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Member
Thank you for this and this is also my first post so hello everyone
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Elite User
there is no .exe in the bin folder to run from there? btw, tahnks for the share friend!
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Member
Install charles and follow ios/android:
https://www.charlesproxy.com/documen...-certificates/
Disable firewall and login to Pokemon Go on phone. Look for android.google.com request and fetch the headers from the android.google.com/auth request and put them in Settings.cs.
AndroidID = DeviceId
Token = LongDurationToken (the oauth.#blabla token)
May aswell be in another language.. So confused lol
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Updated yet again with Google Login Instructions.
Originally Posted by
CruelGiraffe
there is no .exe in the bin folder to run from there? btw, tahnks for the share friend!
There is! When you've pressed Ctrl + F5 it will be built into Pokemon-Go-Rocket-API-master\PokemonGo\RocketAPI\Console\bin\Debug
File name is: PokemonGo.RocketAPI.Console.exe
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Post Thanks / Like - 1 Thanks
WoWSondermüll (1 members gave Thanks to Neer for this useful post)
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Elite User
Originally Posted by
Neer
Updated yet again with Google Login Instructions.
There is! When you've pressed Ctrl + F5 it will be built into Pokemon-Go-Rocket-API-master\PokemonGo\RocketAPI\Console\bin\Debug
File name is: PokemonGo.RocketAPI.Console.exe
thank you! didnt find that now we gotta wait for the powerful servers to be back
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Originally Posted by
Tobbo88
Install charles and follow ios/android:
https://www.charlesproxy.com/documen...-certificates/
Disable firewall and login to Pokemon Go on phone. Look for android.google.com request and fetch the headers from the android.google.com/auth request and put them in Settings.cs.
AndroidID = DeviceId
Token = LongDurationToken (the oauth.#blabla token)
May aswell be in another language.. So confused lol
Check my new instructions labeled Google Login
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Post Thanks / Like - 1 Thanks
WoWSondermüll (1 members gave Thanks to Neer for this useful post)
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Member
loding it now i post back serious shout out to you op
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Member
edit Unhandled Exception: Google.Protobuf.InvalidProtocolBufferException: SkipLastField called on an end-group tag, indicating that the corresponding start-group was missing
at Google.Protobuf.CodedInputStream.SkipLastField()
at PokemonGo.RocketAPI.GeneratedCode.ProfileResponse.MergeFrom(CodedInputStream input) in C:\Users\CrucialStress\Desktop\Pokemon-Go-Rocket-API-master\PokemonGo\RocketAPI\GeneratedCode\ProfileResponse.cs:line 302
at PokemonGo.RocketAPI.Extensions.HttpClientExtensions.<PostProto>d__0`2.MoveNext() in C:\Users\CrucialStress\Desktop\Pokemon-Go-Rocket-API-master\PokemonGo\RocketAPI\Extensions\HttpClientExtensions.cs:line 25
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at PokemonGo.RocketAPI.Client.<GetServer>d__14.MoveNext() in C:\Users\CrucialStress\Desktop\Pokemon-Go-Rocket-API-master\PokemonGo\RocketAPI\Client.cs:line 249
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at PokemonGo.RocketAPI.Console.Program.<Execute>d__1.MoveNext() in C:\Users\CrucialStress\Desktop\Pokemon-Go-Rocket-API-master\PokemonGo\RocketAPI\Console\Program.cs:line 30
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_1(Ob ject state)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem. ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
Press any key to continue . . .
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Originally Posted by
Neer
Check my new instructions labeled Google Login
lt always crashes, as soon as the error comes up about the servers
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Elite User
Ye, probably crashes cause servers are stupid.. wait
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Member
Stop posting the same error all the time. the server are down!
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And then no exe file is in the debug folder of the project
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Elite User
exe is here:
\PokemonGo\RocketAPI\Console\bin
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Originally Posted by
CruelGiraffe
exe is here:
\PokemonGo\RocketAPI\Console\bin
Thank you for helping out
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Post Thanks / Like - 1 Thanks
WoWSondermüll (1 members gave Thanks to Neer for this useful post)