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  1. #811
    Deadfish's Avatar Member
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    In my case it was windows defender blocking it, just disabled it, downloaded the file, and enabled it again.

    Cross-platform BOT with UI for Pokemon Go - PokeBot.Ninja
  2. #812
    DrixerXP's Avatar Member
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    Does anyone know why can't I catch Pokemons? Pokemons that are attempted to catch are all fleeing away. Meanwhile I can still collect items at PokeStops. It wasn't like this before and it happened like this all of a sudden. Please help.

  3. #813
    kavalan's Avatar Member
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    It's a new softban which you have to wait out atm

  4. #814
    ayamsupremo's Avatar Member
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    avast is my updated anti virus. i think avast is more updated with viruses. and all versions here were negative for viruses. glad you make it work.

  5. #815
    rling's Avatar Active Member
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    Bug REPORT: I think Niantic just changed the API at their end again. All pokemons auto catches are fleeing. No issues with robbing pokestops.

  6. #816
    DrixerXP's Avatar Member
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    Originally Posted by kavalan View Post
    It's a new softban which you have to wait out atm
    How fast should we travel to avoid the new softban? It was working all day and now that just happened.

  7. #817
    JoK8r's Avatar Member
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    Originally Posted by rling View Post
    Bug REPORT: I think Niantic just changed the API at their end again. All pokemons auto catches are fleeing. No issues with robbing pokestops.
    Working fine here (Germany)

  8. #818
    ayamsupremo's Avatar Member
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    Originally Posted by rling View Post
    Bug REPORT: I think Niantic just changed the API at their end again. All pokemons auto catches are fleeing. No issues with robbing pokestops.
    working fine here also just like what ive posted with screenshots. this version has build in like version16 which is less buggy or i can say smoother and i think it has also built in anti ban, you just have to explore why is that happening to your logs. try botting only for single account.

  9. #819
    ayamsupremo's Avatar Member
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    Originally Posted by rling View Post
    Bug REPORT: I think Niantic just changed the API at their end again. All pokemons auto catches are fleeing. No issues with robbing pokestops.
    again as i observed with the help of new map integration of misterninja, your character catches pokemon when he passes by from his assigned route from starting pokestop to next pokestop, so if the next pokestop is far and your character passes to a pokemon it will fled cos your char will go to next stop fast if its far. so your catching a far pokemon and the tendecy of that event is pokemon being fled.

  10. #820
    DrixerXP's Avatar Member
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    Originally Posted by ayamsupremo View Post
    again as i observed with the help of new map integration of misterninja, your character catches pokemon when he passes by from his assigned route from starting pokestop to next pokestop, so if the next pokestop is far and your character passes to a pokemon it will fled cos your char will go to next stop fast if its far. so your catching a far pokemon and the tendecy of that event is pokemon being fled.
    I tried changing the walking speed to a much lower rate. The Pokemons are still fleeing.

  11. #821
    ayamsupremo's Avatar Member
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    Originally Posted by rling View Post
    Bug REPORT: I think Niantic just changed the API at their end again. All pokemons auto catches are fleeing. No issues with robbing pokestops.
    again as i observed with the help of new map integration of misterninja, your character catches pokemon when he passes by from his assigned route from starting pokestop to next pokestop, so if the next pokestop is far and your character passes to a pokemon it will fled cos your char will go to next stop fast if its far. so your catching a far pokemon and the tendecy of that event is pokemon being fled.

    and this map integration is a big help to see if you drop your coordinates to a good spot.


    see this.
    Attached Thumbnails Attached Thumbnails Cross-platform BOT with UI for Pokemon Go - PokeBot.Ninja-screenshot_8-gif  

  12. #822
    JoK8r's Avatar Member
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    Originally Posted by DrixerXP View Post
    I tried changing the walking speed to a much lower rate. The Pokemons are still fleeing.
    I am using 1.300 m/s and it's working fine.

  13. #823
    MisterNinja's Avatar Elite User CoreCoins Purchaser
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    Will check the jumping around issue now that there is noce visual to debug it.
    NB! Tested the download on another windows computer, Chrome was scanning the file for a while but it didn't get flagged anymore, weird, not sure if I should try a rebuild or not?

    Would be nice to get some reports about what Java versions and platforms is the map currently running smoothly on Warning, older versions may crash, so test with caution, open without starting the bot at first so the map is only in search-mode.

  14. #824
    Deadfish's Avatar Member
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    Using 4.000m/s and it's working like a charm, catching pokemons and robbing stops. Send a donation your way, appreciate your work, it's brilliant! Thanks! Btw, Love the map, so you can follow your little ninja around <3

    *edit*
    Using Java 8 build 101 on windows 10.

  15. #825
    ayamsupremo's Avatar Member
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    Originally Posted by DrixerXP View Post
    I tried changing the walking speed to a much lower rate. The Pokemons are still fleeing.

    try single account only, location santa monica, with m/s 3. if it continues, use vpn. it happens when 2 or more are playing pokemon go in ur area using same internet with same ip address.

    check if someone using from phones. if so use vpn so your computer or phone is only the one playing in a certain ip address. hope it helps.

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