If you run into any problems please read the Troubleshooting section in this post, the last point (Nothing worked) tells you what to do if the section did not solve your problem.
Questions which ignore this message will be ignored by me.
Plugins
The Release will come with a default list of plugins. When you first start the Loader.exe those will be downloaded, compiled and loaded in the hud.
When you want to add new plugins or switch to a different fork of an existing plugin you need to:
1. F12 (open main menu)
2. Go to "PluginAutoUpdate"
3. Change the settings as you desire e.g. Add a new plugin or change the source url of an existing plugin
4. F12 (save settings)
5. Restart Loader.exe
In case something wont happen as you expect, please take a look into the Log (F12 -> Core -> Show Log window). There could be some error messages which are useful when you seek help from other community members.
If you want to change the config files of a plugin make sure you do your changes in "Plugins/Compiled/PluginName". Changes in the Source folder will be overwritten on start up.
Disclaimer: Due to the nature of a auto plugin functionality this will run code downloaded from repositories on your pc. You should not use repositories from owners you dont trust. Running PoeHelper as admin will increase the risk.
2. There are visual offsets in rendering minion dots and everything other.
Windows Display options -> Scale and layout -> set to 100%
If that one does not work: Right Click Loader.exe > Properties > Compatibility > Change high DPI settings > Override high DPI scaling behavior > Application
(Thanks @Unknown_B)
3. MinimapIcons wont work.
The IconBuilder plugin needs to be activated aswell.
4. AutoQuit wont work.
You need to run the hud as admin for it to work.
5. PickIt and Stashie are very slow.
Check which Windows 10 version you are using. Win10 2004 is slow, reverting back to Win10 1909 solves this. (Thanks @uumas)
6. The Hug laggs, especially MinimapIcons and HealthBars
Probably one of your other plugins is very performance intense. Currently EliteBar is often the problem.
7. The Hud and SlimTrade wont work together
Slimtrade has the option to show a Config Button on the screen for easy configuration. If you disable the config button then the focus does not get stolen. (Thanks @Smartillian)
Nothing worked
Make a post with a detailed error description. Post the full error log with "Information", "Error" and "Debug" messages activated. (F12 -> Show Log Window or as File in PoeHelper/Logs/Verbose-[date].log)
FAQ
1. How can I support this project?
The best way is to contribute as a developer.
Other options are currently not available. There is going to be some donation option most likely.
My ExileApi fork will stay OpenSource and therefore completly free. Any form of donation wont give you any personal gain.
2. Can you add Plugin xyz?
You can do this yourself. Click on "PluginAutoUpdate" in the main menu (F12).
After you added your plugins press close the main menu (press F12 again, thats important to save the changes) and afterwards restart the Hud.
3. I want to learn to change offsets.
The tools used mostly are Cheat Engine, ReClass.NET and potentially Ghidra. Get yourself familiar with at least one of the first 2 tools and try to comprehend some already updated offsets. The easiest example is the current/max life, mana and ES of a character.
There are some tutorials on youtube which may help you understand the basics. Example: https://www.youtube.com/watch?v=YaFlh2pIKAg
Plugin Developer
WIP parts outdated.
When you are new you may want to check out the Github repository on "How to set up a developer version" this will currently ship with a bunch of plugins in which you can see how plugins are handled. https://github.com/Queuete/ExileApi/...ster/README.md
1. If you have any external dependencies, which are not included in ExileAPI, put them in a folder called "libs" in your source. This folder needs to be at the same level as your .csproj file.
2. Static files (e.g. config or image files) either need to be generated in code (see Stashie) or placed in a folder which is copied by the updater.
Possible folder names which are copied: Dependencies: "libs", "Libs", "lib", "Lib". Other static files: "settings", "Settings", "config", "Config", "images", "Images", "img", "Img", "static", "Static"
To automate the process of adding your external dependencies you can use "(post) build events"
In your Solution explorer right click the plugin project -> Proeperties -> Tab Build Events -> Post-build event command line.
Example: copy "$(TargetDir)Dependency.dll" "$(ProjectDir)libs\Dependency.dll"
The state of the "default" plugins will be monitored in this thread.
You are obviously free to talk and ask about other plugins, but those have a lower priority for me.
Post Thanks / Like - 2 Thanks
PreFlasH, berkefe (2 members gave Thanks to Queuete for this useful post)
yeah, map icons neither. Fresh download and old config for flasks and map icons which worked fine before.
The ahk script from conajer's Thread can use flasks and displays map icons, so i assume he got "better" working offsets for his tool?
yeah, map icons neither. Fresh download and old config for flasks and map icons which worked fine before.
The ahk script from conajer's Thread can use flasks and displays map icons, so i assume he got "better" working offsets for his tool?
Correction: map icons work with DX11 Version for me, but not with vulkan.
yeah, map icons neither. Fresh download and old config for flasks and map icons which worked fine before.
The ahk script from conajer's Thread can use flasks and displays map icons, so i assume he got "better" working offsets for his tool?
Yes he updated already quite a few offsets.
The projects are not really compareable from a code point of view.
ExileApi grew over a lot of years and has a "too much clutter". His project is a fresh start which focuses on certain features and it seems he does an excelent job with this. Thats partly what I want to achieve with the "default" plugins. I want to narrow the focus on the "important" stuff.
I would love to have ExileApi in a state more close to what his project is (less clutter), but on the other hand at that point all plugins which are either old or are not targeting this public version may stop working.
Originally Posted by poelove155
my hud keep on refreshing when i click it any way to let it stop refresh and i can click on the option ?
I have no clue what you want to ask, sorry.
Originally Posted by Rukola_1
Correction: map icons work with DX11 Version for me, but not with vulkan.
I was able to replicate this. After the last updated I switched back to Vulkan and now MinimapIcons are working.
Originally Posted by FrEeMaNlav
3.13.1 Flasks work,thanx!
Minimap don't working in large map(Vulkan)
Fixed in 3.13.2
Originally Posted by armory236
strange
3.13.0 had working map icons but broken flaskroutine
3.13.1 has working flaskroutine but broken map icons
You most likely switched settings in between or the hud partly crashed at some point (you may want to restart it).
The 3.13.1 update was pretty small and did not touch anything related to Map Icons.
3.13.2 on the other hand did
Post Thanks / Like - 1 Thanks
levelmax (1 members gave Thanks to Queuete for this useful post)