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Hi bro . This tool can be show harvest icon on minimap or only check harvest still in map?
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Originally Posted by
windykiss
Hi bro . This tool can be show harvest icon on minimap or only check harvest still in map?
I thought harvest already have an icon on the minimap, what more do you want?
Yes, it can check if harvest is available on the map or not. (if you configure proper preloads in the preload alert part of this tool)
Last edited by GameHelper; 10-04-2021 at 12:14 PM.
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lemberac (1 members gave Thanks to GameHelper for this useful post)
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Member
Originally Posted by
zaafar
I thought harvest already have an icon on the minimap, what more do you want?
Yes, it can check if harvest is available on the map or not. (if you configure proper preloads in the preload alert part of this tool)
Was giving a go to converting the existing Preload file from ExileAPI into the suitable format for this. I've noticed that none of the preload alerts work for monsters (They work for Deli Mirrors, Ritual etc...) After looking into the ExileAPI Preload alert, it seems like if you split the string at the '@' and only use the first part of the split to parse the paths, it will work.
Example of Issue:
ExileApi - Metadata/Monsters/LegionLeague/LegionKaruiGeneral -> Queen Hyrri Ngamaku
GameHelper - Metadata/Monsters/LegionLeague/LegionKaruiGeneral@80
ExileApi - Metadata/Monsters/BreachBosses/BreachBossColdWild -> Lord Tul, Creeping Avalanche
GameHelper - Metadata/Monsters/BreachBosses/BreachBossColdWild@78
ExileApi Perload reference:
PreloadAlert/PreloadAlert.cs at 785ee4dd0d12c1d539478672b92e7232bea38d18 . Queuete/PreloadAlert . GitHub
Last edited by SuhzWarmane; 10-04-2021 at 05:31 PM.
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Originally Posted by
SuhzWarmane
Was giving a go to converting the existing Preload file from ExileAPI into the suitable format for this. I've noticed that none of the preload alerts work for monsters (They work for Deli Mirrors, Ritual etc...) After looking into the ExileAPI Preload alert, it seems like if you split the string at the '@' and only use the first part of the split to parse the paths, it will work.
Example of Issue:
ExileApi - Metadata/Monsters/LegionLeague/LegionKaruiGeneral -> Queen Hyrri Ngamaku
GameHelper - Metadata/Monsters/LegionLeague/LegionKaruiGeneral@80
ExileApi - Metadata/Monsters/BreachBosses/BreachBossColdWild -> Lord Tul, Creeping Avalanche
GameHelper - Metadata/Monsters/BreachBosses/BreachBossColdWild@78
ExileApi Perload reference:
PreloadAlert/PreloadAlert.cs at 785ee4dd0d12c1d539478672b92e7232bea38d18 . Queuete/PreloadAlert . GitHub
oh! nice, i will do that.
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Member
Originally Posted by
zaafar
oh! nice, i will do that.
There were a couple others not working, but figured I can dig a little more once you push that fix. Possible it will fix all of the issues I was seeing.
Ill post the preload.txt JSON file after I verify that it works decently enough. You can include it as base.
Also when I was playing with the preload, is it possible you can remove the borders from the window, its kind of annoying tbh. Even when the window is set to transparent, the borders still remain.
Last edited by SuhzWarmane; 10-04-2021 at 06:40 PM.
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GameHelper (1 members gave Thanks to SuhzWarmane for this useful post)
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sure!!!
FYI: released a new version. Please download it from the first post.
This mark the end of Beta release. consider this release 1.0.
- fixed a potential/very-rare null pointer exception in flask manager.
- added auto-quit feature in flask manager
- In Radar plugin all acts (1,2,3,4,5,6,7,8,9,10) are now complete w.r.t transition location/quest items/waypoints and stuff.
Last edited by GameHelper; 10-04-2021 at 06:48 PM.
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levelmax (1 members gave Thanks to GameHelper for this useful post)
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Contributor
Is there a way to hide the Preload window when it's empty? It's kinda annoying when there's just an empty square on screen
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Originally Posted by
arturino009
Is there a way to hide the Preload window when it's empty? It's kinda annoying when there's just an empty square on screen
that's actually really cool idea, I will add that.
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new version released. Please download from first post.
- removed @ (and everything after that) from preload alert file path so exile-api preload works with gamehelper.
- remove border from preload alert window
- added option to hide preload when it's empty (default to false)
EDIT: added all ExileAPI/PoeHUD preloads, check in the first post, under download GameHelper URL. All thanks goes to SuhzWarmane.
Last edited by GameHelper; 10-05-2021 at 09:14 PM.
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Member
Is there any way to display monster health bar on the overlay? It's will be great help to locate mobs with all the effect of poe's skill on the screen.
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Originally Posted by
longhasu
Is there any way to display monster health bar on the overlay? It's will be great help to locate mobs with all the effect of poe's skill on the screen.
I am gonna assume that you don’t use large map for locating monsters but yeah, no that’s not available for now.
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longhasu (1 members gave Thanks to GameHelper for this useful post)
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Member
Originally Posted by
zaafar
I am gonna assume that you don’t use large map for locating monsters but yeah, no that’s not available for now.
I'm using both. Just for me I need both of that to locate monster. Thank you though!
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Member
it is showing you important tiles in last version? for me its not
Last edited by kisapl; 10-09-2021 at 09:40 AM.
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Originally Posted by
kisapl
it is showing you important tiles in last version? for me its not
You have to put the important tile file (linked in the first post, right below the GameHelper.zip url) in the radar plugin.
Folks, following are the list of things I will be implementing to improve the Flask Manager user experience.
-> enabling/disabling rules
-> Name/Rename the rules
-> Being able to remove single conditions without removing the whole rule
-> Renaming profiles
-> disable FM if user has grace_period on it.
-> re-arrange existing conditions
-> Cloning the Profiles/Rules
Last edited by GameHelper; 10-09-2021 at 12:37 PM.
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Member
Originally Posted by
zaafar
You have to put the important tile file (linked in the first post, right below the GameHelper.zip url) in the radar plugin.
oh i didn't noticed that. It was together with game helper before. Thanks!