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  1. #751
    cbrebel's Avatar Member
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    Originally Posted by TheGlow View Post
    Last I checked space missions did not give double.
    The log is very redundant with information. It will say you earned 2000 for the quest, then say gained 2000.
    The first was just to let you know you finished it, the 2nd is what you actually got.
    Correct i asked a GM cuz I was curious about that on normal quests too first says what you earn second is acknowledgment you got it

    Sent from my VS910 4G

    [Beta] UntzBot (Space Missions Bot, recorder+player)
  2. #752
    who knows's Avatar Contributor
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    Originally Posted by hideko View Post
    has anyone tried to calculate the xp per hour on the missions? or at least a spreadsheet to see which missions are the best to grind for the level range that you are in?
    The 2 pairs of missions you get at each bracket give the same amount of xp per completion. (Bonus missions/kills/turret kills are the only difference.)

    Obviously you want the mission that will complete fastest in these cases.

  3. #753
    Osirousftw2's Avatar Member
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    Originally Posted by thephilz View Post
    the crewbot is .. pretty dumb, i have to say, ill improve on it soon



    the very first post has a space missions guide

    .. ill probably just include it in the .zip in the future, makes life easier for everyone
    Just wanted to note what settings I was using while I was experiencing this problem. Maybe it will help, crew skill 3, 3 members, diplo off, lvl 49-50.

  4. #754
    darthboy88's Avatar Private
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    omfg it doesnt even work properly now ill stick to 4.0 the auto fire isnt even firing and auto spin is off WF!

  5. #755
    Osirousftw2's Avatar Member
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    Did you turn it off? they can be toggled on and off. Also if you click outside the screen while the mission is running it will stop from firing even if you try and toggle auto fire back on. You have to hold it down until the mission is over or exit and re-enter the mission.

  6. #756
    Jiffk's Avatar Member
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    i did ask this before but didnt really see an answer

    is there a reason why a bot cant pick up the mission before it starts a run?

    I believe the missons are repeatable and not limited once you get the combined ones

  7. #757
    hideko's Avatar Member
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    Originally Posted by thephilz View Post
    the crewbot is .. pretty dumb, i have to say, ill improve on it soon



    the very first post has a space missions guide

    .. ill probably just include it in the .zip in the future, makes life easier for everyone

    the space mission guide on the first post outlines credits and comms per hour but not xp per hour. Given that each mission has a different amount of ships you can shoot down, etc I was looking for something like
    zosha gives 5790exp per run as a base (ignoring bonuses) since it's faster than Kalee by almost a minute, in theory it gives more xp per hour than the alternative.
    Last edited by hideko; 03-02-2012 at 08:35 AM.

  8. #758
    Osirousftw2's Avatar Member
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    Originally Posted by Jiffk View Post
    i did ask this before but didnt really see an answer

    is there a reason why a bot cant pick up the mission before it starts a run?

    I believe the missons are repeatable and not limited once you get the combined ones
    The missions are daily missions.

  9. #759
    cbrebel's Avatar Member
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    Originally Posted by Jiffk View Post
    i did ask this before but didnt really see an answer

    is there a reason why a bot cant pick up the mission before it starts a run?

    I believe the missons are repeatable and not limited once you get the combined ones
    yes as Osirousftw2 said ......they are dailies.....and this would be hard being the position of the mission pickup is different on different ships. not insanely hard to code in...but it would have a lot more potential to miss and get stuck.... its just as easy each day to grab the quest on ur own and restart bot

  10. #760
    ceh430's Avatar Member
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    hello, i donated 10$, logged in... how can i get scripts for higher level missions? do i need record them by myself, or once i donated i can download them from somewhere?

  11. #761
    Temugen's Avatar Member
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    When I did mine he sent username and passport to the paypal email.

    BTW philz bot is awesome best 10 dollars ever excellent man keep up the improvements crew skills bot is wicked bit credit making machine not to mention the leveling it can do.
    Last edited by Temugen; 03-03-2012 at 07:36 AM.

  12. #762
    cbrebel's Avatar Member
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    Originally Posted by ceh430 View Post
    hello, i donated 10$, logged in... how can i get scripts for higher level missions? do i need record them by myself, or once i donated i can download them from somewhere?
    You have to record them on your own. Or find a site where people post their scripts

    Sent from my VS910 4G

  13. #763
    Jiffk's Avatar Member
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    just record them yourself its easier.

    I thought the earlier space missions werent dailies they were just endlessly repeatable but if they're dailies then ok theres no point in including a pickup mission option in the bot.

    I was confused by the first mission i did i thought the bot waited for the vapour trail of your own ship rather than an event in the mission now it makes a lot more sense.

    I left it running longer than i intended last night and it got through 100 runs of makem assualt with no losses so quite a good run.

    I've found the trick to recording it is to assume the bot will miss a couple and some times be a little out.

    When i launch torpedoes i just spam right click rather than holding and dragging.

    I also lead the targets im shooting for a little even after they've died, that way the bot is more likely to get them

    Also even after im out of torps in the recorded run i still right clicked on a few key targets just incase the bot missed a few during the rest of the run and i had any left.

  14. #764
    Rugburned's Avatar Member
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    I dont know whats changed in the last 24 hours. But on one computer there is about a 50% success rate on aeton defense. When the run starts its almost like the ship is a little above where it needs to be. Anyone know how to fix this?

  15. #765
    thephilz's Avatar Master Sergeant
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    Originally Posted by Rugburned View Post
    I dont know whats changed in the last 24 hours. But on one computer there is about a 50% success rate on aeton defense. When the run starts its almost like the ship is a little above where it needs to be. Anyone know how to fix this?
    this is actually very interesting, for some reason my smuggler gets a totally different ship appearing from the topright in aeten than my other chars
    the ship just takes a different route than it should - instead of going in a straight line, it kind of 'curves' from bottom to top to bottom. odd.

    i really have no idea why it does this, but simply solved it by re-recording and storing that elsewhere

    i only noticed this recently as my smuggler just hit that level

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