player will be kicked after they go afk.
    #        Default: 0 (disabled)
    #
    #    Connection Timeout
    #        This directive specifies the amount of seconds that the client will be disconnected
    #        after if no ping packet is sent. It is advised to leave it at the default.
    #        Default: 180
    #
    #    Realm Type
    #        This is the realm type that will be used by the server to handle world pvp.
    #        Default: 0 (pve)(RPPVE)
    #        Other values: 1(pvp)(RPPVP)
    #
    #    AdjustPriority
    #        Set the server to high process priority?
    #        Default: 0
    #
    #    RequireAllSignatures
    #        This directive controls whether the full 10 signatures will be required in order
    #        to turn in a petition. Smaller servers would be better off having it turned off.
    #        Default: off
    #
    #    ShowGMInWhoList
    #        This directive controls whether GM's will be shown in player's who lists or not.
    #        Default: on
    #
    #    MapUnloadTime
    #        This directive controls whether to unload map cells after an idle period of <x> seconds.
    #        Use on smaller servers or servers that are memory-limited. The server without cell unloading
    #        can use over 1.2GB memory with all creatures loaded.
    #        Default: 0
    #
    #    LimitedNames
    #        This directive forces all character names to be a-z and A-Z compliant.
    #        Default: 1
    #
    #    UseAccountData
    #        This directive determines whether the account_data table is used to save custom client data.
    #        May cause buggy behaviour.
    #        Default: 0
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Server PlayerLimit = "100"
            Motd = "No MOTD specified."        
            SendBuildOnJoin = "1"
            SendStatsOnJoin = "1"
            EnableBreathing = "1"
            LevelCap = "70"
            GenLevelCap = "70"
            SeperateChatChannels = "0"
            CompressionThreshold = "1000"
            QueueUpdateInterval = "5000"
            KickAFKPlayers = "0"
            ConnectionTimeout = "180"
            RealmType = "1"
            AdjustPriority = "0"
            RequireAllSignatures = "0"
            ShowGMInWhoList = "1"
            MapUnloadTime="0"
            LimitedNames="1"
            UseAccountData="0">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Die Directive
    #
    #    If this triggers it means you didn't read your config file!
    #    Just comment it or remove it when you've read this.
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    Put a "#" before this<die msg="I am a newb who didn't even read half my config file!">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Power regeneration multiplier setup
    # 
    #    These directives set up the multiplier in which regen values will be
    #    multiplied by every 2 seconds.
    #    Powers: 
    #        Power1 = Mana, Power2 = Rage, Power3 = Energy
    #    
    #    Reputation:
    #        Kill = Rep gained on kill, Quest = rep gained from quests
    #
    #    Honor:
    #        Honor = multiplier used to calculate honor per-kill.
    #
    #    PvP:
    #        PvPTimer = in ms, the timeout for pvp after turning it off. default: 5mins (300000)
    #
    #    XP:
    #        The xp that a player receives from killing a creature will be multiplied
    #        by this value in order to get his xp gain.
    #
    #    RestXP: 
    #        Value is the amount of rest XP a player will recieve per minute of rest time.
    #
    #    Drop(Color):
    #        These values will be multiplied by the drop percentages of the items for creatures
    #        to determine which items to drop. All default to 1.
    #        To allow you better control of drops, separate multipliers have been created for items 
    #        of each quality group. 
    #
    #    DropMoney:
    #        This value will be multiplied by any gold looted and pickpocketed
    #
    #    Save:
    #        Value in milliseconds (ms) that will be between player autosaves.
    #        Default: 300000 (5 minutes)
    # 
    #    SkillChance:
    #        The chance that you have to level up a skill in melee or a profession is multiplied
    #        by this value.
    #        Default: 1
    #
    #    SkillRate:
    #        The amount of "levels" your skill goes up each time you gain a level is multiplied
    #        by this value.
    #
    #    ArenaMultiplier
    #         Every week/day the arena points gained by a player will be multiplied by this value.
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Rates Health="1"
           Power1="1"
           Power2="1"
           Power3="1"
           QuestReputation="1"
           KillReputation="1"
           Honor="1"
           PvPTimer="300000"
           Compression="1"
           XP="1"
           QuestXP="1"
           RestXP="1"
           DropGrey="1"
           DropWhite="1"
           DropGreen="1"
           DropBlue="1"
           DropPurple="1"
           DropOrange="1"
           DropArtifact="1"
           DropMoney="1"
           Save="300000"
           SkillChance="1"
           SkillRate="1"
           ArenaMultiplier2x="1"
           ArenaMultiplier3x="1"
           ArenaMultiplier5x="1">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # GM Client Channel
    #
    #   This should be set to 'gm_sync_channel' for the My_Master addon to work.
    #   Default: gm_sync_channel
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <GMClient ReqGmClient = "0" GmClientChannel = "gm_sync_channel">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Terrain Configuration
    #
    #   Set the path to the map_xx.bin files and whether unloading should be enabled
    #   for the main world maps here. Unloading the main world maps when they go idle
    #   can save a great amount of memory if the cells aren't being activated/idled
    #   often. Instance/Non-main maps will not be unloaded ever.
    #
    #   Default:
    #      MapPath = "maps"
    #      UnloadMaps = 1
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Terrain MapPath = "maps" UnloadMaps = "1">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Log Settings
    # 
    #    Cheaters:
    #        This directive sets up the cheater logging file, if turned on any
    #        cheat / packet exploit / speedhack attempts will be logged here.
    #
    #    GMCommands:
    #        These two directives set up the GM command logging fie. If turned on,
    #        most gm commands will be logged for this file for abuse investigation, etc.
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Log Cheaters="0" GMCommands="0">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Mail System Setup
    #
    #    These directives control the limits and behaviour of the ingame mail system.
    #    All options must have Mail prefixed before them.
    #   
    #    ReloadDelay                 
    #        Controls the delay at which the database is "refreshed". Use it if you're
    #        inserting mail from an external source, such as a web-based interface.
    #        0 turns it off.
    #        Default: 0
    #
    #    DisablePostageCostsForGM 
    #        Enables/disables the postage costs for GM's. DisablePostageCosts overrides this.
    #        Default: 1
    #
    #    DisablePostageCosts
    #        Disables postage costs for all players.
    #        Default: 0
    #
    #    DisablePostageDelayItems
    #        Disables the one hour wait time when sending mail with items attached.
    #        Default: 1
    #
    #    DisableMessageExpiry
    #        Turns off the 30 day / 3 day after read message expiry time. 
    #        WARNING: A mailbox still cannot show more than 50 items at once
    #        (stupid limitation in client).
    #        Default: 0
    #
    #    EnableInterfactionMail
    #        Removes the faction limitation for sending mail messages. Applies to all players.
    #        Default: 1
    #
    #    EnableInterfactionMailForGM 
    #        Removes the faction limitation for sending mail messages, but only applies
    #        to GM's. EnableInterfactionMail overrides this.
    #        Default: 1
    #   
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Mail ReloadDelay="0"
          DisablePostageCostsForGM="1"
          DisablePostageCosts="0"
          DisablePostageDelayItems="1"
          DisableMessageExpiry="0"
          EnableInterfactionMail="1"
          EnableInterfactionMailForGM="1">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Status Dumper Config
    #
    #        These directives set up the status dumper plugin. Filename is an
    #        absolute or relative path to the server binary. Interval is the
    #        time that the stats will be dumped to xml.
    #        Default: stats.xml / 120000 (2 minutes)
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <StatDumper FileName = "stats.xml" Interval = "120000">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Startup Options
    #
    #    Preloading
    #        This directive controls whether the entire world will be spawned at server
    #        startup or on demand. It is advised to leave it disabled unless you are a
    #        developer doing testing.
    #        Default: off
    #
    #    Background Loot Loading
    #        This directive controls whether loot will be loaded progressively during
    #        startup or in the background in a seperate thread. Turning it on will
    #        result in much faster startup times.
    #        Default: on
    #
    #    Multithreaded Startup
    #        This controls whether the server will spawn multiple worker threads to
    #        use for loading the database and starting the server. Turning it on
    #        increases the speed at which it starts up for each additional cpu in your
    #        computer.
    #        Default: on
    #
    #    Additional Table Binding
    #        You can load static item/creature/etc data into the server using this directive.
    #        This way throughout database updates your custom data can be preserved.
    #        Format: "sourcetable destination table,sourcetable destinationtable"
    #        Example: "myitems items,mynpcs creature_names"
    #        Default: ""
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Startup Preloading = "0"
             BackgroundLootLoading = "1"
             EnableMultithreadedLoading = "1"
             LoadAdditionalTables="">
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Flood Protection Setup
    #
    #    Lines
    #        This is the number of "messages" or lines that it will allow before stopping messages from
    #        being sent. This counter is reset every "Seconds" seconds.
    #        Default: 0 (disabled)
    #
    #    Seconds
    #        This is the number of seconds inbetween the Line counter being reset.
    #        Default: 0 (disabled)
    #
    #    SendMessage
    #        If this is enabled, a "Your message has triggered serverside flood protection. You can speak again in %u seconds."
    #        message will be sent upon flood triggering.
    #        Default: 0
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <FloodProtection Lines = "0" Seconds = "0" SendMessage = "0">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # LogonServer Setup
    #
    #    DisablePings   
    #        This directive controls whether pings will be sent to the logonserver to check
    #        if the connection is still "alive". Expect problems if it is disabled.
    #        Default: 0
    #
    #    RemotePassword
    #        This directive controls the password used to authenticate with the logonserver.
    #        It must be the same between the two configs. If it is not, your server will
    #        not register.
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <LogonServer DisablePings = "0"
                 RemotePassword = "MySQL Pass">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # AntiHack Setup
    #
    #    Teleport   
    #        This directive controls anti-teleport hack checks will be enabled or not.
    #        Default: 1
    #
    #    Speed
    #        This directive controls anti-speed hack checks will be performed on player movement or not.
    #        Default: 1
    #
    #    FallDamage
    #        This directive controls anti-fall damage hack checks will be performed on player movement or not.
    #        Default: 1
    #
    #    Flying
    #        This directive controls whether flight hacks will be performed on players or not.
    #        Default: 1
    #
    #    DisableOnGM
    #        This directive controls hack checks will be disabled for GM's or not.
    #        Default: 0
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <AntiHack Teleport="1"
              Speed="1"
              FallDamage="1"
              Flying="1"
              DisableOnGM="0">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Period Setup
    #
    #    These are the periods that the server will wait before doing periodic duties. At the moment only
    #    arena point calculation and honor point calculation are used here.
    #
    #    Default:
    #         Arena: weekly
    #         Honor: daily
    #             (blizzlike values)
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Periods HonorUpdate="daily"
             ArenaUpdate="weekly">
             
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # AscentStats Setup				*** PRIVACY NOTE: READ ME CAREFULLY ***
    #
    #    These are the values that the AscentStats client uses while communicating with an AscentStats server.
    #    Statistics will be sent anonymously if a server guid is not set.
    #    If you do not want your ascent client communicating with AscentStats servers, disable it here.
    #    No personally-identifiable information is sent in these transmissions. The actual data sent is:-
    #      stats=Ascent|PLATFORM|CONFIG|ARCH|REV|PLAYER|QUEUE|ALLIANCE|HORDE|AVGLAT|PEAK
    #
    #    If you don't mind your server transmitting this information, please leave AscentStats enabled. It
    #    allows our developers to understand our users needs better and in the end provide you with a better
    #    product.
    #
    #    Enable
    #         To disable stat transmission completely, set this to 0.
    #
    #    ServerGUID
    #         This is the GUID assigned to your server by the AscentStats server. To register your server, go
    #         to http://www.example.com/ascentstats/register_server.php
    #
    #    ServerKey
    #         This is the key used to secure stats sent by your server so they can't be forged. This key is
    #         obtained after registering your server.
    #
    #    Default:
    #         Enabled
    #         Server Key "NONE"
    #         Server GUID "NONE"
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <AscentStats Enable="1"
                 ServerGUID="NONE"
                 ServerKey="NONE">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Channels Setup
    #
    #    These directives control some of the aspects in the channel system.
    #
    #    BannedChannels
    #         If you would like to ban users from creating or joining a channel specify them here in a ';'
    #         seperated list.
    #         Default: ""
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Channels BannedChannels="">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # VoiceChat Setup
    #
    #    These directives control some of the aspects in the voice chat system.
    #
    #    Enabled
    #         If you want to enable the voice chat system, this must be set to 1.
    #         Default: "0"
    #
    #    ServerIP
    #         This is the IP of the voice chat server.
    #         Default: "127.0.0.1"
    #
    #    ServerPort
    #         This is the TCP port of the voice chat server.
    #         Default: "3727"
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <VoiceChat Enabled="0"
               ServerIP="127.0.0.1"
               ServerPort="3727">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Remote Console Setup
    #
    #    These directives control the remote administration console.
    #
    #    Enabled
    #         If you want to enable the remote administration console, set this.
    #         Default: 0
    #
    #    Host
    #         This is the interface the RA server listens on.
    #         Default: "0.0.0.0"
    #
    #    Port
    #         This is the TCP port the RA server listens on. Connect to it with a regular telnet client.
    #         Default: 8092
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <RemoteConsole Enabled="0"
                   Host="0.0.0.0"
                   Port="8092">
          
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Scripting Engine Setup
    #
    #    Ascent can support multiple script backends via the means of loading .dll files for them.
    #    This section in the config can enable/disable those backends.
    #
    #    LUA
    #         If you would like to enable the LUA scripting backend, enable this.
    #         Default: 0
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <ScriptBackends LUA="0"
                    AS="0">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Movement Setup
    #
    #    NOTE: For any of these directives to function, movement compression has to be compiled into
    #          the server.
    #
    #    FlushInterval
    #        This is the interval at which movement packets will be flushed to the client, i.e. compressed/sent.
    #        If you have a high threshold, keeping this at 1-2 seconds will work better.
    #        Default: 1000 (one second)
    #
    #    CompressionRate
    #        This is the deflate compression rate. Higher will use more cpu, but smaller packets.
    #        Range: 1-9 (or 0 is disable)
    #        Default: 1
    #
    #    CompressionThreshold
    #        This is the distance that will be used to determine if an object needs to be sent compressed or
    #        normal. It is advised to keep it at least 30 units. This value is used for players.
    #        Default: 30.0
    #
    #    CompressionThresholdCreatures
    #        This is the distance that will be used to determine if an object needs to be sent compressed or
    #        normal. This value is used for creatures, so it can be a lot lower.
    #        Default: 10.0
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Movement FlushInterval="1000"
              CompressRate="1"
              CompressThreshold="30.0"
              CompressThresholdCreatres="10.0">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Die Directive
    #
    #    You should know what to do here :P
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    Put a "#" in front of this<die2 msg="I read nearly all my config file, but not the whole thing!">
    
    
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Localization Setup
    #
    #    LocaleBindings
    #        This is a list of locale names and the other locale you want to associate with them.
    #        For example, to make the European client always use the french language, "enGB=frFR"
    #
    #        Must be terminated by a space.
    #
    #        Default: ""
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    
    <Localization LocaleBindings="">


    Step 11: Updating Your Server

    Every once in awhile, the SVN will be updated. This will give you new updates for your character and logon databases. To get these updates just right click on "Ascent Compile" and click "SVN Update". If it updates or adds anything, you know you need to execute some updates in Navicat.

    Step 12: Running Your Server

    Finally, you need to create your account. Open Navicat again, and go to the logon database. Click on tables, then the accounts table. Once it is open, fill in your account name and pass, under gm put "az". Then, under flags put "8".

    Congrats, you are done! Just change your realmlist to localhost and start ascent-world.exe and ascent-logon.exe. You can now log into the game.

    [Guide] Ascent - Create and use an updatable 2.3.x server
  2. #2
    BetamaxBandit's Avatar Member
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    Sweet guide, thxs mate
    Last edited by BetamaxBandit; 04-12-2008 at 03:51 AM.

  3. #3
    Dudey's Avatar Banned
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    i cant find the dropdown for "Show driectories -.-

  4. #4
    Dudey's Avatar Banned
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    ooops xD founded

  5. #5
    BetamaxBandit's Avatar Member
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    i havning a problem with .gotrig command when ever i use it to go to gm island the game crashes, please help?

  6. #6
    Zerger1's Avatar Contributor
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    Originally Posted by BetamaxBandit View Post
    i havning a problem with .gotrig command when ever i use it to go to gm island the game crashes, please help?
    .Gotrig is the mangos command for teleporting. In acent it is .recall port, and you can see all the places you can go by typing .recall port list. The command to go to GM Island is .recall port gmisland

    GM Megapack to help get you started: http://www.mmowned.com/forums/progra...ck-ascent.html

    Heres a list of ascent commands too, if you need it:


    Code:
    | commands | 1 | Shows commands. |
    | help | 1 | Shows help for command. |
    | announce | u | Sends msg to all. |
    | wannounce | u | Sends widescreen msg to all. |
    | appear | v | Teleports to x's position. |
    | summon | v | Summons x to your position. |
    | banchar | b | Bans character x with or without reason. |
    | unbanchar | b | Unbans character x. |
    | banreason | b | Shows the reason for ban. |
    | kick | b | Kicks player from server. |
    | addipban | b | Bans by IP address: .addipban IP Duration. |
    | delipban | b | Removes an IP ban: .delipban IP. |
    | kill | r | .kill - Kills selected unit. |
    | revive | r | Revives target. |
    | reviveplr | r | Revives player specified. |
    | morph | m | Morphs into model id x. |
    | demorph | m | Demorphs from morphed model. |
    | mount | m | Mounts into modelid x. |
    | dismount | 1 | Dismounts. |
    | gm | p | Shows active GMs. |
    | gmoff | t | Sets GM tag off. |
    | gmon | t | Sets GM tag on. |
    | gps | p | Shows position. |
    | info | p | Server info. |
    | worldport | v | Teleports to location: .worldport mapId x y z. |
    | save | s | Saves your character. |
    | saveall | s | Saves all playing characters. |
    | security | z | Change x's GM access level. |
    | start | m | Teleports you to a starting location. |
    | levelup | m | Increases target's level by x. |
    | additem | m | Adds item x y times. |
    | removeitem | m | Remove item x y times. |
    | invincible | j | .invincible - Toggles INVINCIBILITY (mobs won't attack you). |
    | invisible | i | .invisible - Toggles INVINCIBILITY and INVISIBILITY. |
    | resetreputation | n | .resetreputation - Resets reputation to start levels. |
    | resetlevel | n | .resetlevel - Resets a players stats to level 1. |
    | resetspells | n | .resetspells - Resets a players spells to starting spells. |
    | resettalents | n | .resettalents - Resets all talents of targeted player. |
    | resetskills | n | .resetskills - Resets all skills. |
    | learn | m | Learns spell. |
    | unlearn | m | Unlearns spell. |
    | learnskill | m | <skillid> (optional) <value> <maxvalue>. |
    | advanceskill | m | <skillid> <amount, (optional) <value>. |
    | removeskill | m | .removeskill <skillid> - Removes skill. |
    | increaseweaponskill | m | <count> - Increase equipped weapon skill x times. |
    | getskilllevel | m | Gets the current level of a skill. |
    | getskillinfo | m | Gets all the skills from a player. |
    | createaccount | z | Format should be .createaccount username password email. |
    | playerinfo | z | Displays information about the character. |
    | uptime | 1 | Shows server uptime. |
    | getpos | d | No description. |
    | removeauras | m | Removes all auras from target. |
    | paralyze | b | Roots/Paralyzes the target. |
    | unparalyze | b | Unroots/Unparalyzes the target. |
    | setmotd | m | Sets message of the day. |
    | additemset | m | Adds item set to inv. |
    | gotrig | v | Warps to areatrigger <id>. |
    | createinstance | m | Creates instance on map <map>. |
    | goinstance | m | Joins instance <instance> <x> <y> <z> <optional mapid>. |
    | exitinstance | m | Exits current instance, return to entry point. |
    | reloadtable | m | Reloads some of the database tables. |
    | spawnspiritguide | m | Spawns a spirit guide (params: 1 = horde, 0 = alliance. |
    | servershutdown | z | Initiates server shutdown in <x> seconds. |
    | serverrestart | z | Initiates server restart in <x> seconds. |
    | allowwhispers | c | Allows whispers from player <s> while in gmon mode. |
    | blockwhispers | c | Blocks whispers from player <s> while in gmon mode. |
    | advanceallskills | m | Advances all skills <x> points. |
    | killbyplayer | f | Disconnects the player with name <s>. |
    | killbyaccount | f | Disconnects the session with account name <s>. |
    | unlockmovement | m | Unlocks movement for player. |
    | castall | z | Makes all players online cast spell <x>. |
    | getrate | f | Gets rate <x>. |
    | setrate | f | Sets rate <x>. |
    | modperiod | m | Changes period of current transporter. |
    | npcfollow | m | Sets npc to follow you. |
    | nullfollow | m | Sets npc to not follow anything. |
    | formationlink1 | m | Sets formation master. |
    | formationlink2 | m | Sets formation slave with distance and angle. |
    | formationclear | m | Removes formation from creature. |
    | masssummon | z | No description. |
    | playall | m | No description. |
    | addguard | a | Adds a guardentry to the zonetables DB and reloads. |
    | renameguild | a | Renames a guild. |
    | forcerenamechar | a | No description. |
    | renamechar | m | Renames character x to y. |
    | createarenateam | g | Creates arena team. |
    | clearcooldowns | m | Clears all cooldowns for your class. |
    | getstanding | m | Gets standing of faction. |
    | setstanding | m | Sets standing of faction. |
    | reloadaccounts | z | Reloads accounts on logon server. |
    | lookupitem | l | Looks up item string x. |
    | lookupquest | l | Looks up quest string x. |
    | lookupcreature | l | Looks up creature string x. |
    | silentplayer | t | Player cannot chat for x minutes. |
    | changepassword | z | Changes your account's password. |
    | rehash | z | Reloads config file. |
    | whisperblock | g | Blocks like .gmon without the <GM> tag. |
    
    -------------------------------------------------------------------------------------------
    .modify
    -------------------------------------------------------------------------------------------
    | hp | m | Health Points/HP. |
    | mana | m | Mana Points/MP. |
    | rage | m | Rage Points. |
    | energy | m | Energy Points. |
    | level | m | Level. |
    | armor | m | Armor. |
    | holy | m | Holy Resistance. |
    | fire | m | Fire Resistance. |
    | nature | m | Nature Resistance. |
    | frost | m | Frost Resistance. |
    | shadow | m | Shadow Resistance. |
    | arcane | m | Arcane Resistance. |
    | damage | m | Unit Damage Min/Max. |
    | scale | m | Size/Scale. |
    | gold | m | Gold/Money/Copper. |
    | speed | m | Movement Speed. |
    | nativedisplayid | m | Native Display ID. |
    | displayid | m | Display ID. |
    | flags | m | Unit Flags. |
    | faction | m | Faction Template. |
    | dynamicflags | m | Dynamic Flags. |
    | talentpoints | m | Talent Points. |
    | loyalty | m | Loyalty. |
    | spirit | m | Spirit. |
    | boundingradius | m | Bounding Radius. |
    | combatreach | m | Combat Reach. |
    | emotestate | m | NPC Emote State. |
    
    -------------------------------------------------------------------------------------------
    .debug
    -------------------------------------------------------------------------------------------
    | infront | d | No description. |
    | showreact | d | No description. |
    | aimove | d | No description. |
    | dist | d | No description. |
    | face | d | No description. |
    | moveinfo | d | No description. |
    | setbytes | d | No description. |
    | getbytes | d | No description. |
    | unroot | d | Frees a rooted target. |
    | root | d | Same as .paralyze. Roots the target in place. |
    | landwalk | d | No description. |
    | waterwalk | d | Allows the target to walk on water. |
    | castspell | d | <spellid> - Casts spell on target. |
    | castspellne | d | Casts spell on target (only plays animations). |
    | celldelete | d | .celldelete YES YES removes everything in a range of 1cell. |
    | addrestxp | d | .addrestxp - Adds x rest XP to player. |
    | generatename | d | .generatename - Generates name for pet, etc. |
    | attackerinfo | d | Shows selected mob/player's attacker's information. |
    | showattackers | d | Shows selected mob/player's attacker on the minimap. |
    | aggrorange | d | Shows aggro Range of the selected Creature. |
    | knockback | d | <value> - Knocks you back. |
    | fade | d | <value> - calls ModThreatModifier(). |
    | threatMod | d | <value> - calls ModGeneratedThreatModifier(). |
    | calcThreat | d | <dmg> <spellId> - calculates threat. |
    | threatList | d | returns all AI_Targets of the selected Creature. |
    | gettptime | d | grabs transporter travel time. |
    | itempushresult | d | sends item push result. |
    | weather | d | <type> - sun=0,fog=1,lightrain=2,rain=4,snow=8,sandstorm=16 |
    | <value> - min = 0.2 , max = 2. |
    | setbit | d | No description. |
    | setvalue | d | No description. |
    | aispelltestbegin | d | No description. |
    | aispelltestcontinue | d | No description. |
    | aispelltestskip | d | No description. |
    | dumpcoords | d | No description. |
    | speedchange | d | No description. |
    | sendpacket | d | No description. |
    | sqlquery | d | No description. |
    | rangecheck | d | Checks the 'yard' range and internal range between the |
    | player and the target. |
    
    -------------------------------------------------------------------------------------------
    .waypoint
    -------------------------------------------------------------------------------------------
    | add | w | Add wp at current pos. |
    | show | w | Show wp's for creature. |
    | hide | w | Hide wp's for creature. |
    | delete | w | Delete selected wp. |
    | movehere | w | Move to this wp. |
    | flags | w | Wp flags. |
    | waittime | w | Wait time at this wp. |
    | emote | w | Emote at this wp. |
    | skin | w | Skin at this wp. |
    | change | w | Change at this wp. |
    | info | w | Show info for wp. |
    | movetype | w | Movement type at wp. |
    | generate | w | Randomly generates wps. |
    | deletall | w | Deletes all of the selected targets wps. |
    | addfly | w | Adds a flying waypoint. |
    
    -------------------------------------------------------------------------------------------
    .gobject
    -------------------------------------------------------------------------------------------
    | select | o | Selects the nearest GameObject to you. |
    | delete | o | Deletes selected GameObject. |
    | spawn | o | Spawns a GameObject by ID. |
    | Adding a 1 to the end of this saves it to db. |
    | Ex: .gobject spawn 18 1. |
    | info | o | Gives you informations about selected GO. |
    | activate | o | Activates/Opens the selected GO. |
    | enable | o | Enables the selected GO for use. |
    | scale | o | Sets scale of selected GO. |
    | animprogress | o | Sets anim progress. |
    | export | o | Exports the current GO selected. |
    | statelink | o | Links a GO state to a NPC. |
    | move | g | Moves gameobject to player xyz. |
    | rotate | g | Rotates gameobject x degrees. |
    
    -------------------------------------------------------------------------------------------
    .battleground
    -------------------------------------------------------------------------------------------
    | setbgscore | e | <Teamid> <Score> - Sets battleground score. 2 Arguments. |
    | startbg | e | Starts current battleground match. |
    | pausebg | e | Pauses current battleground match. |
    | bginfo | e | Displays information about current battleground. |
    | battleground | e | Shows BG Menu. |
    | setworldstate | e | <var> <val> - Var can be in hex. WS Value. |
    | playsound | e | <val>. Val can be in hex. |
    | setbfstatus | e | .setbfstatus - NYI. |
    | leave | e | Leaves the current battleground. |
    
    -------------------------------------------------------------------------------------------
    .npc
    -------------------------------------------------------------------------------------------
    | vendoradditem | n | Adds to vendor. |
    | vendorremoveitem | n | Removes from vendor. |
    | name | n | Changes creature name. |
    | subname | n | Changes creature subname. |
    | flags | n | Changes NPC flags. |
    | emote | n | .emote - Sets emote state. |
    | run | n | No description. |
    | addweapon | n | No description. |
    | allowmove | n | No description. |
    | addgrave | n | No description. |
    | addsh | n | No description. |
    | addspirit | n | No description. |
    | spawn | n | <entry> <flags> <faction> <level> <name>. |
    | spawnentry | n | <entry>. |
    | delete | n | Deletes mob from db and world. |
    | info | n | Displays NPC information. |
    | guid | n | Shows selected object guid. |
    | addAgent | n | need to summarize this up. |
    | delAgent | n | <procEvent> <spellId>. |
    | listAgent | n | Lists ai_agents of an NPC. |
    | reset | n | resets npc health/dmg from temp table. |
    | export | n | Exports the npc to a sql file. |
    | say | n | <text> - Makes selected mob say text <text>. |
    | yell | n | <text> - Makes selected mob yell text <text>. |
    | come | n | come - Makes npc move to your position. |
    | return | n | return - Returns ncp to spawnpoint. |
    
    -------------------------------------------------------------------------------------------
    .cheat
    -------------------------------------------------------------------------------------------
    | status | m | Shows active cheats. |
    | taxi | m | Enables all taxi nodes. |
    | cooldown | m | Enables no cooldown cheat. |
    | casttime | m | Enables no cast time cheat. |
    | power | m | Disables mana consumption etc. |
    | god | m | Sets god mode, prevents you from taking damage. |
    | fly | m | Sets fly mode. |
    | land | m | Unsets fly mode. |
    | explore | m | Reveals the unexplored parts of the map. |
    | flyspeed | m | Modifies fly speed. |
    | stack | m | Enables aura stacking cheat. |
    | triggerpass | m | Ignores area trigger prerequisites. |
    
    -------------------------------------------------------------------------------------------
    .honor
    -------------------------------------------------------------------------------------------
    | getpvprank | m | Gets PVP Rank. |
    | setpvprank | m | Sets PVP Rank. |
    | addpoints | m | Adds x amount of honor points/currency. |
    | addkills | m | Adds x amount of honor kills. |
    | globaldailyupdate | m | Daily honor field moves. |
    | singledailyupdate | m | Daily honor field moves for selected player only. |
    | pvpcredit | m | Sends PVP credit packet, with specified rank and points. |
    
    -------------------------------------------------------------------------------------------
    .pet
    -------------------------------------------------------------------------------------------
    | createpet | m | Creates a pet with <entry>. |
    | renamepet | m | Renames a pet to <name>. |
    | enablerename | m | Enables pet rename. |
    | addspell | m | Teaches pet <spell>. |
    | removespell | m | Removes pet spell <spell>. |
    
    -------------------------------------------------------------------------------------------
    .recall
    -------------------------------------------------------------------------------------------
    | list | q | List recall locations. |
    | port | q | Port to recalled location. |
    | add | q | Add recall location. |
    | del | q | Remove a recall location. |
    | portplayer | m | recall ports player. |
    
    -------------------------------------------------------------------------------------------
    .quest
    -------------------------------------------------------------------------------------------
    | addboth | 2 | Add quest <id> to the targeted NPC as start & finish. |
    | addfinish | 2 | Add quest <id> to the targeted NPC as finisher. |
    | addstart | 2 | Add quest <id> to the targeted NPC as starter. |
    | delboth | 2 | Delete quest <id> from the targeted NPC as start & finish. |
    | delfinish | 2 | Delete quest <id> from the targeted NPC as finisher. |
    | delstart | 2 | Delete quest <id> from the targeted NPC as starter. |
    | complete | 2 | Complete/Finish quest <id>. |
    | finisher | 2 | Lookup quest finisher for quest <id>. |
    | item | 2 | Lookup itemid necessary for quest <id>. |
    | list | 2 | Lists the quests for the npc <id>. |
    | load | 2 | Loads quests from database. |
    | lookup | 2 | Looks up quest string x. |
    | giver | 2 | Lookup quest giver for quest <id>. |
    | remove | 2 | Removes the quest <id> from the targeted player. |
    | reward | 2 | Shows reward for quest <id>. |
    | status | 2 | Lists the status of quest <id>. |
    | spawn | 2 | Port to spawn location for quest <id>. |
    | start | 2 | Starts quest <id>. |
    
    -------------------------------------------------------------------------------------------
    .account
    -------------------------------------------------------------------------------------------
    | ban | z | Ban account. .account ban name timeperiod. |
    | unban | z | Unbans account x. |
    | create | z | Create account. Pass it username password email. |
    | email | z | Sets email address on account. |
    | Pass it username email_address. |
    | flags | z | Sets flags on account. Pass it username and 0 for Non-TBC |
    | or 8 for TBC. |
    | level | z | Sets gm level on account. Pass it username and 0,1,az,etc. |
    | password | z | Sets password on account. Pass it username password. |
    | reload | z | Reloads accounts on logon server. |
    
    -------------------------------------------------------------------------------------------
    .guild
    -------------------------------------------------------------------------------------------
    | create | m | Creates a guild. |
    | rename | m | Renames a guild. |
    | members | m | Lists guildmembers and their ranks. |
    | removeplayer | m | Removes a player from a guild. |
    | disband | m | Disbands the guild of your target. |
    Last edited by Zerger1; 04-12-2008 at 11:29 AM.

  7. #7
    BetamaxBandit's Avatar Member
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    Sweet, thanks for your help

  8. #8
    draccanon's Avatar Member
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    am i allowed to change the config thingies to make it so people can connect with hamachi



    also will this work with quel'danas n stuff if not how can i get it to do that,and will it still let me play retail wow
    Last edited by draccanon; 04-12-2008 at 09:29 PM.

  9. #9
    draccanon's Avatar Member
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    you know i think i pretty much got it but when i go to the logon database and try to make an account there are no account tables and i cant log in any helpppp?
    Last edited by draccanon; 04-12-2008 at 10:37 PM.

  10. #10
    Dee2001's Avatar Member
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    Awsome guide , Keep it up

  11. #11
    Zerger1's Avatar Contributor
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    Originally Posted by draccanon View Post
    you know i think i pretty much got it but when i go to the logon database and try to make an account there are no account tables and i cant log in any helpppp?
    Did you execute logon_updates? If not, that's what you need to do.

  12. #12
    malthi's Avatar Member
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    good work mate

  13. #13
    Zerger1's Avatar Contributor
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    Originally Posted by malthi View Post
    good work mate

    Thank you, I'll try to keep adding more guides.

  14. #14
    BetamaxBandit's Avatar Member
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    I did have a question but i sorted it.
    Last edited by BetamaxBandit; 04-14-2008 at 12:42 PM.

  15. #15
    Nemesis Kkc's Avatar Member
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    when i tried to do the SVN checkout thing, SVN gave me errors:

    Error: REPORT request failed on '/svn/ascent/!svn/vcc/default'
    Error: Can't find a temporary directory: Internal error

    Also nothing transferd to the Ascent Compile folder. :/
    Last edited by Nemesis Kkc; 04-14-2008 at 04:35 PM.

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