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  1. #1
    m0rbidang3l's Avatar Contributor
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    Level Design

    I've got a game all made up and whatnot.

    I just need some help designing levels.

    It's a puzzle platformer where you move blocks onto switches that turn on/off other blocks.

    Anyone know any good source of information relating to designing puzzles in games? It would be greatly appreciated.

    EDIT: Here's a link to the game - http://www.yoyogames.com/games/142960-ninjaro-demo
    Last edited by m0rbidang3l; 05-01-2011 at 07:32 AM.

    Level Design
  2. #2
    MadameGrip's Avatar Contributor

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    really that has to be your own creative imagination.. You can't just wikipedia ideas to a game I suggest you sit down and draw a few concepts like using a quadradic paper

  3. #3
    m0rbidang3l's Avatar Contributor
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    I understand that. Designing puzzles takes a bit more careful consideration, and more than just creativity. I've got a bunch of levels already, but they all just seem to simple.

  4. #4
    MadameGrip's Avatar Contributor

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    well then make the simple ones to begin with. And then sit down and think of a way to improve the simple ones to make them harder everything is sample'd nowadays anyway so it doesn't matter if you use the first few levels as a sketch to the rest of the levels

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