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  1. #1
    Cnts87's Avatar Member
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    help for max. 1000 pokemons / 2000 pokestop

    hello, i have one question and its with the maximun pokemons/pokestop. well, i know that its 1000 for pokemons and 2000 for pokestop, but my question its when the counter go to 0 again. Its within 24h server time? or 24h start with the first capture? or what? Sometimes get catflee, before 24hours and i think that this would be the problem.

    sorry for my english. hope you undertand and can help me. thanks a lot.
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    help for max. 1000 pokemons / 2000 pokestop
  2. #2
    dead36's Avatar Member
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    new limit should be next day (means after 12PM)

  3. #3
    Cnts87's Avatar Member
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    Well, but 12 PM Server time? Or my local time?
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  4. #4
    SLxTnT's Avatar Member
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    Originally Posted by Cnts87 View Post
    Well, but 12 PM Server time? Or my local time?
    He's wrong.


    From any point in time, take your hour. If it's 1PM, it's 13. 1AM is 1.

    0-23 (0 = midnight)

    Count the amount of pokemon you caught in the last 23 hours. If it's 1k, you can't catch anything. If it's anything below 1k, you're allowed to catch pokemon.
    Same for pokestops, but with 2k.

    That means the counter isn't a "hard" reset, but gradually decreases every hour depending on how many pokemon/pokestops you got that hour on the previous day. It's why my program has a counter that'll decrease over time instead of being able to reset it. Only had issues with people complaining about temp bans when they reset it (has a warning too).

    When the "catch flee" was first added, I'm the guy that thought it was a limit and spent a few days testing it. Even explained how the counts worked, yet people still spread that it was a reset. If more bot devs added an accurate count, it'd make things so much easier.

  5. #5
    Cnts87's Avatar Member
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    Originally Posted by SLxTnT View Post
    He's wrong.


    From any point in time, take your hour. If it's 1PM, it's 13. 1AM is 1.

    0-23 (0 = midnight)

    Count the amount of pokemon you caught in the last 23 hours. If it's 1k, you can't catch anything. If it's anything below 1k, you're allowed to catch pokemon.
    Same for pokestops, but with 2k.

    That means the counter isn't a "hard" reset, but gradually decreases every hour depending on how many pokemon/pokestops you got that hour on the previous day. It's why my program has a counter that'll decrease over time instead of being able to reset it. Only had issues with people complaining about temp bans when they reset it (has a warning too).

    When the "catch flee" was first added, I'm the guy that thought it was a limit and spent a few days testing it. Even explained how the counts worked, yet people still spread that it was a reset. If more bot devs added an accurate count, it'd make things so much easier.

    well, my reset point will be at end time? or at start time catch?
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  6. #6
    SLxTnT's Avatar Member
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    Originally Posted by Cnts87 View Post
    well, my reset point will be at end time? or at start time catch?
    Neither. There is no "reset."


    Say you started botting at 4:30pm and caught 100 pokemon then 900 pokemon between 5pm to 5:59pm. At 4pm the next day, your counter will now be 900 (1000 - 100). You can catch up to 100 pokemon to hit the 1000 mark again, or you can do nothing. At 5pm, your count will now be 900 pokemon less.

    Easiest way to calculate is to round down the hour and count the pokemon/pokestops you got in the last 23 hours. That's your true count on Niantic's end.

    If you want a time where "my counter should be 0," it's the hour you ended on the next day.

  7. #7
    Cnts87's Avatar Member
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    Originally Posted by SLxTnT View Post
    Neither. There is no "reset."


    Say you started botting at 4:30pm and caught 100 pokemon then 900 pokemon between 5pm to 5:59pm. At 4pm the next day, your counter will now be 900 (1000 - 100). You can catch up to 100 pokemon to hit the 1000 mark again, or you can do nothing. At 5pm, your count will now be 900 pokemon less.

    Easiest way to calculate is to round down the hour and count the pokemon/pokestops you got in the last 23 hours. That's your true count on Niantic's end.

    If you want a time where "my counter should be 0," it's the hour you ended on the next day.

    wel, if i understand the reset time would be... time botting + 24h = restpoint, so catch flee not its 24=1000 it more than 24h QQ --> 24+botting time/1000 :`( :`( :`(
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  8. #8
    SLxTnT's Avatar Member
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    Originally Posted by Cnts87 View Post
    wel, if i understand the reset time would be... time botting + 24h = restpoint, so catch flee not its 24=1000 it more than 24h QQ --> 24+botting time/1000 :`( :`( :`(
    CatchFlee only happens when you have 1000 pokemon. It's a limit to how many pokemon you can catch.

    That also means that if an hour removes 1 pokemon, you can catch 1 pokemon before hitting the limit again. In most cases, you can start botting the same time you stopped the previous day and be perfectly fine.

  9. #9
    anoig10's Avatar Member
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    Originally Posted by SLxTnT View Post
    CatchFlee only happens when you have 1000 pokemon. It's a limit to how many pokemon you can catch.

    That also means that if an hour removes 1 pokemon, you can catch 1 pokemon before hitting the limit again. In most cases, you can start botting the same time you stopped the previous day and be perfectly fine.
    Hi!
    Why Necrobot has only 700 like catch limit?
    Is a problem reaching every day the limit of 1.000 and the catchflee? Is this detectable? Or I can catch as much pokemon as I can 'till the catchflee appears and then wait a couple of hours before start botting again (and reach again the limit)?

    Thanks

  10. #10
    SLxTnT's Avatar Member
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    Originally Posted by anoig10 View Post
    Hi!
    Why Necrobot has only 700 like catch limit?
    Is a problem reaching every day the limit of 1.000 and the catchflee? Is this detectable? Or I can catch as much pokemon as I can 'till the catchflee appears and then wait a couple of hours before start botting again (and reach again the limit)?

    Thanks
    If the bot doesn't keep an accurate count of the pokemon/pokestops, you can't know 100% what the count is at. Everything's detectable, but I don't know if hitting the limits is factored into a ban.

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