SWTOR - An Guide to Ships menu

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  1. #1
    Sephiroth's Avatar Former Staff Number One Unbanner CoreCoins Purchaser
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    SWTOR - An Guide to Ships



    Spaceships are an integral part of Star Wars, therefore, they are naturally a key component in The Old Republic. Every character eventually gets their own ship, allowing them to gallivant around the galaxy, have a place of refuge, and indulge in some good old-fashioned space combat. With that said, here are the basics of spaceships in The Old Republic that every player should know.

    Getting Your Ship

    Every character receives their spaceship when they finish their class quests upon the second planet they go to. This will be Dromund Kaas for Sith Empire players or Coruscant for Republic players. The level range for your character when you receive your ship will be from 14-17 depending on how quickly you advance through your class quests.

    Viewing Your Ship

    You can view your ship info by opening up your character screen (C) and clicking on the brand new Ship tab. Here you will see your ship stats and how your ship is currently equipped. As you can see, you’ll be able to equip your ship like your character or companions and you will upgrade your ship’s equipment as you level.

    Note: All player ships, regardless of class, name, or layout, are essentially the same. They all have the same basic stats and provide the same basic functions.



    Overall, there are 10 slots that you can equip on your ship and upgrade. You can purchase ship equipment from vendors on capital planets or receive them as mission rewards. The 10 equip able slots are:

    1. EMP Generator
    2. ElectronicWarfare Pod
    3. Ship Armor
    4. Energy Shield
    5. Shield Regenerator
    6. Beam Charger
    7. Beam Generator
    8. Missile Magazine
    9. Proton Torpedoes
    10. Power Conversion Module



    These ship upgrades are used for space combat and are not important now.

    New Companion

    When you receive your new ship, you also get a new companion – your ship’s droid. This droid companion is totally non-combat, but you can use him for other companion activities such as crew skill missions and crafting missions. You can view your new robotic buddy by opening up your character screen (C) and clicking on the Companion tab.



    Another companion aspect of your ship is that new conversations will open up with your companions only onboard the ship. Your companions will man certain areas of your ship so make sure that you check them out regularly to see if they have a quest icon above them.

    Ship Functions

    Every character’s ship has the same areas that allow you access the features of your ship from communication to galactic travel to storage to companion conversations. The items on your ship that allow you to do these functions are:

    Cargo Hold
    This serves as your character’s bank. Here you can store crafting items or pieces of equipment to be used later on.

    Intercom
    The ship’s intercom isn’t used all that often, but certain missions will require you to use it. The main function of the intercom is sort of a crew debriefing.

    Holoterminal
    The holoterminal is used with your class quests. As you first reach each planet that your class quest actively sends you to, you’ll use it to speak with your primary point of contact to get more details on what you’ll be doing on that planet. If you’ve been questing planet-side with a local point of contact, finishing your class quests on the planet may end up with a quest phase telling you to use the holoterminal on your ship as the next step in the chain.

    Galaxy Map
    The galaxy map is what you’ll use to travel from system to system and planet to planet. You access the galaxy map in your cockpit which will bring up a map of the galaxy. From there, you select the destination you wish to go to (be it planet or space combat), and if you have enough credits to pay for the fuel, you’ll hit hyperspace and go there.

    Tip: As a recently added feature, an alternative method of opening the galaxy map is to right click on one of the seats on your bridge. Doing so will allow your character to sit in the selected position, immediately opening the galaxy map in the process. While a minor thing, it does add another layer of immersion for players looking to interact with their ship in different ways.



    Fleet Command

    Located closely to the galaxy map in the cockpit, the fleet command item gives you various space combat missions to do. To get to the space combat missions, you will use the galaxy map. Once you have done the space combat missions, they can become daily missions that you can retake to earn bonus XP and fleet commendations.

    Ship Exit

    The ship exit allows you to leave your ship and enter the spaceport of whichever planet you are currently on.

    Fleet Command

    The escape pod was used in earlier beta builds as a way for your character to travel from your ship to the planet you were currently associated with. At the end of beta, it had no function.


    There you have it, my friends, the basics of spaceships in The Old Republic. Primarily you’ll be using your ship for travel (galaxy map), space combat (fleet command and galaxy map), storage, and class quest information. Also make sure to keep an eye on your companions to see if any new conversations open up. You may be able to improve your favor and get lucky!



    Thanks to our friends at tentonhammer... I touched this up for here -Seph

    SWTOR - An Guide to Ships
  2. #2
    Disphotic's Avatar ( ͡° ͜ʖ ͡°) CoreCoins Purchaser
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    Basically you just copied Spaceships 101 and so it seems you did with all your "guides"

  3. #3
    Sephiroth's Avatar Former Staff Number One Unbanner CoreCoins Purchaser
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    Which is why It says where I got it from at the bottom.... Seeing as this site wanted guides....

  4. #4
    TechnoKilla's Avatar Contributor
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    Originally Posted by Sephirofl View Post
    I touched this up for here -Seph
    You did not even attempt to edit any of your guides lol.

  5. #5
    Sephiroth's Avatar Former Staff Number One Unbanner CoreCoins Purchaser
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    The colors... I touched up the colors for here.... What more needs said... I didn't anywhere claim... I made this all by myself... nooo I did not... I said where I got it from and that i touched it up... Not that I edited the file, but i touched it up...

    touch up
    To improve by making minor corrections, changes, or additions.

    I touched up the color scheme... I did not say i edited or made it on my own anywhere...

    ed·it (dt)
    tr.v. ed·it·ed, ed·it·ing, ed·its
    1.
    a. To prepare (written material) for publication or presentation, as by correcting, revising, or adapting.
    b. To prepare an edition of for publication: edit a collection of short stories.
    c. To modify or adapt so as to make suitable or acceptable: edited her remarks for presentation to a younger audience.
    2. To supervise the publication of (a newspaper or magazine, for example).
    3. To assemble the components of (a film or soundtrack, for example), as by cutting and splicing.
    4. To eliminate; delete: edited the best scene out.

    I gave credit to where it was deserved... And I said what I did to it... Half the posts on this place are stolen from another source and credit isnt even given... So maybe you need to quit QQing over minor details you hardly even looked into enough... They said they wanted guides here for SWTOR... So i found a source... and followed it...

  6. #6
    Killalots's Avatar Contributor
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    Originally Posted by Sephirofl View Post
    ...Half the posts on this place are stolen from another source and credit isnt even given...
    Where is your evidence?

  7. #7
    Sephiroth's Avatar Former Staff Number One Unbanner CoreCoins Purchaser
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    The first three posts in the guide sections were copy pasts from Ket... Which is what made me assume it would be better to have good guides from somewhere else, which get credit, than a blank forums when the game is first released...

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