Hello my fellow Wildstar fans
After a week of work im now ready to release the first version of Wildstar Studio. This tool is a collection of various of my programs to display and interpret a few of the formats used in Wildstar. It took me hours of reversing (more than actually programming the tool :P) to get this working but now im pretty happy with the result. Right now it only supports reading and displaying files because i havent finished reversing every detail of the archive format so i cannot put files back into an archive which makes editing them pretty useless.
Supported files:
.tex: Texture files. Fully supported. All textures are shown correctly. Only exception: 3D-Textures as there is no good way to show them in a 2d-context.
.m3: Model files. No animations yet. Most work ok, with textures and geometry
.tbl: Client data tables. Fully supported. All tables are showing up with all details. There may be a few invalid values because its not 100% reversed but most of it looks ok.
.lua Client side addon scripts. Fully supported. Read only tho
.xml Same as above
.i3 Same as .m3
.sho: Binary shader code. Supported
.area: Terrain files. Very experimental support. Heights and first tries of blending
Supported Functions
- 3D display of M3 models
- Viewing table files
- Exporting models to .obj
- Exporting files in general
- Viewing a lot of file types
- Export texture as .bmp
User Interface
You can go nuts on the user interface. Everything in the folder UI is using HTML/CSS/Javascript so everyone with web development experience can modify whatever he likes. In general the only thing thats fixed is the display of models and texture. It considers a rectangle starting at 300/100 to the bottom/right as available for the model/texture. So you should leave that as empty as possible.
Online Version
This link allways points to the latest version:
Wildstar Studio Online
Bug reports/Feature requests:
Please use the issue tracker for feature requests or feature requests, i wont monitor this thread actively.
Issue Tracker: https://bitbucket.org/mugadr_m/wilds...dio/issues/new
Download:
https://bitbucket.org/mugadr_m/wilds...s/Launcher.exe (Place it somewhere, launch it and it will download the latest build. Later the launcher will automatically download new builds (the UI folder is backed up, if you have made any changes you can then apply them to the new UI folder).
Virus Total: https://www.virustotal.com/de/url/e3...is/1385420602/
Images
Greetings
Cromon