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Is this GameHelper error? My game freeze and i get this type of error, after i press "Ok" - game closed.
Q2KxLBeuw0VOqA.jpg
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Member
Originally Posted by
Fireball
Is this GameHelper error? My game freeze and i get this type of error, after i press "Ok" - game closed.
Q2KxLBeuw0VOqA.jpg
had the same problem on vulkan, try dx or 12
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11.png
What I mean is that this icon can only be seen when I am close. Can the distance be adjusted? So that I can see him from afar
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Member
Originally Posted by
marekjemiolak
had the same problem on vulkan, try dx or 12
So, its not GameHelper error?
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Member
Originally Posted by
Fireball
So, its not GameHelper error?
idk are u using vulakn or dx? switch to directx and try if it works fine
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Originally Posted by
fatestepped
11.png
What I mean is that this icon can only be seen when I am close. Can the distance be adjusted? So that I can see him from afar
Once they are visible, I see them from other end of the map/tunnel/delve. You must have enabled “ hide entities outside the network bubble” setting in the Radar setting area, please disable it.
Originally Posted by
AndrewKJ93
Yeah, I can see them as strongboxes / chests but to me (personally) I prefer having text notifications, I usually skip strongboxes (as I don't run them on my atlas passives) so I've developed a habit of ignoring the icon on maps.
I see, okay I will make them customizable icon so you can pick any icon you like.
Sorry about that, I got lazy/busy with league start and just used an existing icon of an entity that’s normally important to me.
EDIT: I wonder if I should just choose expedition chest icon
Last edited by GameHelper; 12-16-2023 at 10:56 AM.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Originally Posted by
marekjemiolak
NPCs are mared on the map every time i join wildwood
thats strange , for me they marked only when i am close to them , where can be the problem, any idea?
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Originally Posted by
Denisdodo
thats strange , for me they marked only when i am close to them , where can be the problem, any idea?
"Once they are visible, I see them from other end of the map/tunnel/delve. You must have enabled “ hide entities outside the network bubble” setting in the Radar setting area, please disable it."
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Is there a way to set up so that if you press one button, it presses another. For 2-button builds. One is Curse, second is Hexblast. Or it is beyond scope of this?
Mastering the art of game hacking: where pixels meet possibilities, and codes dance to my command, turning virtual challenges into digital victories.
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Member
Originally Posted by
clawface
Is there a way to set up so that if you press one button, it presses another. For 2-button builds. One is Curse, second is Hexblast. Or it is beyond scope of this?
https://i.imgur.com/PP6o4bM.png
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Post Thanks / Like - 2 Thanks
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Member
Originally Posted by
marekjemiolak
"Once they are visible, I see them from other end of the map/tunnel/delve. You must have enabled “ hide entities outside the network bubble” setting in the Radar setting area, please disable it."
i saw that , it is not related to my problem , but anyway it was disabled already
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Originally Posted by
Denisdodo
i saw that , it is not related to my problem , but anyway it was disabled already
I am assuming that you have downloaded the tgt file from the first post.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Is there a way to make the preload alert background transparent? Can't find anything for it in the menu.
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Originally Posted by
xXK1ll3rXx
Is there a way to make the preload alert background transparent? Can't find anything for it in the menu.
You can do that by unlocking preload alert window from the preload alert setting. Then on the window you will see color change icon.
If I did not reply to you, it mean the question you are asking is stupid.