Hi,
I am trying to write an API to parse the replays, I am using this structure https://github.com/GraylinKim/sc2rea...erialized-Data But this seems different. With this implementation I see data like the name of the player but it is not structured.
My analysis :
0x02
Byte String : ok
0x04
Array Object : Here big problem with a hex editor.
I see two types of template; 0x04 0x01 0x00 so it's ok but i see lot of 0x04 0x1 ... and here i don't know if it's Array Object or another
0x05 :
Key-Value Object : I think it's ok here too
....
0x09 :
VLF integer : The algorithm has changed ?
My question is, is it possible to have the exact file structure replay.detais ?I'm really stuck on the parsing of the file because I have to "guess" the file structure.
I need your help